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My Atlas Tree Progression & Currency Strategy For POE 3.22 Trial Of The Ancestors League

Aug 15, 2023

Here, I want to show you my Atlas Tree progression and currency strategy for the first couple of days in POE 3.22 Trial of the Ancestors League.

The basics of this strategy are very simple. We want to progressively spec into Expedition and Map Nodes, later on adding Searing Exarch, Blight and last but not least some Betrayal Nodes.

The reason for that is this combination of league mechanics gives us access to POE Currency, maps, and items via Rog crafting and Veiled item drops from Betrayal.

My Atlas Tree Progression & Currency Strategy For POE 3.22 Trial Of The Ancestors League

Expedition & Map Nodes

In terms of Atlas progression, you want to follow the right lane until you hit Shaping the Mountains followed by a Stream of Consciousness, Extreme Archeology and Ancient Writings.

You then want to go back for Hunt For Answers, allocating the right arm of the wheel for increased chance to encounter Expedition. And only then do you spec into a Distinguished Demolitionist.

Commissioned Officer gives more Kirac Missions, which help fill out the Atlas and is on the way to the top of the Atlas Passive Tree, anyway. So, allocating it is a no-brainer.

The next node we want is Shaping the World, including the small passive next to it to get access to higher map tiers and, of course, for connected map drops.

We follow this up with Buried Knowledge while allocating the left arm of the wheel for additional Expedition Chance once again. We round out the first half of the tree by speccing into Shaping the Skies and Covert Stakeouts to start encountering Jun more frequently.

Then, we allocate a Noble Quest and Scratchin’ up the Ground and the last Expedition cluster.

We now have a decent chance of encountering a fully fleshed out Expedition, roughly two-thirds of the maps. Of course, this is without any further investment. And all maps have a 70% chance to be one tier higher, which helps to progress our Atlas further.

Blight & Searing Exarch

The other half of the Atlas Tree progression revolves around Blight and Searing Exarch nodes.

Searing Exarch is usually more approachable than Eater of Worlds for most builds, including melee builds and gives access developable currency, like Chaos Orbs, Orbs of Unmaking and Awakened Sextants.

It’s important to allocate those nodes. If you want to make use of the influence alternatively, you can wait and use the Maven or Eater of Worlds’ influence to progress those mechanics first by utilizing either Destructive Play or the Eater of Worlds cluster, respectively.

While progressing those mechanics, you can start putting points into Blight nodes. Unlike Expedition, the small nodes rarely ever increase the chance for an encounter, which is why it’s sensible to wait until Tier 14 maps and then force the encounter using either Rusted Blight Scarab or the Blight Map Crafting Option, which is accessible via Mycelial Swarm.

After getting Epidemiology and Mycelial Swarm, you should go with a Sturdy Construction and potentially Cassia’s Pride. Whether you want to allocate the Keystone depends on your build’s ability to handle the Blight encounters. If you’re still struggling, I would definitely give it a try.

You should then finish the Blight nodes by allocating Blightspawn and Distilled Fungus. Fungal Bloom is something I don’t really recommend. As I mentioned earlier, the small nodes rarely ever increase the chance of a Blight encounter, meaning we have to force the mechanic anyway, making those points flat out useless.

Betrayal & Optimization

The last part of the strategy includes connecting the top parts, speaking of the nodes in the center to make room for the nodes that block league mechanics while also increasing the chance to encounter other content.

You want to allocate All Hands once you no longer need Kirac Missions and rearrange the right side of the Atlas Passive Tree to get access to important Betrayal nodes to boost union counters for them.

The maps are run as Alch & Go and in general with either a Rusted Blight Scarab or the Blight Map Crafting Option once you’ve reached your Tier 14 maps and have invested into roughly half of the Blight nodes.

Just make sure to spec out of Stream of Consciousness if you want to use Scarabs to force the Blight encounter. The Lockbox and Blighted maps can either be sold, run, or stored for later usage, which allows you to customize your league start experience based on your own preferences.

I’ll tell that there’s also the new league mechanic, but at this point, it’s hard to tell how rewarding it will be.

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