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Path Of Exile 3.20: Best Divine Ire Build

Jan 13, 2023

Not all skills in Path of Exile are created equally. Some are made for clearing and some are specialized in Single Target Damage.

The ones that offers high damage allows you to defeat all endgame bosses while on a budget Divine Ire is one of those skills. With the spell, you will be spending around one second to charge a Divine Beam that deals up to 23 million damage to enemies in a straight line. In addition, while charging the beam you will be constantly dealing damage to all enemies around you, which enables the skill to clear maps to some degree, all that while being extremely tanky against Elemental Damage.

*So, let's begin with our Ascendancy. We are an Elementalist, because we want to deal lots of Elemental Damage in order to do so. First We take Mastermind of Discord. This node allows exposures. We inflict to further reduce the Elemental Resistances of affected enemies by another 25 for a total of 35 percent. And yes, we do have a way to inflict exposure in this build.

Elementalist poe 3.20

*Next, we pass to a Heart of Destruction. Unlike in previous spells where we took this note for its area of effect bonuses, this time you mostly care about the 30 more Elemental Damage for 4 seconds. If we have hit a unique enemy recently, to be honest, 4 seconds is too much as you are only going to need around one or two seconds to feed most endgame bosses from here. We take Shaper of Storms. This not allows our damage to Inflict Shock just as if it were Lightning type but hold on isn't Divine, either a Lightning skill. But, we have converted most of his damage into Cold. So, now it applies Chill instead and with this node it can apply Shock again.

*Last but not least, we have Bastion of Elements. We opted not to go for Golems this time. In favor of quality of Life improvements in the form of not taking any reflected Elemental Damage. The Elemental Shield is also nice although not needed, as we have already kept our Maximum Elemental Resistances and with that we are done with our Ascendancy.

*Now, let's take a look at our Passive Tree. Our three focuses on many things like spell, quick chance and crit, multi Power Charges, Life, Mana, Reservation and other effectiveness and Lightning Damage.

*Next, we have one large Cluster Jewel setup. Going this one adds some useful damage notables like Thunderstruck and Doryani's Lesson. Aside from it, we have one small Aura Cluster Jewel that adds Introspection. Notable, this one is required for our specific Aura setup.

*Finally, for Mastery Choices, we have 10 increased Effect of our Auras plus 25 to Critical Strike Multiplier against unique enemies, 15 increase Maximum Shock Effect, eight percent increase damage per Aura or Herald affecting us plus 50 to Maximum Life and 10 increase Maximum Life and that was it for our Passive Tree, Cluster Jewels and Mastery Choices.

*Now, let's talk about items. First, we have what's arguably Path of Exile's strongest unique weapon ever and that is Nebulis Void Scepter. If you have ever played an Aura Stacker, then you should know what this one does. But for those of you who didn't, this one grants us 20 increase Damage for each Element per one percent Maximum Resistance to that Element above 75 percent. Now, since you can increase your Maximum Resistance as to 90. Maximum it totals out to 300 increased Damage per cap Element.

Nebulis Void Scepter poe 3.20

*Now, if you convert all your damage from one type to another you will gain double the benefit from this weapon and we are using two of it with our damage converted to Cold. That's 1 200 decreased Damage from both four weapons. That's even better than dual wielding two void batteries at 12 Power Charges.

*Alright, we established that we converted our damage from Lightning to Cold. How did we do that well? We are using two Call Of The Brotherhood Two-Stone Rings. Each Catalyst set up with Elemental Damage Catalyst for near 100 conversion. Ideally, you want both rings to have 20 increased Hatred Aura Effect Corruption. It's not mandatory, however. And I'm not using it now.

*Next, we have Ashes Of The Stars unique amulet. We mainly use this one for its increased Reservation efficiency. However, the plus one level to all Skill Gems and 30 quality does play a good role increasing our damage. This amulet is best in slot and can be beaten by any red equivalent for the spelled. Make sure to anoint Prismatic Skin on your amulet, which will help you cap your Maximum Elemental Resistances.

*Next, we have a perfectly rolled Brass Dome unique chest. This one grants us plus 5 to all Maximum Elemental Resistances and a bunch of armor. All that at the cost of Life that we would have gained from our Strength attribute, which doesn't really matter for this belt. Generally considered best and slot option, especially in a belt, where scaling Elemental Resistances equals more damage.

*Now, for possible Corruptions on this one, I guess you can go with plus two AOE Gems. But, you must prioritize having perfect troll on your plus 5 Maximum Elementor Resistance mod.

*Our next item is a pair of gloves with Life and Resistances. It's mandatory that you multi-mod the item into both 25 Fist to Lightning conversion and plus one's level of Socketed AOE Gems. It's also mandatory to spam Eldritch currencies on the item until you get another 25 Fist to Lightning conversion. It's a tier 3 ether of words mods and it's required alongside the craft to achieve 100 Fist to Lightning conversion for Divine Ire for our other Eldridge Modifier. We got 20 chance to unnerve enemies on head, which increases the spell damage they take by 10 percent.

*Next, we got a rare Helmet with plus one to Maximum Power Charges and Elevated Mana Reservation Redeemer mod. The best way to craft something like this is to prepare each mod on a separate crafting base and then combine them together with an Awakeners Orb. After that, you craft Life. Just make sure to do all of that on a base with either Petrified Blood or Hatred Reservation Lab Enchant.

Related: A Guide For Building Strong Tanky Defences In Path Of Exile The Forbideen Sanctum

*Next for our boots, we got Generic Tailwind Elusive Boots with Moving Speed, Life and Resistances as for our belt. And the last item of this belt, I decided to throw in Headhunter as a last minute decision since Divine Ire is generally lacking in clearing speed. Headhunter partially fixes that for us. However, it's not mandatory and mostly considered stats filler for Strength and Dexterity. But with that being said we are done with our items.

*For our main 6-Link, we have Divine Ire. Awakened added Lightning Damage support. Awakened Cold Penetration, which will post penetrate enemies Cold Resistance and apply exposure as well. And fuse the channeling Power Charge, Encrypt and Inspiration with Anomalous Quality for Maximum Mana cost reduction.

*Next, we got our primary Aura setup. This one contains purity of Fire. Purity of Ice, Purity of Lightning and level 4 Enlighten. It's important that all of those gems should go in our gloves to benefit from the plus one level of Socketed AOE Gems craft that alongside our our amulet. And the fact that all of these purities are level 21 will get you to level 23, which is the breaking point for purities to grant you another plus one to the respective Maximum Elemental Resistances anyway.

*Next, we got a secondary 4-Link or a setup starting with Hatred Petrified Blood level 1, Clarity and another level Lighting Gem. Last but not least, we got E4 link damage support setup. This one contains anomalous Assassin's Mark enhanced support Flame Dash and level 7 Arcane Search, funny enough dudes, the quality bonuses from both our amulet and enhanced support. Assassin's Mark will increase the damage that enemies take by 14 from the quality alone. But that was it for our gems.

poe 3.20 Watcher's Eye

*Now, let's talk about jewels for our Watcher's Eye. We have 15 Cold Penetration while affected by Hatred and that's it nothing fancy. Aside from that, we have one Militant Faith Timeless Jewel that mentions High Templar Dominance. Specifically, this one will convert only by Keystones into Inner Conviction and Inner Convection, grants us three percent more spell damage per power charge.

*Next, we got the solution of the Flesh unique Jewel. This one interacts with Petrified Blood in a unique way that doubles our effective Life Ball by splitting the damage. We take between our total Life and our current Life. Finally any remaining dual socket you have left should be filled with the normal rare Jewel .

That's it. If you want to make builds more easily, it is a good choice to prepare some POE Currency in advance

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