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How Many Crowd Control Effects Can You Cast In Path Of Exile 2 Early Access?

Dec 23, 2024

When you’re fighting powerful monsters in Path of Exile 2 Early Access, the damage you deal isn’t the only thing you have to worry about. When you’re facing a group of monsters rushing towards you, single-target damage is far from enough to keep you safe, so you need to use some skills that can cast Crowd Control Effects to maintain your character’s combat status.

But if you want to use this effect properly, it’s important to understand how Crowd Control Effects work and all the types that exist in the current POE 2 Early Access, especially if you want to have a very perfect build. So this guide will give you a detailed introduction to this very effective effect in combat, so that you can complete more exploration with the help of them.

How Many Crowd Control Effects Can You Cast In Path Of Exile 2 Early Access?

What Are Crowd Control Effects?

Crowd Control Effects, also known as CC in the game, are tasks that can hinder or prevent enemies from performing harmful operations on you, which can be used in most builds. This effect is more effective against hard-to-beat enemies, especially those with POE 2 Exalted Orbs that can provide you with the ability to modify item modifiers and rarity, or Unique bosses similar to Mighty Silverfist.

In addition, it is worth mentioning that each CC is not limited to being used alone, but can be used in conjunction with skills, passive skills, and other effects in your build to achieve your goal of having extremely extreme damage capabilities. Here is an overview of the various Crowd Control Effects in POE 2.

Stun & Heavy Stun

When an enemy is hit by a Stun or Heavy Stun, it interrupts all actions that could cause you a lot of damage. Although the effect of Stun is short-lived, you can use Items you place in your build to achieve the effect of hitting the enemy multiple times in a short period, or even eventually causing death. If your accuracy rating is not too high, you can add some physical hit damage to the stun effect, which will make this effect more threatening to the enemy.

For Heavy Stun, the effect lasts longer and has an additional meter. Enemies only enter Heavy Stun once you’ve filled up Heavy Stun meter. It’s important to note that when an enemy recovers from this state, the cumulative stun you inflicted on them will be reduced for a short period. 

Currently, Seismic Cry Mace Skill and Surprising Strength Titan passive in the game can both cause this powerful control effect, which will help you get POE 2 Currency and other loot from battle faster.

Pin & Knockback

When you pin an enemy, it can no longer move, but it will still be able to attack. While this may seem less effective than most other CC effects, the ability to lock an enemy in place is a great help for builds that have delayed damage, long cast times, or area-of-effect damage. Or you can use this control effect on enemies that are more mobile, which will greatly reduce the chances of being fooled by them in combat and make it easier to defeat them. 

But Knockback does the opposite, moving the target of your spell away to create more space for you to damage. There are currently only a few combat mechanics in POE 2 that require you to use this effect to deal damage, but you can use it on enemies with area attacks that can cause critical hits.

Freeze

In POE 2, you may often see skills that can deal cold damage to enemies, but if you combine this elemental damage with Freeze effect that can slow down the enemy, the damage you can deal is very large.

Similar to Heavy Stun, when an enemy takes Cold damage or Freeze, an icon will appear near their health bar to indicate the current Freeze level, and once it reaches 100%, the target has entered Frozen state.

Enemies in this state are more susceptible to a variety of unique skills, such as Cold Snap in Elemental tree and Fragmentation Rounds in Crossbow tree, which are very important for Mercenary builds. Both skills can cause area damage with greater damage capabilities by consuming Frozen state.

Electrocute

In POE 2’s new skill gem system, some skills can generate Electrocute effect under the influence of their Support Gems, which can interrupt all enemy actions and freeze the enemy in place for 5 seconds. Since the main source of this effect is those Support Gems, please evaluate whether you have enough gem slots in your build before using this effect.

The working principle of Electrocute is actually very similar to Stun CC, but its main damage type is lightning damage instead of physical damage, so if this effect is combined with Shock effect, it will increase the damage taken by the target by 20%!

In addition, Ailments are also very important in POE 2’s combat, so Monk or Sorceress’s Dual Lightning Ailment Build that integrates these effects as a whole will give you more chances of winning when facing some powerful bosses.

The above is the working principle of all Crowd Control effects in the current POE 2 Early Access and some tips to pay attention to. This effect plays a very important role in both the original and the sequel, so familiarizing yourself with them and using them skillfully can make your exploration easier and more enjoyable. I wish you a happy game!

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