This is the notification content and activity announcement. We provide 7x24 service. Contact us
Country / Region:
Language:
Currency:
Send60s
I accept Terms and conditions and Privacy Policy
I want to get information about activities, sales and personal offers
Currently, Path of Exile 2 has been released in early access for a while, and players have basically understood how each Class in the entire game works, and can make a character build that suits their own game style according to their needs. Among the 6 Classes currently provided to players, Witch has become a favorite because of its ability to summon minions and powerful ranged damage.
In Witch build, whether you like to be the commander of those death minions or want to deal huge spell damage yourself, it is very important to choose a minion that suits you best. So here this guide will introduce you to several best minions for different game styles, so that you can explore smoothly from Act 1 to endgame with their help.
Requirements
For players who want to experience the thrill of powerful physical attacks from a spell-damage-focused Witch, the large Skeletal Brute will be your best choice, as it can deal a lot of damage to enemies with its powerful melee attacks.
In addition to this physical damage, Skeletal Brute can easily stun some more agile enemies and continue to cause shock waves with tremendous damage within this range. This super ability can give you a better chance of winning when facing some group enemies, and it can be easier to pick up POE 2 Currency and other loot they drop.
But it is worth noting that the summoning of Skeletal Brute requires more Spirit than most other minions, so its cost in battle may be the highest of all minions, even though it is a very good tank and damage dealer, so it may only be suitable for your early exploration of the game. Or you can combine it with multiple ranged minions that can deal spell damage, such as Skeletal Cleric and Frost Mage.
Requirements
In fact, Skeletal Reaver is a direct upgrade of Skeletal Brute just introduced, and many players will consider it as the best choice in the early game. On the one hand, it is easy to obtain because the required level and attributes are relatively low; on the other hand, it requires less Spirit, which can cause more sustained damage to the enemy.
Although Skeletal Reaver is not as powerful as the original variant, it has a special mechanism. In combat, it can enrage. Although this minion will lose a certain amount of health per second in this state, the damage caused will be greatly increased.
If you spend some POE 2 Regal Orbs to upgrade the rarity and affixes of your build’s gear that can enhance this minion’s defense, it will greatly increase your sustainability and safety in this fight. Or you can run it at the same time as Skeletal Cleric, which can also provide some healing to Skeletal Reaver.
Requirements
In your Witch build, you can choose to focus on your character’s spell casting ability or focus on letting the undead army fight fiercely on your behalf. Or you can focus on both aspects at the same time, and Skeletal Frost Mage allows you to do this idea.
It can fire ice bombs for great area damage, and can also apply cold damage to enemies, slowing their movement and attack speed. Thanks to these two effects, it’s more suitable to be used as a support minion in your build rather than a core, as this minion, which casts ranged damage like the Witch, is more effective in combat when the enemy is focused on more powerful melee minions, such as Skeletal Brute or Skeletal Reaver.
Read More: Diablo 4 Fans, Would You Give Path Of Exile 2 A Try? - 5 Reasons
Requirements
As mentioned above, Skeletal Cleric is a support minion that focuses on healing other minions and resurrecting those that die in combat. While it doesn’t cost much Spirit to summon it, over-running it can leave your entire build with a lot of damage and put you in a difficult position, so the best way to do this is to mix it with minions that can provide melee and ranged damage.
While Skeletal Cleric itself isn’t a super powerful minion, they are essential in your build because they can make other powerful minions more durable in combat, which is very important when you are exploring higher difficulty content or farming some special POE 2 currency or other items.
Once you complete the trial of ascendency in Act 2 of POE 2 and choose Infernalist path, you can choose this Ascendency Class-exclusive minion, Infernal Hound, which can continuously ignite enemies in the surrounding area to cause unbearable fire damage. More importantly, it can also help you share some blows cast by enemies, making you more survivable.
Since summoning Infernal Hound does not require Spirit, it can be easily integrated into any Infernalist build that focuses on summoning minions. Combined with some ranged attack skills and minions that can provide you with support, this highly tanky minion will make you difficult to defeat in battle.
As one of the earliest minions available to Witch, Skeletal Sniper is also one of the most powerful minions. It can deal continuous ranged damage, leaving enemies nowhere to hide. It also fires a gas arrow that leaves flammable gas behind, which eventually causes area fire damage to the enemy.
This minion is suitable for any Witch build, and can cause continuous damage to enemies from a safe range away from the center of the battle. Like Skeletal Frost Mage, you need to combine it with a minion that can engage in melee to complete the battle together, no matter at any stage of the game.
The above are some of the best minions you can choose for your Witch in the current POE 2 Early Access. I hope you can complete the game content at each stage with the help of these powerful minions and get the best gaming experience in it. I wish you a happy game!
Recommended Article
View MorePath Of Exile 2 Dawn of the Hunt League released earlier this month saw a rework of the endgame content that players have been complaining about, such as the introduction of some new map types and rewards. With this major improvement, the best way for players to progress in the endgame and the best maps to use for farming have also changed.
In order to make your farming experience more comfortable and faster after entering the challenging endgame stage, this guide will introduce you to some of the most profitable endgame maps in POE 2 and their farming strategies.
However, it should be noted that the specific farming efficiency and loot quality you have in each map will largely depend on whether you place gear that can improve the quantity or quality of loot in your build, and whether you buy POE 2 Currency to upgrade their rarity and affixes.
First of all, Expedition is the most popular one, as it rewards you with Artifacts and Exotic Coinage that can be traded with Expedition crews who can provide you with rare gear.
You can also use some Recombinators on Expedition NPCs to expand their effectiveness if you want to obtain some POE 2 Items that are more beneficial to your endgame exploration.
Expedition also rewards you with Expedition Logbooks, which can allow you to enter larger and more challenging endgame maps, where there will be some unique boss encounters. After these battles are completed, you will gain some Atlas passive skill points related to Expedition.
Before POE 2 Dawn of the Hunt League made major changes to the endgame, the endgame with Breach mechanic was the most profitable in the game. Although the difficulty and rewards of each endgame activity will be more balanced after the changes, making Breach not so prominent, the rewards it provides are still irreplaceable.
You can find Breach Rings, which are exclusive to Breach mechanic, and double the modifiers you can use when you re-enter Breach endgame map. In addition, Breach Catalysts dropped in this map are an important part of crafting rings and amulets that provide you with high buffs in this extremely difficult game content.
On top of that, you can also collect a lot of Breach Splinters in Breach. Once you have collected 300 fragments, you can place them on Realmgate to enter the encounter with Xesht, We That Are One, a boss who will give you two Breach Atlas Passive Points.
Delirium mirrors, which you often encounter in the main campaign of POE 2 Early Access, contain a lot of monsters that can provide you with a lot of loot. So the maps with Delirium mirrors in the endgame content will be some of the most challenging for you, especially if you invest in some Keystones that can modify the quality or quantity of loot.
Of all the rewards you get from maps that contain Delirium mechanic, Distilled Emotions are arguably the most worth farming, as they can imbue amulets with some powerful passive abilities and buff Keystones with Delirium modifiers, both of which can make your exploration of endgame content much smoother.
Also, like Breach, you can get a ton of Simulacrum Splinters on Delirium map. Once you’ve collected 300 Simulacrum Splinters, you can use them to enter an encounter with Kosis, Revelation boss, or Omniphobia, the Fear Manifest boss. Also, defeating them will earn you two Delirium Atlas Passive Points.
Rituals endgame map contains some Ritual Altars, which are very similar to the altars you encountered in Freythorn during the main campaign of POE 2.
After you complete Ritual Altars, you’ll earn Tributes, which grant you important currency at those completed altars, such as Favors and Omens, which are used to obtain higher-quality loot.
These currencies are all rewards for running Rituals endgame map, and after completing this clearing mission, you’ll receive an Audience with the King, which is required to fight The King in the Mists boss in Crux of Nothingness.
However, it should be noted that this important key is not guaranteed to appear in the loot that appears after your first completion of Rituals endgame map, so you may need to farm it multiple times.
In addition, during your fight with The King in the Mists, since it is a two-stage boss, you may want to spend some POE 2 Currency in advance to make your build more defensive. After you successfully defeat it, you will receive two Rituals Atlas Passive Points in addition to the unique loot it provides you.
The above are the most worthwhile endgame maps to try in the current POE 2 Early Access Dawn of the Hunt League. As long as you have a strong enough build, you can get a lot of benefits from it, such as experience points, loot, and currency rewards, so as to get a better exploration experience. I wish you a happy game!
There are many boss encounters waiting for you in Path of Exile 2 Early Access, some of which you can defeat with just one try, without any special build modifications. But with others, you may need to pay special attention to the encounters you have to experience, such as Mektul, The Forgemaster.
In fact, Mektul, The Forgemaster is not a difficult enemy in the game, but the scenes you face in this arena require you to pay great attention, because you will be subjected to many restrictions. In view of this, many POE 2 builds that have powerful abilities in other exploration scenes need to be specially adjusted for this battle, such as changing support gems or re-selecting some passive and active skills.
However, such adjustments usually come with a lot of time, effort, and POE 2 Currency, so this guide will lighten your load by introducing the location of Mektul, some of the preparations and strategies you should make for him, and hopefully you’ll find the key to truly cracking this encounter.
Mektul, The Forgemaster is located in Molten Vault, which is located in Drowned City, and you need to enter it through Treasures of Utzaal quest in Act 3. Molten Vault is located on the outer edge of the map you are exploring, and you can find it along the edge.
However, it should be noted that due to the unique map refresh mechanism in POE 2, the location of Molten Vault may change every day you explore Drowned City, for example, it may be in the northeast corner today, in the southwest corner tomorrow, etc. So please be patient in your search.
Once you have found the arena where you will fight Mektul, do not enter it yet, but instead interact with the nearest checkpoint. This will allow you to respawn as close to the arena as possible if you lose, and will also allow you to buy POE 2 Currency to increase your build’s defenses, as this encounter will be difficult.
While all of Mektul’s own attacks are not very damaging and are easy to dodge, the key to this encounter is that you need to keep an eye on the lava he releases from his molten furnace, which deals a lot of fire damage and shrinks the area in which you can stand in the arena.
This also means that your fight with Mektul has a time limit, and if you don’t defeat him before the lava consumes you, you will be burned alive by the very powerful lava. Here are a few different attacks that Mektul will currently use on you and some strategies to deal with them.
Mektul will swing one of his hands backwards and slam a small hammer into the ground. Since this move has a backward swing, you can easily tell when the damage will occur and dodge to the side in time to avoid it.
This boss will swipe an axe across your body, but before swinging it, you will see it pull the axe back and hold it tightly in its hand. Again, you can use this prompt to dodge backwards or forwards behind Mektul to avoid this low-damage move. However, be aware that the boss will use this move multiple times in a short period.
If you are in a ranged class and are far away from Mektul, he will jump towards you and slam the ground at the same time. All you need to do is jump in any direction to avoid his attack on you and look for opportunities to attack him from behind.
Also in long-range combat, Mektul will charge one arm back and slam it into the ground. You can think of it as a slower Hammer Slam. However, the damage here is not just stun, but a line of physical damage is formed in front of it, so you need to dodge to the side.
Very similar to Magma Slam, but this move will use Mektul’s axe to slash at you. Although its attack damage is not a high threat to you, the lava it brings will force you to dodge to the side.
When you get tired of fighting Mektul at a distance and gradually walk forward, you will see a lot of scattered stalagmites on the ground. They are usually just used to hinder your movement, but when Mektul roars and flashes orange light, they will be detonated, causing serious damage to you.
If there are multiple stalagmites near you, they are likely to cause super damage to your health. So when Mektul starts roaring and glowing, gets away from the boss and the stalagmites as soon as possible.
When the boss’s health is reduced to about half by you, it will occasionally place its hammer on the ground and you will see a glowing orange circle near it, which will explode after a second, causing moderate damage to you. So avoiding this, stay away from the edge of the circle closest to you.
After being hit by you many times, Mektul may step back a few steps into the lava. Then, after a few seconds, it will slowly walk towards you and let the lava roll along the ground towards you. You can avoid this lava while avoiding the stalagmites that block your way, but at this time, some of its resistances will be strengthened, making it more difficult to defeat.
You may have been told to be patient when fighting bosses in POE 2 Early Access, but your encounter with Mektul, The Forgemaster is the exact opposite. You need to deal as much damage as possible to knock him down as soon as possible, and you also need to have enough dodge or block to ensure your survival.
In addition, no matter which area of the arena you choose to fight in, Mektul will stand in the lava to fight you. So you should retreat as much as possible during the fight to guide the boss away from the lava that is constantly eating you, which will allow you to complete your skill rotation more frequently and deal more damage.
Although your focus in this kind of fight should be to avoid all the attacks that Mektul casts, this will take up time for you to attack him, because each attack is uncertain and most of them are far away from the boss, which means you have to spend time approaching him again.
So the best way is to just avoid Mektul, so that you can deal more damage to him a second or two earlier. The principle of this strategy is mainly because most of the attacks used by Mektul are melee attacks. Avoiding where Mektul is standing is to avoid his attacks.
The above is the current POE 2 Early Access Dawn of the Hunt League’s countermeasures and some strategies for Mektul, The Forgemaster. I hope you can find the key you are missing in this encounter in this guide and complete this battle as quickly as possible to obtain high-quality loot and a lot of currency. I wish you a happy game!
Even the most experienced gamer or critic will not easily claim that he has figured out how to play POE series of games. Whether it is the first or the second part, POE series of games has always been known for its high difficulty and high complexity. To understand each mechanism, you need to invest a lot of time and effort.
Not long ago, Path of Exile 2 early access brought the game’s first league Dawn of the Hunt through the release of patch 0.2.0. This league brought a series of new content, making the already complex game even more difficult to master. But don’t worry, just follow your game rhythm to understand every content you encounter, and you will do your POE 2 work well.
For example, in POE 2, you will gradually encounter and unlock some special buffs, which can provide you with exclusive benefits and help you win battles more smoothly to earn POE 2 Currency, but you may not know how to unlock and use them at the beginning. Based on this, this time we will introduce you to the relevant information of the two buffs, Tailwind and Unholy Might.
Tailwind is a stackable buff that increases your character’s dodge rating, movement speed, and skill speed. Each stack increases movement speed by 1%, skill speed by 3%, and dodge rating by 15%, all of which last for 10 seconds, up to a maximum of 10 stacks.
If your character is a Ranger and Ascendancy class is Deadeye, Tailwind can be triggered by any skill you use, and you can activate Tailwind by using the skill without having to hit the enemy. When activated, Tailwind will visually appear as a strong wind around you.
Before combat begins, you can stack all 10 Tailwind buffs by using skills in succession, provided that you have used them no more than 10 seconds apart. It is worth noting that even weapon attacks that do not consume mana are considered skills in this context, and using them will also activate Tailwind.
In general, skills with low mana consumption and no cooldowns are the best choices for activating Tailwind, as they can be used in succession, such as Lightning Arrow. This type of skill not only outputs high damage, but can also be used infinitely with good mana regeneration and sufficient mana.
In Path of Exile 2, in addition to playing as Deadeye as mentioned above, Tailwind can also be obtained through Black Insignia Corsair Helmet. As long as you are a Ranger and successfully pass the first Trial of the Sekhemas or Trial of chaos, you have a chance to be a Deadeye to unlock Tailwind.
As for Black Insignia, as long as you kill monsters of level 46 and above in the game, you have a chance to get the item drop. However, Tailwind obtained in this way will not be triggered when using skills, but only when you successfully cause a critical hit.
Unholy Might, which is also a buff effect, converts 30% of all damage into additional chaos damage. While this number may seem high, it actually works differently than you think. For example, if you deal 100 lightning damage, 30% of that will be converted to chaos damage, which means you will deal 100 lightning damage and 30 chaos damage - the base damage value will not be converted directly to chaos damage.
This means that if you have an item that increases Lightning Damage by 50% and Unholy Might at the same time, the former will not increase the additional chaos damage from Unholy Might - you will still only deal 150 lightning damage and 30 chaos damage, because even though the lightning damage output is 150, the chaos damage is still calculated based on the base value of 100.
Of course, if you buy POE 2 Currency to add affixes that can increase chaos damage to your weapons or other item, the additional chaos damage will also be increased. So if your chaos damage is increased by 50% through affixes, then your final damage output will be 100 lightning damage + 30 chaos damage + 15 chaos damage.
However, if your base damage type is chaos damage, the scaling value will apply to both the base value and the additional chaos damage from Unholy Might. Given that the base damage type and the additional damage type scale differently, Unholy Might only really work when dealing with a single chaos damage.
Presence in POE 2 refers to the range of effect that Unholy Might takes effect in. Normally this range is 4 meters, but can be increased using range modifiers. These modifiers can be unlocked through Sceptres, Time-Lost Jewels, and certain skills in the passive skill tree, such as Enveloping Essence, Long Distance Relationship, and Profane Commander.
There are two ways to get Unholy Might. The first is to choose Lich as your Ascendancy class while playing as a Witch class. After that, Necromantic Conduit will allow you to gain Unholy Might for you and your teammates within Presence range by losing 5% of your maximum mana per second when you have enough mana.
The second way is to obtain Vis Mortis Plated Raiment Unique Body Armor dropped in battle. This armor will increase your energy shield and maximum mana by 70-100%, and allow your minions to gain Unholy Might - note, it is the minions, you cannot directly gain Unholy Might through this method.
I believe that through the introduction of these two buffs, you should be able to deduce how to obtain and use most other similar buffs, to use them to better complete your Path of Exile 2 missions and campaigns. Have fun!
In Path of Exile 2 Early Access, there are a lot of skill options, and you can use them to build a nearly perfect character for easier exploration. In the major update released by POE 2 some time ago and the latest Dawn of the Hunt League, you can also use different ways to build different characters around the same skill.
For example, you can put Boneshatter skill gem in Titan or Warbringer builds with two different play styles, and you will get different game experiences: one will give you strong survivability and strong damage ability, while the other will always have super strong clearing ability to quickly complete all challenges in the leveling stage.
If you are an Exile who prefers to quickly clear a large number of enemies and enjoy the pleasure of fast leveling, then this guide on using Boneshatter Warbringer build to perform this series of operations is not to be missed. Here you will learn some of the build options and precautions you need to choose for each act in POE 2.
In Act 1, which is just beginning to explore the game, the most important thing you should do is to build around the core Boneshatter skill of the build and use it proficiently so that you can build muscle memory when casting skills as early as possible, so as to maximize the effectiveness of the skill.
In terms of initial skill selection, you can use Earthquake and Shockwave Totem to form the best skill combination with Boneshatter, which will accumulate your stun effect on the enemy as soon as possible, thereby increasing the other damage you can inflict on it later.
If you are caught in a battle against a large number of group enemies, Infernal Cry will provide you with some strong clearing ability and additional damage, but it needs to be used before Boneshatter. Perfect Strike is usually used when fighting against the final boss.
Since you will enter and complete Trial of Sekhemas early in Act 2 to obtain Ascendancy class Warbringer and the skills it provides you, it is best to bring a shield when fighting in this scene so that you can adapt to the combat state of using a one-handed hammer and shield.
You also need to stack as much armor and health regeneration as possible in your Boneshatter Warbringer build. The best way to do this is to buy POE 2 Currency to upgrade some of the defensive gear you get early, such as armor and helmets, as much as possible to enhance the buffs and affixes it brings to your defensive capabilities.
Compared to Act 1, the challenge you face here will be slightly more difficult, so you may want to add Leap Slam to your skill rotation, which will catapult you into the center of the group of enemies and cause damage and stun nearby enemies where you land.
Leap Slam can fully prepare you for the subsequent Boneshatter, especially if you upgrade it appropriately and choose support gems that provide it with super high buffs, which will allow Boneshatter Warbringer build to cause very high stun effects and physical damage to enemies.
However, it should be noted that you should not upgrade the level of Leap Slam to a level higher than the level that unlocks it, because too high a level will make it possible for Boneshatter’s subsequent damage ability to be out of sync, which will actually become a hindrance.
In addition, in Act 2, in addition to completing the most important Trial of Sekhemas to obtain Warbringer Ascendancy, you also need to upgrade some of your existing skills and gear as much as possible, and be familiar with the rotation and timing of each skill.
In fact, there is no specific recommendation for the support gem options in the first two acts of the game content, because the support gem levels you can obtain in the current process are all low, so you can try them at will.
But if you want to improve the fight against Bosses or increase single-target damage, choosing some support gems that add range effects to skills will be very suitable for this Boneshatter Warbringer build.
In the last part of the regular difficulty POE 2 game content, the active skills in Boneshatter Warbringer build will not change very much, just adding Hammer of the Gods and Seismic Cry, but the support gems behind them need to be adjusted on a large scale.
For example, you need to put Brink in Leap Slam, which will ensure that your active skill will not stun the enemy too much, making it easier to prepare for the core skill Boneshatter and smoothly enter the skill rotation.
You also need to put Heavy Swing in Hammer of the Gods. Although it will reduce the attack speed of this skill by 10%, the damage capacity is increased by 30%, making it more threatening to enemies or bosses without physical resistance.
For the melee-focused Mace Strike skill, you can also replace one of the two support gems that can cause stun to the enemy with Lacerate, which will help you deal continuous damage and increase your single-target damage.
After this series of changes, all the skills you put in Boneshatter Warbringer build will be well integrated, which can help you smoothly pass the three acts of the game content in Act 3 and Cruel difficulty.
It is also necessary to remind you that although the game content in Cruel difficulty is the same as the regular difficulty, because of the unique map refresh mechanism in POE 2, some dungeons or places with better farming benefits may not be fixed, and you need to search around the entire map. But you can interact with nearby checkpoints from time to time so that you can respawn at the nearest checkpoint after dying in battle.
The above are some of the build options and considerations for fast leveling using Boneshatter Warbringer build in the current POE 2 Early Access Dawn of the Hunt League. Hopefully, this guide can help you get through the leveling phase faster and into the more interesting endgame phase in challenging game content. Have fun playing!