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What do you need to know if you are choosing a character class?
First off, Path of Exile is not like most other RPGs where the character determines your skills or what weapons you get to use. Many people may tell you that any class can do anything in the game and while it’s technically true, it’s also not right.
Doing everything means doing it well and your Witch using Ground Slam will never be as good as Marauder’s Ground Slamming. She just doesn’t have the strength available to her. That is why a basic understanding of the makeup of the skill tree is required to understand the best classes to use, which leads me nicely onto attributes. After choosing your best class, you can use POE Currency to improve it and further make powerful builds to help you run game content quickly and easily.
There are three different attributes in the game, and these will determine the weapons and skill gems you can use.
*Strength can be found in the highest concentrations on the bottom left of the tree. As you move away, the amount of strength nodes gets more scarce.
That’s also true for life and melee damage nodes. Every two points of strength grants one maximum life and every five points of Strength grants 1% increased melee damage. This means that the character closer to the bottom left of the tree will be better at melee skills and will have more life. They will also have more heavy two-handed weapon nodes, like swords and shields, and will favor armor. The Marauder is located here and you will not find a better life based tank in the game.
*The bottom right is the tree is the Dexterity area and this grants two accuracy per two and 1% increased Evasion per five. You’re also going to find a lot of bow projectile and poison nodes. This is the home of the Ranger and she’s great with bows.
Between these two is the Duelist to hybrid between strength and dexterity. This will be better at tanking than the Ranger but also more evasive than the Marauder. They also start with a good mix of strength and dexterity, meaning they are more suited for red or green skills in the early game.
*The top of the tree is the realm of Intelligence and the home of the Witch. Every two intelligence grants one mana and every five intelligence will get you 1% increased energy shield, which is a protective layer to help those with small life pools stay alive.
The Witch needs this more than most because the scarcity of the life nodes in the top middle of the tree. To the left of the Witch, you’ll find the Templar, a character suited for both spell casting, and Melee is a combination of two in some cases.
To the right of the Witch, we have the Shadow, a hybrid magic and agility character, specializing in claws, daggers or even traps and mines.
In the middle of the tree, you’ll find the Scion starting area, but we’re not going to talk about her in this article because she’s more challenging to deal with and you also don’t get access to her until you get to the end of Act 3.
Now, if the article ended here, your choices will be a lot more clear, but it doesn’t. Each of the classes has three unique ascendancies and these grant powerful passive skills that you can pick up periodically as you level and they really can change what your character can do and how it plays.
First, let’s talk about the Marauder and its first ascendancy is the Juggernaut offering possibly the best tank in the whole game and with the right skills and a ton of damage.
Second up, the Chieftain, a master of fire or totems or even fire terms and lastly the Berserker, a powerful ascendancy that specializes in Rage for faster and more damaging attacks, also higher movement speed. He also has the option to take 10% increased damage to gain a whopping 40% more damage. This can lead to a maniac ax wielding glass cannon if built wrong.
The Templar can ascend into the Hierophant, specializing in totems or brands with some interesting Mana tanking and some always undefensive and offensive charges.
Next up, the Inquisitor. This is a good all-rounder with good elemental offenses and defenses. As well, it’s the only ascendancy in their game to get 30 more percent attack damage if you use a mixture of spells and attacks. Although, this can be really finicky to pull off.
Next up, the Guardian who is decent with minions and has good defenses, including against curses.
Related: Players Master The Complex Wintertide Brand
Onto the Witch now, the first ascendancy is the Cultist. This has cold and chaos damage buffs and an extra curse to boot.
She also has some great buffs to energy shield recharge. If this doesn’t float your boat, then you can go with Elementalist for gun and base builds or all-out elemental destruction.
On top of this, she can select a powerful defensive shield against elemental damage. It also prevents monsters reflecting elemental damage onto her.
Last but not least, the Necromancer. This is great for powerful minion builds or anything that deals damage with corpses. That’s a thing.
Onto the Shadow and we have the Assassin and Expert dealing with critical strikes and applying poison.
Next up, the Trickster. This offers some amazing defenses built around the energy shield and was my favorite ascendancy from last league.
The next one is a wonderful ascendancy built around traps and mines, which is called the Saboteur, a master of damage with both traps and mines but also some amazing shockingly night immunity along with some great quality of life.
Down to the tree now to the Ranger and the first ascendancy is Deadeye with powerful movement speed buffs and some nice modifiers to project our skills.
Next is the Pathfinder. She is a master of poisons and gets amazing buffs for using flasks and then, the Raider, who can get strong movement as attack speed buffs as well as the ability to run through enemies whilst doing so making the weak to Elemental Damage while trying to avoid incoming Elemental Ailments.
We now have my favorite character class of all, the Duelist.
First up, the Gladiator with amazing buffs to bleed, including making your enemies explode and also some strong block buffs.
The Champion is a really defensive option, and he’s also a master of impale and then there is one, the Slayer. This one is a master of leech, able to gain a huge amount of fences by dealing damage to his enemies.
So, which one should you go with? I think the Witch is probably going to be the best for complete beginners. Or, you can follow someone’s build guide. This has the bonus of telling you exactly which class to go and which ascendancy points to pick first.
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View MorePath of Exile 2 was well received after its early access release in December last year, because it added a lot of new game content and mechanics compared to the original game. This positive momentum continued until early April this year, when the first major patch 0.2.0, and a new league Dawn of the Hunt were released.
Although the developers also spent a lot of time in this major update to bring players a variety of new content, such as new classes, new enemies and new maps, players did not buy it. Even though the developers subsequently launched nearly 5 patches to make up for the losses of players, players still complained about it.
Since Path of Exile 2 is still in the early access stage, there is still a lot of room for developers to modify. In view of this, this guide will summarize some of the key changes that POE 2 needs to make in the next update that are currently discussed the most in the player community and social platforms, and they may all make the player’s gaming experience better.
Although the quality and drop rate of Path of Exile 2 loot have been greatly improved compared to the original game, only a small number of gear and currency have enjoyed this preferential treatment, while the drop rate of other POE 2 Regal Orbs, Orb of Annulment, and Chaos Orbs that can greatly improve production efficiency is still very low in the game.
This makes it a very long and tedious process for players to make a high-rarity and high-quality affixed gear in the game. More importantly, in order to obtain those rarer Uniques directly through the campaign, players need to complete the running tasks of those more challenging maps.
In this case, the shortage of currency and the lack of gear effectiveness will make this challenge full of great risks. Therefore, players are very much hoping that the drop rate of these key items will become a little higher, making some high-tier maps more profitable, so that the entire game can be more explorable.
The gem cutting system in POE 2 is recognized by players as a great addition to this sequel, because it allows players to customize their skills according to the needs of the current exploration. And when you enter a higher-level explorable area, you will get more Uncut Gems, which means you can use them to upgrade your current skills or unlock new skills.
But when you over-upgrade a skill and change an exploration style, you will find that your build urgently needs to be modified in terms of skills. But when you remove this skill gem, you need to use a lower-level Uncut Gem to fill this gap.
In order to obtain this Uncut Gem, you need to return to the low-level map to do boring farming again, and expect these randomly dropped items to be picked up by you as soon as possible, which will consume a lot of time and energy.
Most importantly, you also need to buy POE 2 Currency to make corresponding modifications to your already nearly perfect and powerful build, which is a completely avoidable consumption.
So if developers add a gem vendor to the game, whether it’s skill gems, support gems, or spirit gems, it will greatly save players the cost of searching for the gems they want, thereby greatly improving the quality of life of players.
Path of Exile 2 has several very large maps, and many players have complained about having to circle the map many times to find the corresponding exit. And because of the unique map refresh mechanism in the sequel, the location of the exit will change when you enter the map at different times.
In addition, there are very few checkpoints on each map, which makes it impossible for players to respawn nearby and challenge an enemy or boss again after failing. All these factors make it difficult for players to quickly draw maps and get more loot from them.
The improvement that developers can make is to set more checkpoints and reduce the scope of each map so that players can better backtrack and farm effectively.
Not only that, many players who want to complete all campaigns quickly suggest that the exit of each map should be permanently marked. However, from the perspective of some players who want to explore in detail, this may have some negative effects, because after completing the main battles and quests, they will be very eager to leave the map instead of looking for some optional quests or bosses.
Of course, in addition to the changes in the game mechanism, players also hope that developers can optimize the performance of the game. Because in many actual explorations, the player’s configuration is far beyond the recommended configuration, but the game’s frame rate is still not stable, so developers may need to put this type of optimization on the agenda.
The above are some suggestions from many players on the recent major update of POE 2 and what they want to see in the next update. Although there is no guarantee that POE 2 will return to its peak state after revising these problems, it is worth affirming that will undoubtedly be a relief to those exiles who criticized patch 0.2.0 and are loyal to the original. I wish you a happy game!
Since the early access release of Path of Exile 2, players have been very surprised by the performance of Mercenary class. This character, which seems to be out of tune with the game style, has become the first choice for many players who love strategic battles with its super damage output and super practicality.
In the latest Dawn of the Hunt league, the developer added a new Ascendancy class called Tactician, which is a class with vigorous support, survivability and damage capabilities. And some of the passive skills and effect gains it provides have significantly improved the practicality of Mercenary.
For Tactician, you can make it a purely auxiliary support class, or you can make it a part-time auxiliary class. If you have just unlocked this Ascendancy class, but don’t know how to use it correctly, this guide will provide you with the most commonly used and most powerful build tips for Tactician.
It should be noted that the builds provided here are all available for single-player exploration, which will focus more on self-leveling, and we will continue to pay attention to those builds that can benefit your allies in cooperation.
Before using Tactician, a class with multiple builds, you need to select Mercenary as your standard class before the exploration begins, and be familiar with some subsequent commonly used active skills, such as Fragmentation Rounds, High Velocity Rounds, Explosive Grenade and Gas Grenade.
Because being familiar with the rotation between these skills will make your early game and the campaign process in Cruel Mode very smooth. When you reach the endgame, you can modify your build according to your needs, because at this time you already have a lot of Uncut Spirit Gems to unlock some new spells, thereby enhancing the damageability of the entire build.
But it is worth mentioning that although the damage ability of Mercenary (or Tactician) is strong, its survivability is also very weak. In a boss encounter, the most powerful build of this character will be in serious danger of death after three consecutive attacks from the enemy.
Therefore, many players who use Tactician build often stun the enemy in combat, which will open up a window for them to deal super high damage and successfully complete all challenges. So here are some strategies and tips for using Tactician build during your exploration, including the leveling stage and the endgame stage.
Since the skills you have in Act 1 are only some basic skills that can help you get through the early game, such as Fragmentation Rounds, which can effectively defend you from monsters. When you unlock Tier 2 and above Uncut Skills Gems, you can cut them into Velocity Rounds and Flash Grenade, two very effective damage skill gems, to have higher clearing and combat capabilities.
Although you don’t have a lot of support gems in Act 1, you still need to place Scattershot and Double Barrel in the support slot of High Velocity Rounds, and Overpower and Second Wind behind Flash Grenade.
In addition, your defensive gear is also very important in the early stages of the game, so you need to try to find some armor or helmets with high dodge ratings and elemental resistance, and then buy POE 2 Currency to upgrade their rarity or re-roll their affixes.
When you level up a little, you can unlock Galvanic Shards and add Lightning Infusion and Martial Tempo to it to expand the effectiveness of this powerful elemental damage skill. Finally, after you successfully defeat King of the Mists boss, you can cut the first Uncut Spirit Gem you get into Herald of Thunder to increase the lightning damage you can apply.
In Act 2, you will need to upgrade your existing skills as much as possible and unlock some new skills. The first new skill you need to unlock is Gas Grenade, and place Scattershot and Magnified Effect support gems on it.
In the case of a group of enemies attacking you, you can use Explosive Grenade and equip it with Second Wind and Inspiration support gems. The other most needed new skill in this act is Explosive Shot, because it will work perfectly with Explosive Grenade skill, further increasing the explosion damage you inflict on the enemy, especially if you choose Martial Tempo as its support gem.
At this time, the support gem of Galvanic Shards should be changed from Martial Tempo to Conduction. With this powerful build, the exploration process of this act will be very smooth until you enter Trial of Sekhemas, which can provide you with a tough challenge with a strong Tactician Ascendancy class.
In this more difficult challenge, focus on upgrading your skills as much as possible and unlock Oil Grenade and Ripwire Ballista, both of which make some high-health enemies more vulnerable to high projectile damage and provide you with some defensive capabilities.
For the support gems of these two skill gems, Encumbrance increases the enemy movement speed caused by Oil Grenade by 15%, while Lockdown and Persistence make the damage inflicted by Ripwire Ballista stronger and more persistent.
If you miss the opportunity to gain Tactician Ascendancy in Trial of Sekhemas, you can also unlock it by completing Trial of Chaos in this act. However, if you have already unlocked Ascendancy class, you can also gain more Ascendancy points by completing this trial.
Finally, once you defeat Ignagduk, Bog Witch, you can use Uncut Spirit Gem it rewards you with unlocking Ghost Dance, which can be used with the support gem Clarity, which increases mana regeneration in this build by 30%.
In Cruel Mode, your overall build doesn’t actually need to be changed much, because most of the skill damage capabilities have been maximized. You can unlock Wind Dancer to enhance your defense capabilities according to your play style.
In addition, at this stage, the support gem slots of Gas Grenades and Galvanic Shards are no longer enough. You need to use two POE 2 Lesser Jeweler’s Orbs to increase this slot and place Primal Armament and Pierce in it.
When you complete all the main campaigns provided by POE 2, you enter the more challenging endgame content. Although your overall build is complete at this stage, you still need to modify it for subsequent game content.
For some key passive skills and active skill gems, you don’t need to modify them because their maximum effectiveness has been demonstrated. But the weapons and gear you use may need a major change.
In the early game exploration, your farming effectiveness and clearing ability may not be so important, so most of them are weapons that can inflict a lot of physical damage. In the endgame, you not only need to pay attention to the physical damage you cast, but also need to add some lightning damage to make you more profitable in some group enemy encounters.
Although your defensive gear such as armor and helmets are of a higher level before, and can allow you to complete some exploration tasks safely, the challenges of the enemies and monsters you face in the endgame are more difficult, so you also need amulets that can increase your maximum health and mana to escort you.
In fact, the operation and gameplay of Tactician build are very simple. You only need to use the correct skill rotation (from Oil Grenade to Explosive Shot to Gas Grenades) to have super high damage output. But it has to be admitted that the cooldown time of these skills is very long. After you use a set of rotations, all skills may enter the cooldown time.
But this does not mean that you can only dodge to ensure your safety during this time. You can also throw Explosive Grenades at the enemy to cause more explosive damage until all skills are restored. Or, during the skill rotation, throw Ripwire Ballista at the enemy, which will stop the enemy from moving forward under the damage of the powerful crossbow, so that it can withstand more damage.
Exiles, the arrival of Dawn Of The Hunt League has brought us some new classes and Ascendancies, which also gives us more options for endgame builds. And here, an excellent league starter build we want to recommend is the new Lich Ascendancy based on Witch class, which is Essence Drain Contagion Lich.
Lich is a very interesting Ascendancy class. It not only brings a new gameplay, but also is extremely powerful, causing a lot of damage in both the early and late game.
And Lich has perfect synergy with Essence Drain, because it has powerful defense nodes like Soulless Form and Eternal Life. And Lich class is also one of the few Ascendancy skills that Essence Drain will have a strong damage multiplier when using Eldritch Empowerment.
Essence Drain deals damage on top of regular hits, as well as secondary damage over time debuff that lasts for a set amount of time. When combined with Contagion skill, the damage over time spreads between groups of monsters, turning our primary damage into a large-scale clearing skill, and you can see groups of monsters on the screen exploding in an instant!
So, as the name suggests, this build revolves around two core mechanics, Essence Drain and Contagion. Now, let’s break down its mechanics.
As we said before, the core damage skills of this build are Essence Drain and Contagion, a combination that has actually been widely used since the early days of Path of Exile 1.
First, let’s understand the mechanics of Contagion, which is to apply a debuff to a single enemy and deal chaos damage over time. When an enemy affected by Contagion dies, it spreads all debuffs, including Contagion, to nearby enemies, and increases damage by +100% per jump, stacking up to 300%. This is really crazy!
For Essence Drain, after you fire a projectile, it can apply a powerful Chaos Damage over Time debuff to enemies. Currently, in POE 2, Essence Drain is the only skill besides Contagion that can apply a high Chaos Damage over Time debuff. So when an enemy affected by Contagion is killed by Essence Drain, its powerful Chaos Damage over Time will also spread to nearby enemies along with Contagion debuff.
In Path of Exile 2, this playstyle was initially adopted by a few Acolyte of Chayula Ascendancy players, making this class, which was not doing well in the early Early Access period, competitive.
However, after the release of Dawn Of The Hunt, Eternal Life mechanic of Lich class clearly proved that it was a better choice for this playstyle. Eternal Life Ascendancy node of Lich stipulates that life cannot be modified while having Energy Shield. At first glance, this seems to have two benefits, one is that as long as you have Energy Shield, you can prevent being killed instantly, and the other is that you are immune to chaos damage when Energy Shield is activated.
But the key is that when used in conjunction with Soulless Form passive skill, 10% of the damage will penetrate the energy shield. And after having Eternal Life, these penetration damage cannot modify life, which actually means that the penetration rate is converted into damage reduction.
The core equipment of this build includes Atziri’s Disdain Gold Circlet, which makes 10% of the damage penetrate energy shield, and it also increases energy shield based on maximum life. In addition to this, you can also get Heavy Buffer, which increases maximum energy shield by 40% and makes 5% of the damage penetrate energy shield.
The combination of Soulless Form, Atziri’s Disdain and Heavy Buffer can get a total of 25% of the damage bypassing energy shield, which is equivalent to 25% flat damage reduction, which is extremely powerful.
Considering that the key equipment of this build is Atziri’s Disdain, we adjust its modifier priority to: Chaos Skill Gem Level > Chaos Damage > Spell Damage.
Currently, the price of Atziri’s Disdain on the market is very affordable, usually 1 Exalted Orb can be obtained, but the price of wands that provide chaos damage is relatively high, so if you want to get a continuous chaos damage debuff, then you may have to buy POE 2 Currency to get them.
In addition, thanks to the unique mechanism of Lich’s Eternal Life, defensive equipment can use life and energy shield at the same time, avoiding dependence on a single attribute, which greatly reduces the difficulty of obtaining defensive equipment. Therefore, except for expensive weapons, other equipment is still affordable.
In the character panel statistics, we can see that the damage per second (DPS) of Essence Drain Contagion Lich is 52,000, and the effective health value is 28,000 under normal circumstances.
As a Contagion Lich build with Eternal Life, you can apply various curse debuffs, chaos resistance, or take advantage of low life bonuses to get additional damage bonuses. Therefore, you can use it to clear all non-chaos immune content.
For the advantages of this build, we will consider that Contagion’s spread mechanism makes it extremely fast to clear the field, and the continuous damage gameplay allows you to clear all enemies in just a few seconds!
Of course, the disadvantages are also obvious. First, Essence Drain and Contagion are both single-target skills, so you can only trigger the spread effect when attacking the same enemy, and missing this combo will make you vulnerable. Secondly, running this build requires at least 2 active skills, which greatly increases the complexity of the buttons.
According to the current statistics for the new league, Lich has a usage rate of 13% in the ladder class, ranking second. Atziri’s Disdain maintains a usage rate of about 6% in the entire ladder ranking, making it the seventh most used unique item. The combination of Essence Drain and Contagion currently has a usage rate of about 7%, ranking 15th among all active skills.
There is no doubt that the build is relatively popular, probably because Lich is currently too powerful, but you have to consider that if Lich is nerfed, the effectiveness of this build may be severely affected.
When you enter the endgame content provided by the very popular Path of Exile 2 Early Access, the first thing you need to focus on is how to earn corresponding skill points for your Atlas passive tree faster and easier.
Normally, you can get some Atlas passive skill points by defeating the final boss on the map or completing tasks, but in the latest Dawn of the Hunt League, you can also get additional skill points by finding and cleaning Corrupted Nexus.
The addition of this new endgame mechanism has gradually improved the shortcomings of the lack of depth in the endgame content of POE 2 that has been criticized by players before, and has increased the curiosity of many players who love challenges to explore it.
With the exception of the first Corrupted Nexus in the game, the locations of the Corrupted Nexus maps are completely random, So in this guide, we’ll show you a few ways to find and clean up Corrupted Nexus this difficult content and quickly earn Atlas passive skill points.
In short, Corrupted Nexus is a special map in Atlas that contains some corrupted monsters and a Beyond boss that you need to defeat. This map only appears in zones and biomes affected by combined corruption, so you can identify it by the neon red corruption icon.
To enter Corrupted Nexus, you need to prepare a Waystone with at least 4 modifiers to unlock it. It is worth mentioning that the tier and modifier number of Waystones you have after entering the endgame is not high, so you really need to buy POE 2 Currency to increase and effectively roll the modifiers you have.
However, if you fail to complete this Corrupted Nexus, it will disappear, so make sure the modifiers of Waystones will not interfere with your exploration. In addition, the monsters and bosses in Corrupted Nexus are more challenging than those in the same level maps, so you also need to upgrade and reinforce your own build.
Although there is a very obvious red icon on Corrupted Nexus map, you cannot immediately see the location of this special map under the cover of Fog of War. Usually, you may need to unlock all the explorable maps on 2-3 screens to encounter a zone containing a Corrupted Nexus, which is very unfavorable for you who want to effectively farm Atlas passive skill points in it.
But fortunately, there are now two tricks to help you quickly determine the location of Corrupted Nexus and the direction you are heading on Atlas. First, you need to find a Corrupted Nexus, a black stone spire that is clearly corrupted. If you can’t find the exact location of the stone spire, you can keep shrinking the endgame map until it is the smallest, and then identify its location through a black miasma.
In addition, you can also expand the entire POE 2 endgame map to the maximum and check whether each tower is surrounded by red corruption, because in general, there is a prime chance of a Contaminated Nexus being present near a Contaminated Tower. Through these two methods, you can clearly determine the approximate location of this profitable map and start exploring it.
Once you have found the exact location of Corrupted Nexus, you can start to plan to farm Atlas passive skill points in it. In this process, you can get 2 Atlas skill points every time you unlock and complete a run with the required Waystone.
So you need to repeat the cycle 15 times to get the 30 Atlas skill points that Corrupted Nexus can provide you. The remaining 10 are hidden in other special maps and battles, such as you and Xesht, Kosis or Omniphobia, etc. However, keep in mind that you can’t use a Tier 15 Waystone to unlock Corrupted Nexus and gain 30 Atlas skill points all at once.
The sign of completing a Corrupted Nexus map is that you have cleared the map of Beyond Bosses. There are currently only 3 Beyond Bosses on this map - The Skittermind, The Eater of Flesh, and The Pale Angel. They all have over 10,000 health points, but are not very resistant to elemental damage.
So when fighting them, be sure to prioritize casting elemental attacks that can cause great damage to them, and upgrade your defensive gear in your build as soon as possible to ensure your own safety during longer encounters. After you defeat them, you have completed the task of cleansing Corrupted Nexus.
After cleaning, nearby corrupted maps will be transformed into cleansed maps, which contain multiple monsters and bosses to challenge. On top of that, these maps will also reward you with Fracturing Orbs, which is one of the most valuable currencies in the game.
Above is an overview of the new endgame mechanics called Corrupted Nexus in Path of Exile 2 Dawn of the Hunt League, and a look at how you can explore. Hopefully, with the help of this guide, you can find this special map more quickly and farm Atlas skill points more easily to make your build more powerful. I wish you a happy game.