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How To Make A Summon Raging Spirits Guardian Build In POE 3.23 Affliction League?

Jan 26, 2024 Author: POECurrency.com

The SRS Guardian emerged as a popular choice for a league starter in the current league, prompting me to opt for it as my initial build in Path of Exile 3.23 Affliction League. Here’s a comprehensive guide for anyone interested in constructing this build. If you plan to embark on creating this build, make sure you have an ample supply of Path of Exile Currency.

How To Make A Summon Raging Spirits Guardian Build In POE 3.23 Affliction League?

Why Play SRS Guardian?

The biggest improvement to minion builds recently has been reworked to the Guardian Ascendancy, which gives players access to the Sentinel of Radiance. Additionally, a Triple Aura effect is sustained by Elemental Relics. 

On top of that, the Affliction League saw the addition of some powerful specters which cast various auras and provide utility effects that greatly buff the damage output of any minion build.

Summon Raging Spirits

For Summon Raging Spirits, the main skill setup links SRS to Minion Damage, Elemental Damage with Attacks, Unleash, Elemental Focus, and Ruthless Support

Alternative support gems for this setup include Multistrike for faster attacks or Melee Splash for better multi-target damage. This will be socketed in the body armor of the build.

Trigger Wand

In the weapon slot, this build sockets Desecrate, Flesh Offering, and Punishment in a Trigger Wand. This is done to sustain Flesh Offering when summoning Raging Spirits

Punishment will also be triggered onto enemy mobs, increasing their damage taken when on low life.

Auras

The auras that this build reserves in its Mana pool are Tempest Shield, Determination and Skitterbots linked to Unbound Ailments.

These can be socketed in the gloves with a +2 to socketed AOE gem to improve the effectiveness of these auras. 

Tempest Shield and Determination greatly improve the build’s survivability by providing armor, spell block, and shock immunity. 

Skitterbots, linked to Unbound Ailments, increases the shock effect of the aura.

Mobility + Divine Blessing

For mobility, this build sockets a Shield Charge in an unset ring and Frost Blink in one of the sockets of the shield. 

Shield Charge is the primary travel skill, while Frost Blink allows the character to traverse across small gaps and obstacles. 

In the remaining sockets of the shield, the build uses a Haste aura linked to a Divine Blessing Support, sustained through Eldritch Battery.

Buffs + CWDT 

In the helmet, the build has a Summon Carrion Golem linked to Feeding Frenzy and a level 14 Molten Shell linked to level 9 Cast When Damage Taken support. 

The Carrion Golem provides flat physical damage to the Raging Spirits and sustains the Feeding Frenzy buff, providing more damage, increased movement speed, and increased attack speed.

Spectre Setup

Finally, in the boots, there will be a Raise Spectre and Animate Guardian linked to an Elemental Army support. 

Path of Exile Animate Guardian

An Elemental Weakness curse gem will also be socketed in the remaining socket for the double curse setup. 

Elemental Army support increases the survivability of these support minions and allows them to apply elemental exposure to enemies.

Note that to obtain a maximum of 4 specters in the build, the gem level of Raise Spectre will need to reach level 25, and Death Attunement must be allocated. 

The first spectre needed is a Perfect Hulking Miscreation, providing 100% increased damage and 30% attack speed to the Raging Spirits, along with an additional 20% physical damage gained as lightning damage. 

The second spectre is a Perfect Spirit of Fortune, providing the equivalent of a level 47 Wrath aura effect as well as the ability for lightning damage dealt by allies to be rolled twice. 

The third spectre is a Perfect Judgemental Spirit, granting the equivalent of a level 3 Envy, level 29 Discipline, and level 32 Anger. 

Finally, for the fourth Spectre, a Perfect Blasphemer is used, providing a level 40 Smite buff and creating moving curse ground that applies inable Temporal Chains and Vulnerability to enemies, ignoring the player’s maximum curse limit.

Animate Guardian Setup

For the Animate Guardian, Leer Cast grants 50% increased damage to nearby allies. Dying Breath grants another 18% increased damage to nearby allies and 18% increased curse effect on nearby enemies. 

Legacy of Fury applies Scorch to nearby enemies, lowering their elemental resistances. Southbound and Belly of the Beast are defensive POE Items that significantly increase the life pool of the Animate Guardian and are used to prevent it from dying.

Weapon + Gloves + Boots

For the gear on the character, this build uses a +1 Trigger Wand with fractured Minion Attack Speed and some Minion Damage

On the gloves, the build has a +2 to socketed AOE gems to improve the effectiveness of the socketed auras. Otherwise, it just has some life, resistances, a bit of suppression, and Minion Damage.

For the boots, a total of 35% movement speed and 23% life regeneration rate can be achieved by stacking both Explicit and Implicit Eldritch Modifiers

The rest of the modifiers cover more life and resistances

Body Armor

The body armor used in the build is the Doppelgänger Guise, which mitigates a significant amount of physical and chaos damage taken. 

It also allows the player to regenerate a large amount of health when hit because minions do not benefit from the character going insane. In this case, the build can remain sane 100% of the time to take advantage of these defensive modifiers. 

Path of Exile Doppelgänger Guise

Doppelgänger Guise + Divine Flesh Combo

To further improve the build’s survivability, a Glorious Vanity jewel (Sacrificed in the Name of Xibaqua) will be socketed next to Pain Attunement to allocate Divine Flesh. This increases the maximum chaos resistance to 80% and converts 50% of elemental damage taken into chaos damage instead.

By equipping the Doppelgänger Guise while running Divine Flesh, this build can effectively apply the less chaos damage taken modifier to 50% of the elemental damage taken as well. 

Shield

In the shield, the build has a fractured 2% to all maximum resistances to further increase the elemental and chaos max hits. This will also be another source of global minion gem level, helping the build achieve the level 25 Raise Spectre skill gem.

Helmet

The helmet for this build is a fractured Energy Shield item base that also grants another +1to all minion skills. It provides a bit of physical damage taken as lightning, minion life, and resistances. 

More importantly, this helmet provides a significant amount of flat Energy Shield that can be used to scale both evasion rating and flat minion damage. 

Charms

Using these 2 charms, the build can get an additional 2,192 flat evasion rating and 41 flat physical damage for minions. This is the equivalent of a level 16 Grace without the gem or Mana reservation and a level 20 Carrion Golem buff. 

With the third charm, this build can gain permanent Onslaught for all minions as well as another 14% elemental resistance.

Rings & Amulet

For the rings and amulet, it is important to fulfill the high Dexterity and Intelligence requirements within these item slots. 

If the dexterity requirements are too high, a lower-level Haste skill gem could be used. If the Intelligence requirements are too high, the Convoking Wand can be downgraded to a Convening Wand instead. 

On the amulet, this build will also need a +1 to all skill gems to reach the level 25 Raise Spectre and Death Attunement, anointed for access to the fourth Spectre.

Jewels & Clusters

Aside from 1 singular medium jewel, this build has 4 Ghastly Eye Jewels, each with life and Minion Attack Speed. 

Some alternative modifiers this build could benefit greatly from are increased minion damage if the character has used a minion skill recently, minion blind on hit, minion accuracy, or elemental resistances. 

For the cluster jewel, this build uses Renewal and Bless Rebirth to increase damage output and prevent Raging Spirits from dying too quickly when tanking enemy attacks. 

Finally, a Quickening Covenant is socketed in the cluster jewel, which grants a significant boost to Minion Attack Speed without any of the downsides, as the unique jewel is socketed within a cluster jewel.

Ascendancy Passives

For the Ascendancy passives, this build first runs Radiant Crusade, allowing the player to summon the Sentinel of Radiance. 

Path of Exile Sentinel of Radiance

The Sentinel of Radiance has high based attack damage, fairly strong damage over time aura, and the ability to redirect 20% of damage taken from the player. 

The second passive that this build runs is Unwavering Crusade, allowing the build to summon and sustain 3 different Elemental Relics that each cast an Anger, Wrath, or Hatred aura. Even with only a 25% chance to summon these relics when hitting a boss or killing enemies, Summon Raging Spirits can usually sustain these relics pretty well due to the frequency of their attacks.

The third passive players will usually want to grab for this build will be Time of Need. This will help with sustainability during Uber lab, as well as throughout the campaign. 

Players can also choose to allocate Radiant Faith as their third passive instead if they desire a higher health pool from the flat energy shield and armor provided early on. 

Finally, the fourth passive will be Bastion of Hope, which gives a consistent 25% chance to block both attack and spell damage as long as the player has either casted a spell or attacked recently.

Passive Skill Tree

The passive skill tree for SRS Guardians follows a pretty typical outline for most minion builds, aside from the pathing it takes towards Whispers of Doom and Eldritch Battery

For offensive masteries, it is important to allocate these passives to improve the build's damage output. For defensive masteries, this is the list of passives that you'll want to allocate. 

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Path of Exile 3.29 Curse of the Allflame Could Bring a New Melee Rhythm Meta with Ice Crash of Cadence on July 24th
Path of Exile 3.29 Curse of the Allflame Could Bring a New Melee Rhythm Meta with Ice Crash of Cadence on July 24th

Path of Exile Patch 3.29 Curse of the Allflame will be streamed on July 16th and officially released on July 24th, bringing the highly anticipated skill Ice Crash of Cadence back into the spotlight.

This skill is essentially still an extension of ice-based melee skills, but compared to the traditional Ice Crash, its attack rhythm and feel lean towards a continuous, cyclical output rather than a single burst strike.

Looking back at the current timeline, before Path of Exile's official release on July 24th, this type of skill is closer to a verifiable but undefined state, requiring further confirmation of its stability and adaptation in the actual patch environment.

Understanding the Skill Mechanics

While Ice Crash of Cadence shares the same mechanical foundation as the original Ice Crash, its defining difference lies in how you time your strikes.

Simply put, it can be divided into three points:

First, it still primarily uses melee-range Ice Crash as its output method, relying on area coverage and hit timing rather than single-point bursts.

Secondly, compared to the traditional Ice Crash, this branch emphasizes a more rhythmic, continuous attack pattern, resulting in a smoother skill rotation and deviating from the typical one-hit-kill playstyle.

Finally, its actual performance is significantly affected by weapon attack speed and skill rhythm; different weapons directly alter the overall feel.

Therefore, this skill is more like a rhythm-based melee ice skill than a traditional burst-type ultimate.

League Start

In PoE Patch 3.29 environment, Ice Crash of Cadence is not suitable as the primary skill for early game progression.

A more reasonable approach is:

Use basic melee skills or standard ice skills to advance the story during League Start phase, such as the common Frost Blades or Cyclone transition skills, for stable enemy clearing and chapter progression.

Only consider switching to Ice Crash of Cadence after your gear and skill support are fully developed in the mid-game.

Typically, you won't find the opportunity to swap to this skill during the early story chapters; instead, it tends to open up once you reach normal maps or the lower tiers of red maps.

The core criterion isn't level, but whether attack speed and range support a complete rotation.

Building Core Ideas

There's no single, fixed template for PoE builds in Ice Crash of Cadence, but it can be broken down into three core modules:

  1. First is the skill itself, providing a basic damage rotation and area-of-effect clearing capability.
  2. Second is Cold Damage Scaling, including frost penetration, frost damage amplification, and area-of-effect expansion, used to improve stability and clearing efficiency.
  3. Third is the weapon system, which determines the skill rhythm and overall feel, and is the part that has the biggest impact on the experience.

These three modules don't have an absolute priority; they work together to form a complete rotation.

Class Selection

Currently, the most common choice in PoE community is Slayer.

The reason isn't skill binding, but that Slayer possesses good sustained melee damage, survivability, and map-clearing stability, perfectly matching the rhythmic output mode of Ice Crash of Cadence.

Other classes can theoretically be used, but they usually tend to be playable but not as smooth.

Therefore, if you're trying this skill with Patch 3.29, it's recommended to start with Slayer.

Weapon Selection

Weapon selection is the most crucial and unpredictable variable for this skill.

Common PoE builds currently include:

Two-handed weapons with high physical base stats, used to increase the intensity and area damage of a single Ice Crash;

And certain special weapon systems (such as weapon combinations focused on rhythm or trigger mechanics), used to optimize attack smoothness.

The differences between different weapons are not just numerical, but also variations in attack rhythm, which directly affect the skill rotation experience.

Therefore, when choosing a weapon, it's not recommended to simply look at the stats, but to prioritize attack speed and skill feel compatibility.

Gear Progression

In Curse of the Allflame, upgrading your gear depends heavily on the spending Path of Exile 1 Currency, particularly when moving through the mid-game phase. Ice Crash of Cadence has a relatively typical progression curve, exhibiting a phased improvement structure.

  • In League Start, it mainly relies on basic weapon and skill level support, with limited but stable map clearing ability.
  • The mid-game phase begins with system building, gradually improving map-clearing efficiency through ice-based damage buffs and area-of-effect expansion.
  • Endgame, on the other hand, relies on complete equipment synergy, including the overall coordination of weapons, jewelry, and the defense system, to demonstrate its full strength.

It's not a skill that linearly increases in power with better equipment; rather, it exhibits a clear progression through stages.

Its Role in Patch 3.29

In Curse of the Allflame environment, Ice Crash of Cadence remains usable but undefined.

It hasn't entered the mainstream meta, nor has it been excluded from effective builds; it's more like a skill branch that can be tried but requires personal testing to determine its feel and strength.

If subsequent patch don't make structural adjustments to melee or ice-based mechanics, this skill will probably maintain its current role: playable, but not a standard answer.

The core value of Ice Crash of Cadence in Patch 3.29 lies not in its power ceiling, but in providing a rhythmic melee experience different from traditional Ice Crash.

It's suitable for players who enjoy ice-based melee combat and are willing to adjust their own feel and rhythm, but it's not the optimal solution for a stable and mindless early game.

Path of Exile 2 Patch 0.5.0 Waystone Value and Crafting | Combine with Tablets and Atlas Tree for Profit
Path of Exile 2 Patch 0.5.0 Waystone Value and Crafting | Combine with Tablets and Atlas Tree for Profit

Regardless of which farming strategy you choose in Path of Exile Patch 0.5.0, Waystones are almost always essential. They open up maps and also influence the rarity of monsters within those maps.

You can add more value to your Waystones, whether you plan to use them yourself or trade them to other players, which will bring you greater returns. Below, let us take a closer look at the specific methods for crafting them.

Waystone Value

Before you start adding modifiers to your map stones, you first need to understand what a Waystone can do. In brief, a Waystone opens a corresponding Atlas map, allowing you to enter an independent high-level monster farming zone. Each Waystone can only be used once, so you can think of it as a map in the traditional sense.

Revives

When you place a Waystone into the map device, it shows the number of revives available to you - that is, the number of retries allowed after a failure. This count is directly determined by the number of modifiers on the map stone:

  • Normal Waystone: no modifiers, grants 5 revive attempts.
  • Magic Waystone: has 2 modifiers, grants 4 revive attempts.
  • Rare 4-modifier Waystone: grants 2 revive attempts.
  • Rare 6-modifier Waystone: grants 0 revive attempts.

This means that once you die in a high-difficulty map stone, Waystone and everything inside it will be lost completely. Therefore, before chasing high returns, you must evaluate whether your character build is strong enough.

How to Add Modifiers to a Waystone?

Depending on your current stage of progression, you can gradually add modifiers according to your character's strength. At the beginning, you may aim for cost-effectiveness, and later on, you can pursue higher modifier rarity.

Alchemy and Go

This is the most basic and most cost-effective starting strategy, well suited for the resource-scarce early phase. You simply use an Orb of Alchemy on a normal or magic Waystone. It upgrades the map to rare and gives it 4 random modifiers.

With just one currency item, you complete the basic enhancement of your map stone, allowing you to quickly get into the mapping rhythm and start accumulating early gear and currency.

Corrupting Waystones

Once you have a certain amount of PoE2 currency, you can try to push the number of modifiers on your map stone to the limit.

First, use an Orb of Alchemy to ensure the map stone becomes a rare map with 4 modifiers.

Next, use 2 Exalted Orbs to bring the total number of modifiers to 6, reaching the cap for a rare map stone.

Finally, use a Vaal Orb to corrupt the map stone. The outcome of corruption is highly uncertain and may include:

  • Modifiers remain unchanged, and the map tier stays the same.
  • The map tier is upgraded to Tier 16.
  • The map tier stays the same, but the number of modifiers becomes 8.
  • Modifiers are rerolled, or even the map tier is lowered.

Monster Rarity

The modifiers resulting from the two operations above are all random. If you want to make your maps much juicier, you will need to invest some currency into targeted crafting of modifiers. You will need the following currency items:

  • Chaos Orb
  • Omen of Chaotic Rarity
  • Omen of Chaotic Quantity
  • Omen of Chaotic Effectiveness

You need to prepare a rare Tier 15 map stone with 5 modifiers, and then activate all three aforementioned Omens simultaneously in your inventory. Their effect is that when you use a Chaos Orb, it forcibly rerolls all modifiers on Waystone, but the newly generated modifiers will not include the three categories of item rarity, monster pack size, and monster effectiveness.

Since Waystone has 5 modifier slots and the system excludes those three major categories, the remaining high-value modifiers - such as monster rarity - will appear with a higher probability. Through this method, you can consistently craft high-quality Waystones that feature monster rarity and Waystone drop modifiers.

Atlas Passive Tree and Tablets

Enhancing only Waystone itself is not enough. To make your maps truly juicy, you must combine passive tree allocations with the use of Tablets. On your passive tree, there are several core nodes worth prioritising:

  • Industrial Improvements: City maps can accommodate one additional Tablet.
  • Partial Translation: Tablets can be upgraded to rare quality and gain +1 maximum modifier count.

Tablets can be used to add bonuses to an entire region. Different Tablets correspond to different endgame mechanics, such as Ritual, Delirium, Breach, Expedition, and so on.

The map device typically has multiple slots. To unlock more slots, you need to insert a higher-quality Waystone:

  • Magic map stone: unlocks 1 Tablet slot.
  • Rare map stone: unlocks 2 Tablet slots.
  • 6-modifier map stone: unlocks all 3 Tablet slots.

Combined with Industrial Improvements node, you can fill your city maps with high-value Tablets to obtain exceptionally high returns.

Endgame Strategies

Finally, you can choose a specialisation based on your preferences. From my experience, the following two strategies stand out in terms of profitability.

Abyss

If you see the modifier indicating that the map is occupied by Abyss on your Waystone, be sure to select nodes that increase Abyss monster effectiveness. Abyss mechanic yields a large number of high-value items such as Omen of Abyssal Echoes, which are very lucrative.

Delirium

Prioritise nodes that allow Simulacrum Splinters to drop from maps above level 75. Every 300 Splinters can be combined into a Simulacrum, which holds considerable value in the current trading market. This means that each map you run passively accumulates wealth for you.

Waystones are merely the foundation of every farming strategy, yet precisely for that reason, many players overlook them. You may choose to use Waystones you craft yourself, or you may consider selling the crafted Waystones to others - either way, they can bring you quite decent returns.

Path of Exile 2 Patch 0.5.0 Immortal Simulacrum AFK Ritualist Guide | Infinite Projectile Dominates Monsters While You Step Away
Path of Exile 2 Patch 0.5.0 Immortal Simulacrum AFK Ritualist Guide | Infinite Projectile Dominates Monsters While You Step Away

The grinding process in Path of Exile 2 Patch 0.5.0 can be incredibly tedious, and many players wish their characters could farm on their own. While full automation is nearly impossible, you can lower your expectations and put together a build that works while you are away from the keyboard.

The Immortal AFK Ritualist boasts formidable defensive layers and, thanks to the infinite rebounding of projectiles, clears entire maps without any input from you. It is especially well suited for remaining idle in Simulacrum.

Immortal Simulacrum AFK Ritualist Core Mechanics

Infinite Projectiles

The engine of this build is Mirror of Refraction skill, which comes from Atziri's Rule staff. Every few seconds, it summons a mirror beside you. If a spell projectile strikes that mirror, the mirror shatters and duplicates the projectile. When you hit it with a Frostbolt, the mirror spawns nine copies of that Frostbolt. With the projectile return effect from Drillneck Penetrating Quiver, those duplicated Frostbolts fly back toward you and, on their way, strike newly summoned mirrors next to you, setting off an endless loop.

The crucial factor in this loop is that, as long as you summon mirrors fast enough, the returning projectiles will constantly trigger fresh mirrors, which in turn generate ever more Frostbolts.

All you need to do is start the cycle once inside a map or in Simulacrum; then you can turn off your active skills. As you move around, new mirrors keep appearing beside you, carrying the storm of Frostbolts along with you.

Scaling Damage

Base Damage

You amplify Frostbolt's damage mainly through Drillneck, whose modifiers increase damage and critical strike chance for each enemy your projectile pierces. In high-density maps, or when you cast Frost Wall actively, your Frostbolts will pierce an enormous number of times, pushing the damage up exponentially.

Projectile Speed

You can find projectile speed on the corrupted implicit of Drillneck and on the passive tree. Higher speed means Frostbolts return quicker, the loop sets up faster, and your DPS naturally rises.

Cooldown Recovery

More cooldown recovery shortens the interval between mirror spawns, so mirrors are shattered more frequently and produce more Frostbolts, creating a positive feedback loop that accelerates further.

Snapshotting

You can exploit snapshotting to boost your damage even more. Cast Frostbolt while wielding Widowhail – it will snapshot all the bonuses from both Widowhail and Drillneck. Then swap quickly to your other weapon set. With Atziri's Rule, the built-in Mirror of Refraction automatically casts and generates mirrors. Except for the initial Frostbolt cast using Widowhail and Drillneck, you should stay on Atziri's Rule at all other times so that mirrors keep spawning indefinitely and you achieve an auto-bomber effect.

How Do You Improve Survivability?

For an AFK build, survival is paramount. This setup relies mainly on weakening enemies and enhancing recovery to keep you alive.

Curses

Whispers of Doom notable on the passive tree allows you to apply two curses simultaneously. Then you socket Blasphemy with these two curses:

  • Enfeeble: reduces the damage dealt by enemies.
  • Temporal Chains: slows enemies and extends the duration of debuffs on them.

Recovery

You want to stack the percentage of physical damage and global damage that is recouped as high as possible. This means that even if you take a large hit, the lost life will be restored shortly afterward.

Mana Recoup, combined with Damage Taken from Mana before Life, greatly increases your effective health pool because damage is split onto your mana. Sacrosanctum body armour also grants you energy shield recoup. With additional mechanics like Damage Bypass ES, you can roughly distribute incoming damage across your life, mana, and energy shield pools, and then leverage the high recoup rates of each pool to push your survivability much higher.

Other Defensive Components

Sacrifice of Flesh Keystone can reduce the damage taken on being hit; the reduced portion is then deducted slowly as a DoT effect.

Adverse Growth and its surrounding nodes provide effects such as damage recouped as mana and mana taking damage first. You can use a From Nothing jewel to skip the connections and allocate these nodes directly.

For gear, prioritise capping your resistances – ideally overcapping them to counter Elemental Weakness curses. After that, look for maximum life, energy shield, and mana. On boots, seek modifiers that increase the effect of socketed support gems and recoup speed instead of movement speed, since this is an idle build. Apart from a few core pieces, the required PoE2 currency for the rest of the gear is actually very modest.

Ascendancy Class

Ritualist is an excellent choice for idling in Simulacrum. If you find cooldown management troublesome, you can also opt for Chronomancer ascendancy. The more notable Ritualist nodes include:

  • Wildwood Persistence: boosts life recovery rate based on your unreserved life.
  • Corrupted Lifeforce: on killing a high-life enemy, stacks Corrupted Blood that deals damage based on the target's maximum life percentage.

Intricate Sigils and Unfurled Finger also let you equip extra rings and amulets, offering a lot of room for further development.

Immortal Simulacrum AFK Ritualis Skills

Although you swap weapons, the skill gems themselves remain the same.

Skills Support Gems
Blood Boil (Level 20) Physical Mastery
Acrimony
Swift Affliction III
Prolonged Duration II
Brutality III
Mirror of Refraction (Level 19) Cooldown Recovery II
Overabundance II
Prolonged Duration II
Blasphemy (Level 19) Enfeeble
Temporal Chains
Magnified Area II
Slow Potency
Ritualistic Curse
Frost Wall (Level 20) Ahn's Citadel
Kaom's Madness
Glacier
Spell Cascade
Cold Mastery
Frostbolt (Level 20) Breachlord's Amalgam
Deliberation
Zenith II
Considered Casting
Rakiata's Flow

Immortal Simulacrum AFK Ritualist Gear

Slots Gears
Helmet Atziri's Disdain
Main Hand Widowhail
Off Hand Drillneck
Left Ring Breach Ring
Extra Ring Breach Ring
Right Ring Prismatic Ring
Amulet Bloodstone Amulet
Body Sacrosanctum
Gloves Sirenscale Gloves
Belt Long Belt
Boots Luxurious Slippers

Widowhail needs at least 300% increased effect of bonuses from your quiver. The runes socketed in the bow can be enchanted with extra damage to trigger ailments like Shock – the damage type does not matter.

For your second weapon set, simply replace the main-hand weapon with Atziri's Rule. Aim for a level-20 skill gem to obtain a shorter mirror-spawn interval. On boots, you can look for modifiers that raise the level of Frostbolt, further increasing your damage.

This build is an ideal choice for the late stage of the Runes of Aldur League when you just want to idle. Whenever you are unsure what to farm, you can enter Simulacrum, start the loop, and then go do something else. Although its movement speed is not high and it is not suited for fast map clearing, its dominance inside Simulacrum is beyond question.

Path of Exile 2 Patch 0.5.0 Budget Supercharged Slam Smith of Kitava that Crushes Endgame
Path of Exile 2 Patch 0.5.0 Budget Supercharged Slam Smith of Kitava that Crushes Endgame

Dear players, do you find Smith of Kitava in Path of Exile 2 Patch 0.5.0 too difficult to play and lacks any real power? Indeed, some players often get crushed when playing this Ascendancy build, especially when using Supercharged Slam Smith of Kitava. But does this mean this build is hopeless?

The following Supercharged Slam Smith of Kitava might just change your perception of slam builds, proving far superior to your expectations.

Core Skill

Supercharged Slam, the core damage skill of this build, has a unique operation unlike other mace channeling slam skills - it requires the character to charge, stacking up to four layers.

Each charge level not only increases skill damage but also generates an additional Aftershocks effect. This means that at full charge, a single cast can trigger five initial hits and four Aftershocks. The range of these Aftershocks expands with each consecutive trigger, covering a considerable combat area with only a small investment in area control.

The most special aspect of Supercharged Slam skill is that its charge speed cannot be increased by regular attack speed bonuses; it's fixed at a base speed and can only be affected by special effects such as Temporal Chains or specific shrines.

This limitation dictates that Supercharged Slam Smith of Kitava must maximize the value of each charged attack, rather than relying on high-frequency casts to compensate for insufficient damage.

Weapon Selection

In PoE 2 Patch 0.5.0, traditional crafted hammers have fallen into difficulty because of the weakening of level-based affixes, making it difficult to craft ideal endgame weapons even with an enormous investment of PoE 2 currency.

However, Twisted Empyrean Aberrant Sledge, a unique two-handed mace, perfectly solves this problem.

This boss-dropped weapon boasts excellent base physical, fire, and cold damage, and provides an additional average of about 110 damage based on the character's mana.

More importantly, while Twisted Empyrean Aberrant Sledge lacks skill level bonuses, in the current Path of Exile 2, even top-tier crafting only achieves +5 skill level, so the lack of skill level bonuses isn't as fatal, especially since it can be compensated for with Prism of Belief Diamonds or gloves.

Since Supercharged Slam Smith of Kitava requires prolonged stationary DPS, having this weapon runemastered to continuously freeze enemies creates a very satisfying window of opportunity for damage output during boss fights.

Damage Mechanics

To further maximize the damage cap of Supercharged Slam Smith of Kitava, we first cast Frost Wall with Effigy of Cruelty. This reliably stacks 20 layers of Critical Weakness on Frost Wall, effectively adding an extra 10% to the weapon's existing 10% base Critical Hit Chance.

Second, we use Infernal Cry with Vruun's Aftermath Lineage Gem. This gem allows Infernal Cry to directly detonate Ice Crystals generated by Frost Wall, increasing the number of usable enhanced attacks with minimal operational cost.

Therefore, when facing high-health bosses, simply casting Frost Wall and Infernal Cry grants a whopping 60% bonus to fire damage and 10% Critical Hit Chance.

Vruun's Aftermath Lineage Gem has become one of the most valuable gems in PoE 2 Patch 0.5.0, and players should consider investing in it. 

Defensive System

As mentioned before, Supercharged Slam Smith of Kitava requires prolonged stationary DPS, and standing still to charge for more than two seconds places extremely high demands on defensive capabilities.

Fortunately, Smith's Masterwork provides several powerful bonuses to normal quality armor, including increased Spirit, immunity to critical strike damage, and immunity to Damaging Ailments. Furthermore, the character can use Ward on top of armor.

In terms of equipment selection, Supercharged Slam Smith of Kitava doesn't need to use the powerful Mageblood belt; instead, Darkness Enthroned would be more suitable for this build.

Regarding stun, Supercharged Slam Smith of Kitava is paired with the high stun threshold of Chernobog's Pillar Blacksteel Tower Shield, utilizing Runic Ward, which provides +8 stun for every 10 points of Runic Ward.

Combined with the double protection of Ignore Pain and Temporal Chains on Blasphemy (which slows enemies), Supercharged Slam Smith of Kitava is virtually immune to interruption during its charge-up phase.

This entire defensive mechanism makes Supercharged Slam Smith of Kitava extremely tanky, making it very suitable for Ritual, Expedition, and boss battles.

Support Gem Flexibility

Regarding the damage-oriented Rakiata's Flow Lineage Gem, switching from Fire Penetration II to this gem only provides about a 50% damage increase, but the damage difference is almost imperceptible when killing The Arbiter of Ash.

This means that new players can definitely start this Supercharged Slam Smith of Kitava build without this expensive gem, although map clearing efficiency will be slightly reduced, but this is still acceptable for players with limited budgets.

Furthermore, players have reported in the community that Supercharged Slam can trigger the full charge animation and autocomplete the attack sequence by simply tapping the skill button instead of holding it down.

It works well at least at four charge levels, reducing operator fatigue. However, it's unclear whether this discovery is a bug in PoE 2. Players can try this Supercharged Slam trick to see if it still works.

Overall, Supercharged Slam Smith of Kitava doesn't rely on expensive gear, has a relatively low creation cost, and offers excellent damage and survivability. Ignoring this build in PoE 2 Patch 0.5.0 would likely be a loss for players!

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