The Best Atlas Strategy To Farm 100 Divine Orbs In One Day In POE 3.23!
Dec 19, 2023 Source: POECURRENCY
Affliction League is great if you want to flesh out your map and be compatible with older league content. Here I want to share my method of making more than 100 Divine Orbs on 200 maps.
If your build can handle the difficulty spikes from Wisps, this strategy is very simple and easy to execute. They can even make a simple white mob tankier to deal with map bosses. If your build doesn’t have much DPS, you can skip Affliction mechanic until you get stronger.
The build I’m currently on has about 1.5 million clear DPS and about 6 million single target DPS. I think that’s a good number for league mechanics, Expedition and Legion with Whisps.
Atlas Strategy
The strategy involves new league mechanics. At the beginning of the map, you can quickly collect many Wisps and then you can start the map.
When you encounter a Legion, since you will encounter 3 Legions on a map, you just click and complete them. In the meantime, you can pick up additional Divine Orbs on Eater of Worlds Altars.
I always leave in Expedition because the quantity of Altars we collect from Eater of Worlds increases the drop chance of Logbooks and many other things. Alternatively, if you prefer it, you can also choose Searing Exarch Altar.
Personally, I don’t like Searing Exarch Altars, which is why I recommend you to choose Eater of Worlds. But Atlas Tree is very flexible, so you can customize it to your liking.
Which Maps To Run And Why?
Map selection is also important. We choose large open areas with simple non-stage bosses. Of course, the map selections here are all my personal opinions. If you like other maps, you can do the same!
I spend most of my time in Jungle Valley and Mesa. These two maps have everything you need.
First, you can easily maintain them because they are connected to each other. Next, both maps have very good Divination Cards. Because they classify these two maps as sunshine maps, you can get Fortunate Card.
The third reason I like these two maps is this: Jungle Valley is a fun map because the boss doesn’t appear on the map until you enter the room and complete the challenge. So every time you get an Eldritch Altar, it will only have non-boss options, which increases our chances of getting a pleasant bonus.
Mesa is also good because you can kill the map boss and get a non-boss altar. Just don’t forget to trigger Influence before killing the boss.
This map also has large open areas. But sometimes Legion will spawn near the boss’ room, so you have to go in and kill the mobs there.
If you get tired of these two maps, you can also switch to Cemetery and Tropical Island. Among them, there is Brother’s Gift Divination Card in Cemetery. Tropical Island is also a sunshine map, so you’ll get Fortunate Card here as well.
Atlas Tree And Map Sustain
We pick up all Expedition nodes because you will get more Artifacts in the long run.
We cannot leave out one of the best nodes on Atlas Tree, which is Extreme Archeology. If you haven’t used this before, this will make your expedition faster. Since you’ll get the big bomb, you just place the bomb near Detonator and check your immunity and leave.
It’s worth mentioning that my build can handle almost all mods, only Chaos Damage Immunity is a no-go for me. Therefore, placing these two nodes here can increase the chance of Tujen and Dannig appearing on the map.
If you care about POE currency, these two nodes are also the most valuable. It can help you skip accidental expeditions and improve the efficiency of farming currency.
The other league mechanism we use is Legion. So we take away all the good Legion nodes. It’s worth mentioning here that I didn’t take this node here. Since Generals don’t drop any tanks, if it’s reinforced by Wisps, they’ll take you a lot of time to kill it.
For map sustainment, we select Shaping the Mountains and Shaping the World, and take Singular Focus to convert unwanted maps into POE currency.
You need to choose 2 maps that you run on, and then you’ll travel between those two maps.
Prepare The Map
If you want a long game, it’s important to have maps and scarabs ready. If you have unlocked the extra slot, you can place 2 map fragments here. You can then select Legion on the map device and start running the map.
Once you complete this strategy, you can use them and sell the loot. Good luck!
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A Deep Dive Into The Special Synergies Of Font Of Thunder Unique Shield In POE 3.25
Font of Thunder is a Heist exclusive Unique Shield that can only be looted from the final reward room of Grand Heist Blueprints. This shield has had some use in the past, especially regarding its Chance to Shock modifier, which can be used for Self-Shock mechanics, such as detecting Galvanic Field on your character instead of the enemy.
The other interesting part of this shield is of course Damage Taken As Component, which makes 40% of cold and fire damage taken as lightning damage, and this is not specific to hits, so it applies to all damage all the time as well.
Limitations Of Damage Taken As Modifier
But the problem with this modifier has always been that it is 40% instead of 50%. Because the shield can be combined with Divine Flesh Keystone, which makes 50% of all elemental damage you take taken as chaos damage, resulting in a total of 90% of cold and fire damage taken as lightning or chaos damage.
You might be thinking that having only 10% of your damage left isn’t so bad, but the problem is that you don’t want to invest in any more CC or Fire Resistance since that kind of defeats the purpose of using those mechanics.
However, since 10% of the damage is still of those types, if your Cold and Fire Resistances end up at 60%, you’re still going to take a lot of damage from that 10%. As a result, these mechanics aren’t used together very often.
In POE 3.25, however, this particular synergy is getting some huge buffs, and that’s what we’re going to talk about. In Settlers of Kalguur league, Physical Damage Taken As modifier has been nerfed across the board, with many modifiers being removed outright or changed to something else.
Watcher’s Eye Modifier Changes
One thing that has been changed is that previously Watcher’s Eye was affected by Purity Aura modifiers. These modifiers cause a percentage of physical strike damage to be taken as elemental damage instead of being based on the type of Purity Aura you’re using. For example, with Purity of Fire, physical strikes are taken as fire.
But in POE 3.25, these modifiers now cause a percentage of the other two elemental damage types to be treated as the element associated with Purity Aura you use. The really important point here is that they are no longer specific to strike damage, but all damage, including damage over time.
So, when affected by Purity of Lightning, its modifier is 10% to 20% of the fire and cold damage that is taken as lightning damage. This finally fills in the missing piece of the puzzle with Font of Thunder and Divine Flesh Keystone, which has all incoming fire and cold damage taken as lightning or chaos damage.
Damage Taken As vs Damage Conversion
However, there is one very important thing to note here, Damage Taken As mechanic works differently than Damage Conversion mechanic. That is, damage types with Damage Taken As over 100% do not scale back to 100% the way Damage Conversion over 100% does.
In other words, if you have a modifier that is over 100% of Damage Taken As, then you will actually take more damage than the original portion of the damage. This is because all Damage Taken As modifiers are calculated at the same step as receiving damage calculations. Therefore, you want to get exactly 100% or as close to 100% as possible.
So with Font of Thunder, Divine Flesh, and Watcher’s Eye modifier equipped, the only one here that has a roll range is Watcher’s Eye. You actually want to project this modifier to roll to its lowest number to 10% or as close to it as possible. If you take an extra 1%-2% of fire or cold damage, this won't matter much, but an extra 10% is a lot.
Once you've completed this setup, you're ready to start using it. You are now taking 100% of your cold and fire damage as lightning or chaos damage. This means you no longer need to invest in any cold or fire resistance.
Jewel Modifier
Now the crazy thing about this setup is that the change to the Watcher’s Eye of Purity of Lightning modifier isn’t the only buff. Since modifiers are now accessible to normal Jewels, max resistance becomes much more accessible.
You can increase the max lightning resistance of Viridian, Cobalt, and Crimson Jewel up to 2%, but note that the easiest to increase is on Cobalt or Blue Jewels.
The presence of this modifier on a gem is a little crazy since it’s weighted more heavily than the other two lightning resistance types. Combined with Purity of Lightning and some Aura effects, you’ll be able to hit 90% lightning resistance fairly easily.
If you’re struggling for Jewel slots, you can even get a further 2% on Searing Exarch Implicit modifiers on your helmet.
Synergies With Body Armor Slots
Now there are a ton of synergies you can achieve with this setup. Since a lot of them revolve around Body Armor slots, let’s take a look at those first to see which Body Armor you should invest more POE Currency into.
You can use Doppelgänger Guise, which is a Maven-exclusive Body Armor. It has a modifier that reduces Chaos and Physical damage by 40%. So this gear works really well for the previously mentioned setups.
There’s also Fourth Vow, which will provide more extreme mitigation for Chaos damage once you have a decent amount of armor. But it’s different from Doppelgänger Guise. This Chaos damage reduction from armor only applies to it.
We’ll also mention Juggernaut’s Unbreakable Ascendancy, which has changed significantly in POE 3.25. Now it applies 15% armor to Chaos damage from hits taken, rather than any elemental damage reduction, which is very useful in this setup.
Of course, there’s another Body Armor choice, Lightning Coil, which makes 50% of physical hit damage treated as Lightning damage, rather than drastically increasing physical damage mitigation.
You’ll also need to use Eldritch Implicit on Helmet. Because now Body Armor slot isn’t the only slot that has effective synergy with this setup if you’re not using Unique Helmet to treat physical damage as Lightning or Chaos to further increase your mitigation against physical hits.
Elemental Penetration Avoidance
Finally, we want to mention one of the most powerful parts of this setup, which is the ability to fully or partially avoid specific damage types with Penetration. Because this build doesn’t take Fire or Cold damage, Fire or Cold type specific Penetration doesn’t apply.
This setup can easily withstand the slams of Uber Shaper. For example, with 40% Cold Penetration, half of Cold damage is treated as Chaos and the other half as Lightning, so we can avoid all Penetration. This is also true for Uber Maven’s Fireballs with a lot of Fire Penetration.
Once Penetration is taken out of the way of any Lightning damage specific Penetration, these types of abilities aren’t as scary.
Finally, we wanted to highlight this mechanic combination because now it’s actually a more practical setup than before. I think it could make for some interesting builds, with new surprises as you explore the endgame!
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How To Use Blight Farming Strategy To Efficiently Obtain Currency And Resources In Path Of Exile 3.25 Settlers Of Kalguur?
In Path of Exile Settlers of Kalguur league, blight farming has become popular again because of the controversy over T17 and T16 juicing. Although blight itself has undergone some changes in the league, blight farming has always been considered an effective currency farming strategy, which not only provides players with bubble gum currencies, but also provides the opportunity to obtain rich loot.
Below is the best blight farming strategy for any character build in Path of Exile 3.25 Settlers of Kalguur, so that you can understand how to best handle the mechanic and use it to earn the most POE Currency.
Blight Currency Farming Strategy
This farming strategy is not limited to running Blighted or Blighted-Ravaged Maps. You need to find and farm Blight encounters on the map to collect oils, currency, and Blight maps to sell. You will also receive Fragments, Essences, and Scarabs, which are other types of currency.
There are two ways to implement this strategy. One is to go directly to Blight encounter and exit the map after completing it. The second is to complete the entire map in its entirety. If you can easily maintain the map or you have many maps to run, then the first method is recommended because it can provide you with more Divine Orbs per hour.
Epidemiology Blight node is the key to this strategy, and if you are lucky, you can open Blight chest multiple times. If this mechanic works on Oil, Currency, and Scarab Cysts, you will get great value from it.
Alternatives To Blight Currency Farming Strategy
In addition to the above two ways to execute this strategy, there are two alternatives: one without Blightspawn and one with Blightspawn. The presence of Blightspawn will turn a challenging route of Blight encounters into a fight with only Blight Boss, these Blight Bosses are dynamic monsters with a similar toughness to Essence mobs with more than 6+ Essences.
Players will encounter more than ten of these Blight Bosses on this route, which greatly increases the difficulty of the battle. This also means that you can get more rewards from them, as each boss has a 10% chance to add an additional reward box. This combination of chief difficulty and high rewards is perfect for players who want to maximize their benefits.
Character Builds
Most builds can meet these challenges, but players need to cultivate powerful characters to support this strategy. Unfortunately, your tower may not support so much power. If more power is needed, consider taking advantage of obtaining some Sturdy Construction nodes and nodes that reduce tower costs, which are usually located in the lower left of the atlas tree.
In addition, it is also a good choice to add some shrines to the map and save them for emergency use, especially when facing Blight encounters. If these supplementary measures are still not enough to solve the problem, you may have to give up the alternative plan of including Blightspawn. But it still has its advantages, such as helping you save more time.
Scarabs
You can farm without relying on Scarabs at all, making the entire process much more convenient. If you want to use some items to increase efficiency, here are some options available:
- Blight Scarab of Blooming: This scarab increases your chances of getting more blight-related maps.
- Blight Scarab of Invigoration: Similar to the blooming version, it also increases your chances of getting blight maps.
- Cartography Scarab of Escalation: This scarab type focuses on improving your map-making ability.
- Cartography Scarab of Risk: It increases the chances of getting higher risks and rewards in the map-making process.
Using these scarabs can significantly increase your chances of getting Blighted-Ravaged maps, which will directly become your major source of income. However, these scarabs are expensive, so you need to weigh their cost-effectiveness.
For all players in the league, Blight is an excellent way to farm, no matter what stage of the game you are in. But it has a significant disadvantage, Blight itself will not generate enough gold to support the maintenance costs of your Kingsmarche settlement.
There are many ways to generate income in Settlers of Kalguur League mechanic, and maintaining these settlements does require a lot of gold. If you have a soft spot for Blight, you can combine this Blight farming strategy with a gold farming strategy to keep both developing in balance.
In summary, Blight farming is an efficient strategy that provides players with a rich source of currency. By carefully planning and executing the above strategies, you can maximize the benefits you get from Blight encounters, whether by directly seeking out and completing Blight events to quickly obtain Divine Orbs, or by running the map in its entirety to collect more resources and rewards. Therefore, it is crucial for players who seek to effectively utilize the game mechanics to enhance their characters and economic situation to master these Blight farming tips.
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The Best Choice For Warden Class In POE 3.25 League! - Automate Cast On Freeze Ice Spear Build
Hello fellow Exiles! Here, we are with Automate Cast on Freeze Ice Spear build. This build takes full advantage of the newly introduced Warden Ascendancy in Path of Exile 3.25 league, allowing you to effortlessly Shock, Freeze, and Scorch enemies while running powerful automated spell loops.
In this guide, we take a look at how to use this build to its maximum effect and help you understand if this build is right for you.
How Does It Work?
First, let’s take a deep dive into how this Automate Cast on Freeze Ice Spear builds works.
This build is centered on Ice Spear and Icicle Burst, and here is the step-by-step process.
We start by hitting the monster with a skill like Lancing Steel, which freezes the enemy thanks to Warden Ascendancy’s Oath of Winter passive skill. When an enemy is frozen, our sword activates “Trigger Level 10 Icicle Burst, when you Hit a Frozen Enemy” mod, which triggers Icicle Burst.
Icicle Burst hits an enemy and can deal a critical hit. This critical hit activates Cast On Critical Strike Support Gem, which triggers Ice Spear. When Ice Spear hits an enemy, Icicle Burst is activated again, which creates an infinite freeze and damage loop.
Passive Skill Tree
Next, let’s discuss Key Passive Skills in Skill Tree that make this build powerful.
First, you can roll damage nodes and maximize Ice Spear, and Icicle Burst by investing POE Currency. These nodes increase spell, cold, elemental, and projectile damage.
To ensure consistent crit damage, you can also pick up a few Critical Strike and Power Charges nodes. Additionally, you can also boost your defense by taking Evasion and Spell Suppression nodes. Among them, Evasion helps us evade attacks, while Spell Suppression reduces spell damage, helping us survive in tough situations.
Wind Dancer is essential for defense, and it reduces the damage we take if we haven’t been hit recently. This works perfectly with our evasion-based build, giving us extra protection.
Ghost Dance and Corrupted Soul provide additional defense. Ghost Dance provides us with Energy Shield Recovery when we evade, while Corrupted Soul provides 15% of Maximum Life as additional maximum Energy Shield, increasing our overall health.
Warden Ascendancy provides a unique passive skill that complements our build’s focus on Freezing and Shattering.
- Oath of Winter: Enemies frozen by you remain Frozen for at least 2 seconds. If a hit fails to Freeze because of insufficient Freeze Duration, it will cause Hoarfrost, increasing Freeze Duration by 20% per stack. This ensures that we can Freeze everything.
- Oath of Spring: Shock’s maximum effect is 2% more damage taken, and you can apply up to 50 Shocks per enemy. With Herald of Thunder and our high hit rate, we can easily stack Shock to maximum effect.
- Oath of Summer: Hitting causes Ignite instead of Scorch, and you can apply an additional Scorch per enemy. This works well with the fire damage from Heatshiver to increase our damage.
- Avatar of the Wilds: Grants the level 20 Unbound Avatar skill, increasing our damage by 80%. This skill can be used after we create 100 stacks of Elemental Ailments, and we can easily achieve the target damage.
Gear
Now let’s break down the gear that makes this build shine, including weapons, Skill Gems, and Key Jewels.
Sword
Our sword has the enchant, “Trigger Level 10 Icicle Burst, when you Hit a Frozen Enemy”. It focuses on spell damage, critical chance, attack speed, and level of socketed gems. This enchant is the core of our automated freezing loop, ensuring Ice Spear and Icicle Burst are constantly triggering each other.
Armor
Our armor is prioritized to have “Attacks have +#% to Critical Strike Chance” mod, as well as stats like Life, Evasion, Resistances, and Spell Suppression.
Gloves
We ideally want gloves enchanted with “Attacks have +#% to Critical Strike Chance”. They should also have Life, Resistance, and Accuracy to complement our overall build.
Helmets
We use Heatshiver as a helmet. It synergize with the build’s freeze and the ability to deal extra cold damage, boosting our overall damage.
Rings And Amulet
These pieces of gear only need to focus on Life, Resistance, Accuracy, and crafting the “-x mana cost” mod. This mod is essential to managing mana costs and keeping our skills active.
Belt
Blood Lash Belt provides Life and Resistance, enhancing our survivability.
Boots
Our Boots include Life, Resistance, Movement Speed, and Spell Suppression, helping us move quickly and avoid damage.
Watcher’s Eye
In addition, we also use a Watcher's Eye with "Gain a Flask Charge when you deal a Critical Strike while affected by Precision" mod. This Jewel helps with Flask uptime and mana management.
Cluster Jewel
We also have a Cluster Jewel with Blast-Freeze, which spreads Freezes to other enemies within a 1.2 meter radius. This enhances our ability to freeze large groups of enemies, making our build more effective.
Skill Gems Link
Finally, let’s take a look at Skill Gems Link for this build.
First, Lancing Steel is linked to CoC as our secondary damage source and will be the starter of the loop. Power Charge on Critical Strike helps us maintain our Power Charge to deal consistent damage.
Herald of Thunder links with Arrogance to conserve life instead of mana, allowing us to reach low life states for Pain Attunement, providing more spell damage.
Grace is our primary defensive Aura, providing substantial evasion to help us avoid incoming attacks.
Petrified Blood helps manage the damage we take by splitting damage between Life and Degeneration, which works well with our low life setup.
Sniper’s Mark is automatically applied with Mark On Hit Support, increasing the damage enemies take from our projectiles.
Finally, keep Clarity and Precision at level 1 to benefit from Watcher’s Eye mod we discussed earlier, helping manage mana and flask charges.
That’s it for the complete guide for this Automate Cast on Freeze Ice Spear build. Following this guide will help you get the most out of this build to freeze every enemy in the game!
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A Complete Guide To Best Marauder Build In POE 3.25
Because of the buffs to melee in Path of Exile Settlers of Kalguur league, we have more skill options on Marauder, and the most worthwhile skill to try is Molten Strike of the Zenith. Although this skill has a higher build cost, it can easily cope with various challenges in the game and has high survivability.
Thanks to the enhancements in PoE 3.25, Molten Strike of the Zenith can now reach an astonishing 239% damage amplification at Gem Level 20, and the damage can be increased by an additional 800% after every five attacks. Because of the large Attack Speed buff provided by Undeniable node. This is crucial for Molten Strike of the Zenith, so this skill is best used on Juggernaut.
Since Forbidden Flesh and Forbidden Flame are expensive in Trade League, in order to save POE Currency, I recommend players turn to Strength-stacker to truly realize the potential of this build. This is an all-around build that can handle all challenges in the game. It also has up to 90 all-resistances, capped Chaos resistance, around 40k Armor, over 10k HP, and 150k EHP. However, this build is not recommended for Hardcore.
Explanation Of Mandatory Uniques
You need some Uniques to maximize Strength-stacker, and Uniques will scale accordingly as the character progresses. We recommend some Uniques to suit different stages.
The following Uniques will not cost you more than 10 Chaos at any stage in the league, and they will provide you with a good starting point to help you transition to Molten Strike of Zenith:
- Oro’s Sacrifice
- Carnage Heart
- Perseverance
- Alpha’s Howl
- Thief’s Torment
When you are ready to move to Strength-stacker, the following Uniques will become indispensable:
- Rakiata’s Dance
- Crown of Eyes
- Iron Fortress
- Astramentis
- Cyclopean Coil
Before switching to these configurations, you need to make sure you have assigned Iron Will. Astramentis and Cyclopean Coil provide a lot of key attributes. Rakiata’s Dance is a very good two-handed sword that can be used as a transition weapon. Crown of Eyes and Iron Fortress use together to significantly increase attack power based on our strength value. You can also use Lethal Pride to give you Strength and some useful stats.
Taking Chaos swap pushes this build to its limits, giving you flat Chaos Damage for every 80 Strength. Pairing it with Original Sin from Forbidden Sanctum gives you a further DPS boost. Adding Mageblood gives you a huge QOL, and keeping Synth belt is also a viable option.
You also need to swap a Two-Handed Sword, gained Attack Speed from Clusters, and additional Attributes from precious jewels like Emperor’s Mastery, Split Personality, etc.
- Crown of Eyes
- Iron Fortress
- Original Sin
- Mageblood
- Replica Alberon’s Warpath
Not recommended right away unless you want to explore the full potential of this build.
Best Marauder Leveling Build Strategy
Sunder, Bladestorm, Earthquake, Hollow Palm, etc. are all viable options for leveling up the build. You’re better off using Crafting Bench in your hideout. You can use it to upgrade Elemental Resistances, increase HP, upgrade attack speed, and more. Here are the leveling Uniques that can be used:
- Helmet: Goldrim, Honourhome, Thrillsteel.
- Body Armor: Tabula Rasa, Thousand Ribbons.
- Gloves: Lochtonial Caress.
- Boots: Seven-League Step, Wanderlust.
- Amulet: Astramentis, Karui Ward.
- Rings: Le Heup of All, Thief’s Torment.
- Belt: String of Servitude, Darkness Enthroned, Belt of the Deceiver.
If you don’t need something specific, then you should kill all Bandit Leaders.
What Order Should Ascendancy Be Followed?
This build is centered on upgrading Juggernaut, and you need to activate Ascendancy Nodes in the following order:
- Unstoppable
- Undeniable
- Unflinching
- Unbreakable
Now, with this knowledge and strategy, conquer every challenge in the game! I wish you good luck in the world of PoE 3.25, and enjoy every wonderful moment brought by Marauder.
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How To Effectively Use Resources In POE 3.25 Settlers Of Kalguur League? - Purpose Of Each Resource
In Settlers of Kalguur League, an interesting town, Kingsmarch, has been added. In this town, you can collect and use a lot of resources, and resources are generated and consumed in various mechanisms for rewards in the league mechanism.
This guide will introduce you to all the resources in Kingsmarch and how to collect them, but please note that these resources are collected and processed by your workers and are subject to time limits after they are generated. It is also important to note that you cannot trade resources with other players. You can only trade with other countries through shipping.
Unprocessed Ore
When you ship, you will find that other countries are asking for some precious metals, but you don’t have them. At this time, you need to mine Unprocessed Ore first, because it is the predecessor of precious metals.
On your map, there will be markers for Unprocessed Ore areas, and when you reach these places, an encounter will start. Once you have successfully completed Unprocessed Ore in the area, it will be automatically marked and you can send some workers to mine it.
It is important to note that the amount of Unprocessed Ore collected will vary depending on the number of items in the area. When your Mining level reaches level 11, each mining will reward you with an equal amount of Gold and POE Currency.
Here are some encounters you will encounter and how to deal with them.
Crimson Iron Encounter
There are 2-5 spawners around Crimson Iron, which will spawn some demons to fight you at the beginning of the encounter. When you kill a spawner, the remaining spawners will be fully restored, become stronger, and spawn enemies faster.
So in this encounter, your focus should not be on the demons, but the spawners, which are the root cause. When you defeat all the spawners, you will successfully unlock the mark for mining Crimson Iron.
Orichalcum Encounter
Like Crimson Iron, you will also encounter several spawners, which will spawn demons at the same time. But here, your battle focus needs to change. It is those demons, because when you kill all the demons, your battle is won.
In addition, after you win, you will get a special elemental shrine buff for a period. You can challenge some bosses or enemies that you have not challenged before after the battle.
Petrified Amber Encounter
When you arrive near Petrified Amber, you will find a different scene from the previous encounter-all enemies are attacking Petrified Amber. So what you need to do is to protect Petrified Amber from these enemies.
Try not to let Petrified Amber be attacked once, because every time it is hit, the reward you get after the battle will be reduced. After you kill all the enemies together, you can see the mark on the map that allows you to mine Petrified Amber.
Bismuth Encounter
When you enter Bismuth Encounter, you will find that Bismuth is guarded by a group of magical and very rare monsters, and each monster has an additional elemental-aligned modifier.
Unlike other ores, you don’t have to start fighting right away. Instead, when you click on Bismuth, it immediately grants you all the value of Bismuth and applies elemental-aligned modifiers to all the magic monsters in the area, increasing their difficulty and rewards.
Much like Wisps from Affliction, each monster has a chance to gain these elemental modifiers, but you’ll rarely see them in League enemies. They don’t give you a certain reaction time before you’re forced to fight, and with a tornado chasing you, you need to think of a strategy on the fly to fight them.
Verisium Encounter
Of all the ores, Verisium is the rarest, and the encounter is different - you click on Verisium and hold down the mouse to spawn the monster you need to kill.
This encounter actually works very similarly to Crucible: the longer you hold down, the more and stronger the monsters spawn. Of course, the rewards you get after winning are also more generous, especially POE Currency.
This means that you can choose the level of enemies you want to fight, and even spawn powerful unique monsters, but be careful to keep the level at a level you can safely complete, otherwise you may lose the battle.
Black Knight Boss
At the end of the game, you may come across the entrance to a boss arena marked with Starfall Crater, which will spawn a very powerful enemy - Black Knight Boss.
Your fight with Black Knight Boss is staged, so you need to attack it and dodge its rapid attacks in each intermission. After successfully defeating it, you will get some runes and multiple Verisium deposits can be marked for you.
Smelting Ore
After marking Unprocessed Ore on the map, you can send some workers to mine it. The mined ore will immediately go into your warehouse, and you can use it for shipping or smelting it into some precious metals.
After each ore is shipped, the items brought back are different. For example, Crimson Iron can bring you Armor, Orichalcum can bring you Weapons, Petrified Amber can bring you Jewellery, etc. These are all very valuable in your subsequent games.
Here is a suggestion for you: try to choose workers who have a higher level in these jobs. This will not only be more efficient but also cost you less. The process of smelting ore is similar to mining, and it is all automatic.
Thaumaturgic Dust
If you have some unused gear, you can take it to Kingsmarch to decompose it into Thaumaturgic Dust. The higher the level or modifiers of an item, the more Thaumaturgic Dust it will yield from decomposition. The same is true for high-level Unique items, and they will yield much more than some Rares.
It should be noted that the decomposition time is calculated based on your real-world time. For example, if it takes an hour in the game, you can only wait for an hour in the real world. These times are also scaled according to the worker responsible for decomposition, so choose high-level workers as much as possible.
Thaumaturgic Dust will become a multiplier of the value of your entire shipping value when you ship it, bringing you better and rarer rewards.
Crops
As a small town, how can Kingsmarch not have farmland? Crops are the harvested crops in the farmland, and you also need to use some workers to be responsible for the planting and harvesting of Crops.
Of all the resources, Crops are the easiest to obtain because you only need to spend a small amount of Gold or POE Currency, and the rest is waiting.
The above are some resources you can get in POE 3.25 Settlers of Kalguur League, and how to use them. I hope you can use these resources effectively in Kingsmarch and build a prosperous commercial town as soon as possible!
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What Changes Does The Latest POE 3.25 Patch Make To Shipping Mechanism? - Buffs Or Nerfs
With the release of the latest POE 3.25 patch, there have been some changes to Shipping mechanics in Settlers of Kalguur League. Many players have been speculating that Runes and Tattoos in their shipments are affected by Dust they put in.
But with this update, even if you send a shipment without any Thaumaturgic Dust, Runes and Tattoos will always be there, and you may also get some Divine Orbs and Tier 1 Currency Items.
Unlike before, Thaumaturgic Dust should now only scale based on the amount of resources you send, so it is no longer a fixed set value. After testing, we found that even if you run a set of shipments without Dust, you can still bring back at least 1 Divine Orb. All trades have a risk cap of just under 1%, and as long as you have the resources in your quota and 1k to 6k of other crops, the rewards will still increase proportionally.
How To Maximize Shipping Benefits?
I believe many players will question why we can get Tier 1 Currency Items so easily. This point cannot be emphasized enough.
Don’t send shipments unless you have at least 7K resources they require. Because it is inefficient to randomly send a bunch of crops to a port that doesn’t have them.
If the quota here includes crops, you basically need to send as many crops as possible, with 2 batches of shipments having 30k wheat and corn. But the problem is meeting the quota requirements for Minerals, because they don’t automatically spawn on the farm like plants. Therefore, the item rewards from them are only worth it if you hit the set of tier 1 mods on the right basis.
If you are not interested in Mines and prefer to get some Currency Items, then you have to complete these tasks manually through the game. That’s why you need to exit quickly after entering the map and interacting with League mechanic. This helps you reallocate quota as quickly as possible to get the next set of crop quota. Of course, it would be even better if the reallocation could be done automatically every day.
One may also wonder why Bars are sent instead of Ores. Because Mines have a 3x higher fulfillment value compared to Ores, which means that it is much faster to reallocate quota by sending Bars.
Thaumaturgic Dust Mechanism Changes
So do all these rewards scale with Thaumaturgic Dust now? The answer is actually yes! But with the new changes, it will be very different!
Basically, it will now increase the value by 1 until you have as much Dust as the original value of the shipment, and then it will drop significantly.
To make it easier for you to understand, here is an example. The 10k Dust will double a 10k shipment, which is a 1:1 ratio. But adding more Dust than the base shipment value only brings diminishing returns. Because it’s additive, not multiplicative.
Before the patch, “4x” was equivalent to 5M Dust for any shipment. Now, 5M Dust will “4x” a 550k shipment. So, your POE Currency gain is based on how much Dust you can produce and how big your shipment is.
Why Did They Make This Change To Dust?
So why did GGG make this change in the first place? First, they did it for good reasons. Mainly that it had too much of an impact on Risk Reward System, which forced people to pay 8000 Dust for every shipment. Also, Shipment Value Meter wasn’t honest with us. To this day, there’s still debate on Reddit about whether Dust actually adds any rewards.
However, Patch 3.25.1 not only makes it clear that dust scales, but also how it scales now. Although the patch doesn’t mention what the specific number is, you can tell that its calculation mechanism is additive, not multiplicative.
However, if Shipment Value does not reflect the rewards you get, avoid gambling with large amounts of unsolicited items and Thaumaturgic Dust. Because many people spent an entire week of resources and got nothing.
Some people also use it to make Mirror Shards. However, in order to send such many shipments, you need a large crew with tier 10 members, which will help you send a large amount of crops as well as quotas at the destination.
The biggest difference from before is that these shipments are technically an enormous gamble. It takes more than a week to produce such crops, but unless you get Mirror Shards, each shipment will not bring any profit in 1 week.
Is It A Good Idea To Send Extremely Low-Value Shipments?
The main reason for sending smaller shipments frequently with a medium crew is that this way you can encounter bosses more often. Defeating them will not only drop a lot of gold, but also Power Runes, which are now skyrocketing in price.
But if sending smaller shipments is better, then why not send extremely small ones, such as 10 to 100 pieces at a time? If you send extremely small shipments, you get very few currency items. More importantly, crops don’t work that way.
As we mentioned, GGG doesn’t want players to get a lot of Alterations and Transmutations when sending a lot of crops, and they know what will happen if they do that. Therefore, they implemented a currency upgrade feature that upgrades Alterations to Chaos and Chaos to Divines depending on the stack. So sending too many shipments is a gamble, and too few will result in you getting very little.
Anyway, these are the changes to Shipping mechanics in the new patch. Do you think it changes Shipping and Dust? Is it a nerf or a buff to POE 3.25 league mechanics? See you in the game!