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A Deep Dive Into The Best Meta Farming Strategy For T17 Maps In POE 3.24

Apr 19, 2024 Author: POECurrency.com

After all the nerfs and buffs, we’ll talk about the last meta farming strategy in POE 3.24 and its consecutive buffs, Back to Basics Keystone with Divination card profit farming in T17 maps. This is both more profitable and more broken than Winged Scarab farming strategy using Harvest Sextant Modifiers.

In other words, it is a onetime investment. You must consume all but 1 item to save the rest. This strategy is another reason the prices of Mageblood and Tier 0 Uniques have dropped significantly.

Alternatively, this can also be tested in Standard League, as it does not require a specific Lantern mod. This must be run exclusively on any T17 map, as they drop more loot than any other map currently in the game.

This is because they have unique modifiers that significantly enhance pack size, item rarity, currency drops, map drops, and even scarab drops. So even if you run T17 map casually, you can still make a profit, or at least get back POE Currency you invested from the fragments of Uber map boss.

With Back to Basics Keystone in Atlas Tree, you don’t have to interact with any league mechanics or wait for any ghosts to touch monsters. All you need to do is enter, kill the monsters and the map’s ultimate boss.

Well, it’s that simple, isn’t it? No, that’s not right! It also requires a powerful build to run these packed maps for optimal efficiency in currency farming.

A Deep Dive Into The Best Meta Farming Strategy For T17 Maps In POE 3.24

Which T17 Maps Should You Run?

The most important thing before throwing out Scarabs is to check every modifier on the map. Since you can only use Chaos Orbs to re-roll modifiers, you should double-check if there’s anything that might brick your build. Especially mods like these (blocks), and those where you need Juggernaut’s Unstoppable or Trickster’s One Step Ahead.

Ideally, you should try to roll at least 130% quantity, 50% pack size, and a 130% scarab modifier to get an efficient start.

But why is Ziggurat Map more expensive than all other T17s? Well, we can summarize the value of T17 map into 2 factors. One is their exclusive Divination card dropped, and the other is Uber fragment dropped by the map boss.

You can only get Samurai’s Eye Divination card from Ziggurat Map, and Artist only from Abomination Map.

The most valuable item that both Ziggurat and Uber bosses can drop in Abomination Maps is Reality Fragment, which opens a portal to Uber Maven fight and can drop Progenesis flask. If you’re farming this item in SSF, be prepared as it’s a hard task, but that’s how to get it.

The popular T17 maps that people prefer are Sanctuary and Fortress Maps. They have a much better layout and Divination cards they drop are well worth it. You can only get Succor of the Sinless Divination Card from Sanctuary Map, and you can only get Cheater and Dragon’s Heart from Fortress Map.

The cheapest T17 map currently available is Citadel Map, mostly because of its annoying layout. However, the bright side is that you can get Shieldbearer as well as Wealth and Power from Citadel Map. So besides Scarabs and Uber fragments, we can also farm these Divination cards here.

Scarabs

But in this strategy, since we have to use Divination Scarab of Curation, the cards we drop on Favored map will replace all of those Divination cards. This is mainly to expand the spectrum of Divination cards drops from both the ends.

The most important Divination Scarab of Curation for this strategy also gives you 12 times 10, which is 120% more Divination cards in the area. In other words, using this Scarab and this set of Favored maps, you can get more than twice the number of Divination cards.

POE 3.24 Divination Scarab of Curation

Next is Horned Scarab of Preservation. If we use this Scarab, we only need to purchase it once. This prevents other Scarabs from being consumed while in use. So if our goal is to farm a higher spectrum of Divination cards, we also want to get guaranteed profits from larger stacks.

For our last option, we can use Horned Scarab of Bloodlines or Horned Scarab of Glittering.

Bloodlines Scarab turns all normal monsters into magic rarity, which directly grants more loot than normal monsters. If you’re running this strategy with non-Magic Find Builds, Glittering Scarab would be a better choice to fill in the loot gap.

But despite this, I still don’t recommend using Magic Find Builds on T17 maps because of the sheer difficulty and diminishing returns.

As the league progresses and the price of Mirror of Kalandra increases, the value of this strategy will increase. Apart from all of this, you don’t need any other mods on your map device.

Atlas Tree Setup

Unlike Valdo Maps, T17s get all the benefits of Atlas Tree you choose. But since we’re using Back to Basics Keystone, we don’t have to use any league mechanics in Atlas. This opens up wider space to invest in each node to scale the original drop of scarabs, maps, and the effect of map modifiers.

The league mechanics we’ve blocked here also prevent their scarabs from dropping. This allows you to get better quality drops from scarabs instead of trash ones.

Since Rogue’s Marker currently does not have any scarabs, this can be ignored. So our only investments are scarabs, maps, and the effects of map modifiers.

Atlas for POE 3.24 Necropolis Maps

Back To Basics Keystone

Many people may ask why they should choose Back to Basics Keystone? Can’t we just go to Strongboxes?

Let’s say I roll 70% scarab multiplier on this map and my atlas produces a 90% effect. That’s 70 times 1.9, which is 133.

In our best-case scenario, if we get an 80% multiplier from Back to Basics, we can multiply that by 1.8, which is a 240% increase in the number of scarabs on the map. This will also multiply all other modifiers in our T17 map, such as more rare monsters, and item quantity, which is monsters drop more loot, along with monster pack size which is straight up even more density.

Currently, there is no league mechanic or any map that scales this multiplicatively except for Back to Basics on T17 map.

POE 3.24 Back to Basics Keystone

Profit

So, basically using this strategy, you are guaranteed to drop a lot of raw scarabs. The value of these scarabs ranges from a few Chaos Orbs to a few Divine Orbs.

But the biggest profit you can expect from a few map runs comes from Divination Cards, especially those worth one Mirror of Kalandra and Tier 0 Uniques. This is why Divination Scarab of Curation is the most expensive scarab available.

From the statistics I’ve gathered, the profit you get from scarabs is worth at least 1-2 Divines. This means that scarab isn’t the only reason it’s worth the trouble. Unless you can get top 5 most of the time.

Additionally, Uber map boss can drop 1 or 2 fragments. I personally get 2 fragments most of the time, but I’ve never seen a single boss drop more than 2. So depending on how many drops you get, it’s worth 0.5-2 Divines. So if you’re able to complete the map, you should be able to recoup your investment.

That’s the complete guide to this meta-farming strategy. Note that these strategies still work after all nerfs in POE 3.24. So give it a try!

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Which Endgame Builds Can You Choose As The Best Helper For Your Farming In POE 2 Dawn Of The Hunt? - Top 3
Which Endgame Builds Can You Choose As The Best Helper For Your Farming In POE 2 Dawn Of The Hunt? - Top 3

With Path of Exile 2’s comprehensive balance adjustment of all game content in the recent league Dawn of the Hunt, the mode and leveling experience of players in the endgame have been greatly changed, and some of the previously popular endgame builds have been greatly weakened.

Although the main purpose of this adjustment is to break the current unbalanced environment in the endgame and to improve the feasibility of other builds, many players are still unacceptable to this cliff-like weakening, and they want this trend to be a gentle trend.

But this does not mean that many players have left the game because of this. On the contrary, they have begun to work hard to test out new builds that can help them quickly and efficiently pass the challenges of the endgame content and can quickly farm.

In order to reduce your time and energy cost in finding the best endgame build in POE 2, this guide will list several best builds that have been tested by many players in the endgame. You can make corresponding choices according to your favorite game style.

1. Shockwave Totem Warrior/Warbringer

This Warrior build is a great combination of Shockwave and Ancestral Warrior Totems that can deal huge and high range damage, making it perfect for fighting groups of enemies and farming loot and experience in some low-level maps.

In addition, most of the damage you deal when using this build comes from Rage accumulated by Mace Strike, so you only need to buy POE 2 Currency to upgrade the rarity and affixes of this one-handed weapon during the construction process, and you can gain super combat capabilities.

For the passive skills you can choose, Scavenged Plating and Time of Need are necessary. Hammer of the Gods can be used when you face some single enemies that can stun you, such as bosses, because you can provide some combat capabilities to your build while taking this kind of extra damage.

After you build Shockwave Totem Warrior, you will find that it is very easy to use in the later content of POE 2, because it does not require you to engage in very strong melee combat with the enemy, but relies on the range damage skills of Totems to clear the enemy at one time, so that you can quickly farm.

By the way, after the latest POE 2 Patch 0.2.0, Cultist Greathammer is actually a necessary condition for the effective use of the two combat skills Mace Strike and Armor Breaker, and Scavenged Plating plays other roles through this collaboration.

2. Explosive Shot Mercenary/Witchhunter

If you prefer to defeat groups or single enemies while moving, then the Explosive Shot Mercenary build will be one of your better choices. The core of this build is that you will trigger three Herald skills while using Explosive Shot, and cause enormous range elemental damage to monsters.

When you are facing a single target enemy, you can switch to using Shockburst Rounds to trigger Shock with Explosive Shot, which will make Shockburst Rounds consume the enemy’s remaining health more quickly.

But here you need to be reminded that in order to make this build have the best effect, The Three Dragons unique helm is necessary, which will make Explosive Shot accumulate shock effects instead of simply igniting.

However, the drop rate of this Unique in the campaign is very small. You can try to trade it with in-game vendors or other players by spending POE 2 Currency. In terms of Ascendancy class selection, Witchhunter is the first choice for this build because it can provide you with defense gains such as clearing strikes and magic wards.

Read More: Should You Start A New Character In Path Of Exile 2 Dawn Of The Hunt?

3. Bonestorm Witch/Blood Mage

Generally speaking, the classes with super farming and clearing capabilities in the endgame are mainly ranged combat classes, so the Witch build that can summon minions is also one of the best endgame builds you can try.

In this build, you will mainly rely on the high crit rate provided by all gear to deal huge damage to single-target enemies, while also having a very high maximum health to make full use of some buffs provided by Blood Mage after passing the trial.

In combat, you will first use Bonestorm and Bone Cage against lower-level monsters. If their health is high, you can try to put Bone Blast in the skill rotation, which will cause higher damage to elite monsters.

This Life Remnants skill provided by Blood Mage ascendancy requires you to constantly clear groups of enemies to ensure that you always have corpses or debris in front of you to maintain your survivability.

Here is a reminder that it is not recommended to choose this ascendancy too early, and if you need to offset the life consumption of the skill brought by it, you should wait until you have 4 ascendancy points before choosing it.

Since most of the damage of Bonestorm Witch build comes from the base damage provided by the skill gems you choose, the synergy of support gems and high critical strike rate in gear, you should invest as much POE 2 Currency as possible in it during the build process to get more output damage.

The above are some of the most worthwhile endgame builds that can help you farm and clear the level quickly in Path of Exile 2 Dawn of the Hunt league. I hope you can find the most suitable build for you among them. We will also keep track of other useful builds and their skills and gear choices. I wish you a happy game!

Path Of Exile 2 Patch 0.2.0 Dawn Of The Hunt Weakens Many Original Powerful Builds
Path Of Exile 2 Patch 0.2.0 Dawn Of The Hunt Weakens Many Original Powerful Builds

Last week, Path of Exile 2 Early Access, which has been at the forefront of the storm since its release, released a major update Patch 0.2.0 Dawn of the Hunt, which added a lot of new game content, such as the new Huntress class, new Ascendancies and a large amount of new endgame content, and most importantly, brought a new league to players.

While adding these new additions to the game, Grinding Gear Games also weakened some of the original classes, skills and gains in order to ensure fairness and justice in the game. The purpose is to bring the thrilling movie-like campaigns of POE 2 to a wider audience and promote the release of its own 1.0 full version.

In this case, some builds that are frequently used by players in the three months after the release will also be affected by the weakening. This guide will show you which builds will no longer be strong in the new leagues after this POE 2 Patch 0.2.0, and which previously unremarkable builds will become more prominent, so that you can make it easier in the future.

General Nerfs

We will start with the general adjustments. Now you are more vulnerable to freeze and shock ailments in combat, but it takes longer to accumulate and stack when you inflict this damage type on the enemy. In addition, when you are hit by an enemy attack that causes heavy stuns, the duration you suffer will be tripled and cannot be blocked or dodged.

So, in most cases, you will definitely die if you are hit by such an attack. The only way to get out of this situation is to buy POE 2 Currency to enhance your mobility and defense before the battle to ensure that you can successfully pass this painful stage.

Not only that, the base duration of Endurance, Frenzy, and Power Charges has been reduced from 20 seconds to 15 seconds, which means that you will have a harder time stacking them during combat and casting higher damage capabilities.

Skills that provide buffs to allies around you also have a significant reduction in radius of presence, which you can see visually change by hovering over the relevant skills.

A look at some of the changes made to POE 2’s massive passive skill tree: the twelve Jewel sockets that could provide you with some big buffs in the endgame have all been removed, making the more difficult game content more challenging.

Note that you can use the command /reclaimjewels in the chat interface with other players to retrieve all the gems you have equipped. Meanwhile, the previously popular Eldritch Battery Keystone, which converts energy shields into mana, will greatly increase your mana consumption during combat, making its usable value much lower.

The nerfs to the passive skill nodes of Falcon Technique, Master Fletching and Spaghettification will also have a big impact on the current player’s build, more or less reducing their own offensive and defensive capabilities.

Advanced Nerfs

In addition to the usual minor tweaks above, there are some changes that have a direct impact, such as Archmage being severely nerfed and the number of projectiles produced by Spark being greatly reduced, so builds that used to be efficient at clearing endgame maps with these two skill gems in previous game content may have a problem surviving in the new Dawn of the Hunt league.

Flame Wall, one of the players’ favorite auxiliary skill gems before, has now received a significant nerf in the additional damage caused by the projectiles fired when traversing high-level maps. Therefore, many players reasonably suspect that it may be more suitable for leveling builds after Patch 0.2.0, rather than endgame builds.

Decompose skill, which you can get from Corpsewade unique boots, now deals much less poison damage than before, and the range of damage is also reduced.

Additionally, the skills that summon Minions have been significantly impacted: they now deal more damage and have more health when facing higher-level enemies, which means they may not be viable enough to support you through endgame content.

Changes to skills like Cast on Minion Death will significantly hurt the combat power players get when using a Summon Raging Spirits build, as it generates less Spirit each time it is cast, and our skill casting speed and frequency will also be negatively affected.

What’s more, Scepters can now only increase all Levels of all Minion Skills by 4 levels, which is a lot less than the previous maximum. On top of that, the quality of these skills will no longer be multiplied by the amount of Spirit they can provide, which will make builds using minions much less capable of endgame expansion.

The above are some of the nerfs made to the existing game content in the current POE 2 Early Access Patch 0.2.0 Dawn of the Hunt released some time ago. At the same time, we will keep tracking some skills, gems or builds worth trying after the patch is released.

Although the original intention of this change is to promote the fair and just game that players feel in it, judging from the comments on some player communities and social platforms, players want the adjustment to be as a smooth curve, which will give every player enough opportunities to explore Atlas in depth, rather than this cliff-like change. I wish you a happy game!

What Are The Best Spear Skills You Can Choose For Huntress In Path Of Exile 2 Dawn Of The Hunt? - Top 5
What Are The Best Spear Skills You Can Choose For Huntress In Path Of Exile 2 Dawn Of The Hunt? - Top 5

The biggest news in the gaming world recently is that the much-anticipated Path of Exile 2 Early Access has launched its first major update, Dawn of the Hunt, which brings a lot of new game content to players, such as the new class Huntress and a whole set of new skill gems built for it.

This latest addition, Huntress is based on agility and excels at using a spear and a small shield as its weapons. Its position on the passive skill tree of POE 2 is the same as the recently redesigned Ranger, but Huntress will play more of a role in initiating attacks and retreating at the end of the battle, as it can switch between melee and ranged attacks at will.

For players who want to build a spear-based Huntress, there are many new skills to consider. Huntress has multiple build specification options, even sticking with spear skills, elemental options such as Lightning Spear, melee bleed skills such as Slash, and many heavy stun-related skills that work with Huntress’s blocking mechanism. For those who don’t know what to choose first, these are the best spear skills added to Path of Exile 2’s Dawn of the Hunt.

If you’re trying to make a Huntress build based on the newly added spear skills, you might be overwhelmed by the variety of skills. To help you find the most powerful spear skills in the current patch faster, this guide will introduce you to the best spear skills in POE 2 at the moment, and you can choose to accord with your play style.

1. Spear Of Solaris

  • Mana Cost: 47
  • Basic Attack Damage: 523%

First up is the highest-damaging skill you can cast with a spear in POE 2, but it’s obtained by Level 13 Uncut Skill Gem, and you may have to put a lot of effort into farming skill gems at this level.

But when you equip it in your build and cast it, you’ll see the glory value below the enemy’s health constantly increase when you hit the enemy hard. But you will also see your mana decreasing, so remember to buy POE 2 Currency to upgrade the gear that can provide you with continuous mana before equipping it.

Since the Huntress is equipped with a block that can easily apply heavy attacks, this skill will give you a powerful nuclear bomb in the second half of the battle to end the boss you are facing.

2. Thunderous Leap

  • Mana Cost: 26
  • Basic Attack Damage: 212%

Compared to Spear of Solaris, Thunderous Leap is easier to obtain because it only requires a Level 9 Uncut Skill Gem. But the pole-vaulting movement skill it gives you will save you a lot of time exploring the map.

Not only that, for players who want to focus their Huntress build on elemental damage, the high attack value and lightning damage conversion brought by Thunderous Leap are already very prominent, plus the exploration practicality it provides, it must be one of the most important skills in your early game content.

3. Bloodhunt

  • Mana Cost: 10
  • Basic Attack Damage: 85%

Bleeding is the ultimate damage ability for players, both in the original game and in the sequel that is currently in the limelight. And for Huntress builds, Bloodhunt at Level 7 will let you focus on this.

This attack is essentially a powerful thrust, but when it hits an enemy that is bleeding, it will cause a blood explosion, causing additional damage and increasing the enemy’s bleeding damage.

Of course, the damage caused by this skill will be more effective when facing groups of enemies, so you can use it as an important helper to farm POE 2 Currency and other loot on low-level maps in the subsequent game process.

4. Barrage

  • Mana Cost: 16
  • Basic Attack Damage: None

In the current POE 2, Barrage is a skill that is applicable to both spears and bows. Although its item description is very confusing, just think of it as a ranged skill enhancer.

The effect is that after casting Barrage, you can cast any ranged skill again to fire multiple projectiles, twice by default. If you have frenzy charges, you can repeat this multiple times.

Although the damage of these repeated projectiles from Level 5 Barrage is 50% less than the original attack, it is easier to accept if you think of it as free extra damage from these ranged attacks.

5. Storm Lance

  • Mana Cost: 11
  • Basic Attack Damage: 85%

In addition to Thunderous Leap, players who want to focus on elemental damage with Huntress have another skill option - Storm Lance, which can stab charged spears into the ground. They periodically attack nearby enemies and explode after the duration expires, causing shock damage to the ground.

Similar to the previous skill gem, Storm Lance as a Level 5 skill gem will also make your early exploration of POE 2 easier, because it can continuously deal super-strong attack damage to the entire area and specific targeted enemies.

The above are the top five spear skills and their specific effectiveness in the current POE 2 Patch 0.2.0 Dawn of the Hunt that can provide powerful combat or exploration capabilities for Huntress builds. I hope that with the help of these skills, you can more easily explore POE 2, which has undergone a major update, and stay ahead in the new league. I wish you a happy game!

How Many Passive Skills Can You Activate For Smith Of Kitava Ascendancy In Path Of Exile 2 Patch 0.2.0 Dawn Of The Hunt?
How Many Passive Skills Can You Activate For Smith Of Kitava Ascendancy In Path Of Exile 2 Patch 0.2.0 Dawn Of The Hunt?

It has been confirmed that Path of Exile 2 Early Access will release the latest Patch 0.2.0 Dawn of the Hunt on April 4, which will bring a lot of new game content to players, and the most exciting one may be the addition of an Ascendancy class to the existing 3 classes.

It is worth introducing you to the new Warrior Ascendancy class, Smith of Kitava, which brings some truly fascinating abilities and functions to this character with super survivability and damage capabilities, such as you can create a custom powerful armor for yourself based on the position you choose this class, but the premise is that you already have a Normal body armor with a white description in your build.

This is very beneficial for players who want to use super survivability to challenge and succeed in a onetime challenge in a more difficult encounter. If you are one of these players, you will be very interested in this guide to the passive skills in Smith of Kitava Ascendancy, as this will determine what kind of play style you will explore in POE 2.

Smith Of Kitava Ascendancy Overview

Compared to Warrior’s two existing Ascendancy classes, Warbringer and Titan, Smith of Kitava is overall more powerful because of his passive skills that can provide you with additional resistances based on the resistances you stack for him in your build.

For example, Coal Stoke can modify your build’s fire resistance on the one hand, and on the other hand provide you with 50% of its value of cold or lightning resistance. With Forged in Flame activated, your maximum resistance will also have the same buff.

So without worrying about defensive capabilities, you can buy POE 2 Currency as much as you want to upgrade gear that can provide you with super high damage capabilities, so as to create a build with excellent offensive and defensive capabilities.

In addition, Smith of Kitava Ascendancy also has the ability to summon weapons, cause huge fire damage explosions, and increase the damage of minions, which can only be seen with Raging Spirits Gem in the previous Warrior build.

Passive Skills

From the current trailer of the passive skill tree of Smith of Kitava Ascendancy, its shape is unique and seems to be only biased to one side. As its name suggests, all of its passive skills can enhance weapons with its own craftsmanship and make an armor that increases all resistances, making it an excellent character for single-player exploration missions.

Currently, POE 2 has only released unlockable passive skill points on 4 branches. Here are their names and specific effects. You can activate them according to your play style. We will also continue to pay attention to any information released by the developers and update them in time.

Branch 1

  • Fire Damage - Increases fire damage by 20%.
  • Heat of the Forge - Grants the skill called Fire Spell on Hit.

Branch 2

  • Fire Resistance - Increases fire resistance by 15%.
  • Coal Stoker - A modifier to Fire Resistance also grants Cold Resistance and Lightning Resistance at 50% of its value.
  • Forged in Flame - A modifier to maximum fire resistance also grants maximum cold and lightning resistance.

Branch 3

  • Melee Damage - Increases melee damage by 20%.
  • Against the Anvil - Grants the skill called Temper Weapon.

Branch 4

  • Minion Damage - Minions deal 20% increased damage.
  • Living Weapon - Grants the skill called Manifest Weapon.

Among the above passive skills, you may pay attention to the three additional skills granted by Fire Spell on Hit, Temper Weapon, and Manifest Weapon, which are also passive skills that you can activate when using Smith of Kitava.

Unfortunately, the specific effect of Fire Spell on Hit has not been announced yet. We can only know from its name that it should be a skill that can cast fire damage. As for Temper Weapon, it can make your attacks explode on impact, causing devastating AOE impact. Manifest Weapon can make an animated copy of your weapon to fight alongside you.

It is worth mentioning that after you choose this Ascendancy Class you will get a new skill for free, Smith’s Masterwork, which you can insert into your build at will. This skill will allow you to spend Ascendancy points on additional body armor passive skills, but it should be noted that you can only use Normal Body Armor when using this skill.

Below are some of the passive skill options you can equip Smith’s Masterwork with and some benefits it can provide to your armor. These skill nodes are not related to each other, so they cannot be considered a branch. You can choose the corresponding skill node based on your defense requirements.

  • Flowing Metal - Body Armor increases 5% maximum fire resistance.
  • Molten Symbol - Body Armor grants 25% of physical damage from attacks received as fire damage.
  • Internal Layer - Body Armor grants a 50% reduced critical damage bonus to hits against you.
  • Leather Bindings - Body Armor restores 5% life per second.
  • Lead Lining - Body Armor increases 75% Lightning Resistance.
  • Support Straps - Body Armor increases Strength by 20%.
  • Kitavan Engraving - Body Armor increases maximum life by 15%.
  • Tantalum Alloy - Body Armor increases 75% Fire Resistance.
  • Heatproofing - Body Armor grants Immune to Ignite effect.
  • Heavy Bracing - Body Armor increases stun threshold by 100%.
  • Padded Plates - Body Armor increases 75% cold resistance.
  • Dedication to Kitava - Body Armor grants armor that also applies to Chaos damage taken from hits.

The above is all the information we know about Smith of Kitava Ascendancy added in Patch 0.2.0 Dawn of the Hunt, which was released on April 4th. There are still many specific character skills and functions in POE 2 that have not been announced. We can look forward to what new gaming experience GGG will bring to players in this major patch!

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