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Crush All Enemies With Ease In POE 3.25 With Your Starforge Crit Bleed Sweep Slayer!

Aug 23, 2024

It’s been nearly a month since the official launch of Settlers of Kalguur League, and here we are sharing our favorite build during this time, Starforge Crit Bleed Sweep Slayer.

This build stands out because of the massive buffs to melee skills in POE 3.25, as well as the introduction of new multiplicative quality bonuses and Rupture Support! In this guide, we’ll talk about everything you need to know about this Bleed Sweep Slayer build.

Crush All Enemies With Ease In POE 3.25 With Your Starforge Crit Bleed Sweep Slayer!

Damage Scaling

For this build, we’ll focus on damage scaling.

Starforge

Why did we choose Starforge as our primary weapon? First, it’s a cool item. Second, it’s a weapon that benefits greatly from the change from additive quality bonuses to multiplicative quality bonuses.

Quality didn’t do much for its DPS before, as Starforge has a very high increased local physical damage modifier. Therefore, Starforge gets a bigger buff in this league than weapons with smaller local damage increases.

Third, Starforge allows physical damage to shock, making Ailment effects the new damage scaling vector.

Since this is a crit build, taking advantage of Perfect Agony and Rupture Support, to overcome Starforge’s low 5% local crit chance, you need Slayer’s Overwhelm node, which covers the local 5% with an 8% base.

Then you also need to invest a lot of POE Currency to limit the crit chance, as Perfect Agony prevents non-crits from causing abnormalities. And Ungil’s Harmony is a common choice for Perfect Agony builds, as it provides a lot of crit chance, and its disadvantage of preventing crits from causing additional damage is negligible for Perfect Agony.

Overall, we were able to reach a 409% DoT Multi at 100% crit chance, although the partial crit chance is conditional, as it only applies to bleeding enemies. But we still have an 88% chance to crit against non-bleeding enemies.

POE 3.25 Starforge

Aggravating Bleeding

Continuing with this theme, another important factor in damage scaling is Aggravating Bleeding.

If you have Gladiator node, it will automatically aggravate all bleeds you apply. In exchange, you have a 50% chance to aggravate all bleeds on the target on a critical hit. This means that the first bleed won’t do triple damage unless the target is moving, but after a few hits the damage starts to rise.

But if you stack enough Aggravating Bleeding, it will make it do triple damage as if the target was moving.

Also to mention is that your overall chance to inflict bleeds is only 75%, to get the remaining 25% you need to activate Vulnerability Curse or Tincture. This way, after the first hit on an enemy, your bleed chance should always be 100%, unless the enemy is curse-proof or has a reduced curse effect.

If you’re unlucky, you may even need to attack three times to cause bleeding, as your critical chance is uncapped unless the target is already bleeding. Overall, this isn’t an enormous problem, but you’ve probably rarely encountered this in any previous bleeding builds you’ve played.

Shock & Affliction Charges

Another major component of this build’s damage scaling is the use of Shock and Affliction Charges. Affliction Charges cause Ailments to deal more damage, and make non-damaging Ailments produce more effects.

Passive Skill Tree

Now let’s take a look at Passive Skill Tree.

Passive Tree for this build generally focuses on Bleeding, Crit, Life, Spell Suppression, and Charge-related passives. As such, we’ve picked up some notable Masteries, such as the chance to gain a Frenzy Charge from Sword Mastery and Mark Mastery. These, combined with Poacher’s Mark, give us a total of 22% chance to gain a Frenzy Charge on a hit against a unique monster.

This build doesn’t get a lot of Accuracy in gear, so we assign an Accuracy Cluster and grab Masteries that provide 50%+ Accuracy at close range.

Armour and Evasion Mastery grants Evasion rating for each Frenzy Charge and Armour for each Endurance Charge, which is a must-have for a Slayer with Masterful Form.

Additionally, we picked up Fortify Mastery to avoid Fortify Support. Critical Mastery increases the non-damaging Ailment effects of critical hits, while Leech Mastery makes it easier to reach Leech caps on slow-hitting skills like Sweep.

POE 3.25 Starforge Crit Bleed Sweep Slayer Passive Skill Tree

Gear

For this build’s gear, their combination is fairly optimized, but not really outstanding. These unique items include the aforementioned Starforge, Ralakesh’s Impatience, Olesya’s Delight, and Ungil’s Harmony. You can tweak it to suit your play style and budget, though.

How To Optimize This Build?

First off, this character is incredibly powerful with an extra max Frenzy Charge. But every extra Frenzy Charge comes with concessions that have to be made elsewhere, especially in terms of max life for a build that already doesn’t have that much life. With some tweaks, hitting DoT cap, at least against non-Ubers, is possible.

Also, the lack of survivability is something I think is pretty easy to fix. We didn’t want to spend too much POE Currency on this build in the first place. So besides the obvious Frenzy Charge scaling, you can squeeze more max life out of the build, mostly through Corrupted Implicits.

If you can get some better suffixes on rare items, you can put all Resistance Implicits on your belt for Max Life Implicits.

All in all, Starforge Crit Bleed Sweep Slayer build in POE 3.25 offers a dynamic and exciting playstyle that’s perfect for players who enjoy crit combat. With the right gear and careful mechanic management, this build can be powerful and satisfying to complete all levels of content.

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