SIGN UP

I want to get information about activities, sales and personal offers

or continue with social networks

twitch google steam reddit discord
Already have an account?

LOG IN

Remember me Forgot your password?

or continue with social networks

twitch google steam reddit discord
Not a member? Sign up now
Back

How Does Toxic Rain Pathfinder Perform In POE 3.25 Settlers Of Kalguur? - Buffs & Nerfs

Jul 24, 2024

Hello fellow Exiles! With Path of Exile 3.25 Settlers of Kalguur League just around the corner, I'm back with my Toxic Rain Pathfinder!

Settlers of Kalguur brought a lot of nerfs and buffs to the build, but the nerfs only affect Uber Endgame, not the league start. And I fixed a lot of the nerfs on the build, so I can still say with certainty that this is still one of the safest builds for the league start.

How Does Toxic Rain Pathfinder Perform In POE 3.25 Settlers Of Kalguur? - Buffs & Nerfs

Toxic Rain

First, I’ll walk you through the core skills of the build, and then I’ll cover the changes to the skill in POE 3.25.

Our skill of choice is Toxic Rain. Fire a projectile with a bow, and where it lands, Spore Pods will spawn, which will start dealing constant Chaos damage in an area, and they can overlap each other.

We need to hit the 39% increased area threshold. Of these, 20% with Bow Mastery and 9% with simple gloves craft. For the rest, you have two options: The first is a 10% increased craft from our Amulet. The second is a 10% increased craft from Helmets Implicit. But you don’t have to worry about this until late game!

Nerfs

Let’s talk about the nerfs to Toxic Rain Pathfinder in POE 3.25 first.

The first nerf is that they just removed Divine Blessing Setup Support from the game. Many builds are using this Support Gem because it gives you a free Aura.

The removal of this Support Gem cost us about 13% of our damage here. The problem is that they did this without any compensation. As you can imagine, it must feel bad when your build is nerfed.

Next up is Physical Damage taken as Elements got a pretty serious nerf. They removed this mod from Taste of Hate, removed the craftable mod from Crafting Bench, and removed Watcher’s Eye mod associated with this stat. Sadly, there is no compensation for this either.

This is a pretty obvious change if you are aiming to tank Uber Pinnacle Boss, but don’t worry, I found a solution to this problem.

Buffs

However, we also get buffs.

The first buff isn’t too big, they just reduce the mana cost by 1. This small change will help us use Toxic Rain almost for free so that we can abandon Eldritch Battery, but we are still using it in the early game.

The next one is a slightly bigger buff. They changed Increased Duration Support to More Duration Support. In the early game, we would use this gem before getting empower. But with this change, this Support Gem could become a competitive choice in the mid- and even late-game.

Clear Speed

Next, let’s talk about the clear speed of this build. I have to say that Toxic Rain’s clearing effect is very poor.

Here, we will use its performance in Uber Cortex map as an example. To be honest, its clear speed is not too fast, but this is Uber Cortex and monsters take 70% damage. So you will only use Toxic Rain on very difficult content, like Ubers or Tier 17 maps.

Most of the time, you will swap Toxic Rain for Caustic Arrow and Arrow Nova Support. This way, your clear speed will be very fast and you can wipe out Expedition and Legion with just a few clicks.

By the way, you don’t need to run Petrified Blood on the map, you can just switch to Grace Aura and enjoy the ride. The main reason I like this build so much is the tanking. You can face 90% of the content. Of course, you need to spend more POE Currency on your gear instead of just using day one gear.

Passive Tree

Let’s break down Passive Tree of this build, which is the most important to have a good leveling experience.

You can see the bottom level 13, click on it and get a drop-down menu and select your current level for the corresponding tree. It will cover from level 1 to level 94!

When you finish your first lab, you only need to add a small node to the level 34 tree, and Wasting, Entropy, and Blood Drinker are all good choices.

Another node about the level 55 tree. Your first goal is to take Entropy node in this tree, and then continue the path you saw before.

Also, there is a notable node missing here. For the map progression, we are going to first pick up Reservation Wheels so that you can use more Aura, and if you reach 500 Energy Shield, then you can use Eldritch Battery.

POE 3.25 Toxic Rain Pathfinder Passive Tree

Bandits And Pantheons

Maybe you will be curious about Bandits and Pantheons. Actually, it is very simple.

Bandits: Click on Configuration tab under General, select Kill All Three. This is a very simple choice, because the others are not very useful to us.

Pantheons: Choose Soul of Garukhan and upgrade it as soon as possible to get Freeze Immunity and reduce the cold effect inflicted on you. Secondly, Soul of Garukhan reduces Shock effect. When you get 100% Avoid Elemental Ailments, you’ll want to switch to it.

Final Thoughts

Overall, I hope you’ll find this League Starter Build useful. Toxic Rain Pathfinder is one of my favorite combinations of skills and Ascendancy class. Also, Pathfinder Ascendancy is very flexible, so you can easily re-select other skills if you want.

I know everyone wants to try out the new melee variations, the new Warden Ascendancy and more, but if there are some people who like to play it safe while exploring the map and try something new, then this build guide is for them. See you next time!

Tags:

Next: How Does League Mechanic Work In POE 3.25 Settlers Of Kalguur? - A Detailed Explanation For You
Previous: What Are The Important Changes In Path Of Exile 3.25 Settlers Of Kalguur? - Top 8 For You
Connecting to online customer service, please wait.

.