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How To Build The Best POE 3.25 League Starter For Warden Ascendancy? - Lightning Strike Warden

Aug 03, 2024

In Settlers of Kalguur League, Raider was redesigned as a Warden, a change that excited many players who were reluctant to give up Warden Ascendancy in Affliction League.

Meanwhile, Lightning Strike received a huge buff in POE 3.25, so I combined this core skill to create a league starter for Warden, Lightning Strike Warden. I tried to make this build as tanky as possible to help you get from the beginning of the league all the way to the endgame. Without further ado, let’s get started!

How To Build The Best POE 3.25 League Starter For Warden Ascendancy? - Lightning Strike Warden

Lightning Strike

Lightning Strike is a melee skill that converts half of your physical damage into lightning damage. It also has a secondary effect that fires a projectile every time you hit with a melee weapon. Both the melee and projectile attacks can hit the same target, but the projectile portion flies above the ground.

This skill got a huge buff in POE 3.25, basically they just doubled the damage of this skill. That’s why we can start the league with this skill.

Why Is It Worth Trying?

I bet you have seen a lot of Lightning Strike Warden league starters. Now you must be curious about what is the difference between my version and other versions.

First of all, my version is much stronger than other versions, while the damage is almost the same. The recovery ability of this version is very good, not only leech has 15% life regen per second, but it can be maintained all the time.

In addition, we can generate Endurance Charges at any time. Our maximum Endurance Charges is 4, which reduces the elemental damage we receive by 16%. This is also maintained all the time.

We also put a Warcry notable on the skill tree, so that we can cast our Warcry faster and get its Passive Mastery, so that you can benefit from your Warcry when there are no enemies around.

See More: How To Complete Blight In Path Of Exile 3.25 Settlers Of Kalguur?

Precise Technique

Since this is the beginning of the league and we can’t afford expensive weapons, I think it’s best not to crit so we can save a lot of POE Currency. So we’ll go with Precise Technique. If your Accuracy Rating is higher than your life, you’ll get 40% extra attack damage.

You’ll need to keep your Accuracy Rating higher than your life when leveling up, but since we’re using Precise Technique when leveling up, that should be enough.

By the way, we’ll get this Keystone around level 22. So your early damage will increase significantly.

POE 3.25 Precise Technique

Defense

Next, let’s analyze our defense numbers. For a Warden, I think these numbers are pretty impressive.

Our physical and elemental max hits are pretty high. Remember, this is without Molten Shell. If we equip it, then our tankiness will soar.

Our life is close to 5k, but our Armour and Evasion is only 13k. If we fight against a normal boss, our physical damage reduction is 90%. So I think overall this build is pretty tanky. Even with the league starter gear, we can take a Shaper’s slam. Of course, our spell suppression is easily capped.

Warden Ascendancy

Honestly, the new Warden Ascendancy is pretty fun and I hope they’ll continue this type of rework in the future.

Its Barkskin node is really good in the early stages, which will reduce the physical damage you take, so that’s why we made it the first point. And when you start losing Barkskin, your Evasion starts to go up. Also, Reserve was also reduced in this patch, so as a 10% aura, this is pretty good.

The next node is Oath of Spring. In simple terms, this is similar to Wither, just increases the elemental damage the target takes instead of chaos damage. It starts to stack when you start attacking with melee skills. In the configuration, I only set it to 20 stacks so as not to increase the damage. But I think you should get more damage from it.

Avatar of the Wilds is our big burst damage. Every time you deal Chill, Shock, Ignite, or any other Elemental Ailments, you gain a stack. When it reaches 100, you gain 80% more elemental damage.

The last node is something we haven’t seen before. We can now stack two Scorch on an enemy. By default, Scorch will reduce the enemy’s Elemental Resistances, which was originally only 30% for this reason, but now it will be 60%. But you need to deal high fire damage to get a high% Scorch. This is why we use Anger as one of Offensive Auras.

POE 3.25 Warden Ascendancy

Items

Next, let’s talk about some of the items you need for this build.

You can rest assured that the two unique items you need to complete Lightning Strike Warden are completely affordable. Only 5 Chaos Orbs are required on the first day of the league.

The first is Lightning Coil, which is the best choice for reducing physical damage. Honestly, I don’t even know how the right side of the skill tree will deal with physical damage if they nerf this item in the future.

POE 3.25 Lightning Coil

The other item is Perseverance Belt. This will give us Onslaught, and will increase our damage for every 200 Armour and Evasion we gain. We also get Fortify in the build, since we have Fortify Mastery assigned. Additionally, we will take 20% less damage from hits.

It is worth noting that we have an open Flask Slot. I will reserve it for Tincture when we know what this mod is available for.

We also have access to a very interesting new Keystone, which is Bloodsoaked Blade. You will need to unassign two Life Nodes in exchange for being able to select and start Tincture right now, and the uptime is pretty good.

The damage provided by Tincture is simply insane for a Flask Slot. So, if you are playing this build or just planning to do so, keep that in mind.

All in all, this version of Lightning Strike Warden is very satisfying to me, and its high tankiness, coupled with its strong damage output, will definitely get us to the end! What do you think of this? See you next time!

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