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Path Of Exile 3.26 May Be Saying Goodbye To Players! - My Personal Prediction

Feb 07, 2025

During the period of Path of Exile 2 Early Access, do players still remember POE 3.25, which was released in July last year? Yes, Settlers of Kalguur league lasted for over 6 months, but we still had no news about the next league.

However, recently GGG finally responded to this issue. Unfortunately, they did not specify the release time of POE 3.26, but brought the bad news that the next league will be postponed indefinitely. Yes, this league postponement is indefinite, and it may last for a long time.

Therefore, here we are mainly to help you understand the actual future of POE 1, and why I think you should be prepared for POE 1 to be completely closed after patch 3.26.

Path Of Exile 3.26 May Be Saying Goodbye To Players! - My Personal Prediction

The Player Group Split Between POE 1 And 2

Two weeks after the release of POE 2, there are a few things that you should be able to see clearly. On the one hand, there is a clear split in the players, and on the other hand, there is a rather large difference between POE 1 subreddit and POE 2.

Looking at the data from the past few years, the number of players in POE 2 Early Access is on average higher than any POE 1 league. There are more than 1 million people registered for Early Access on Steam alone, which is at least $30 million in revenue, and that’s considering people pre-ordered the minimum $30 Supporter Pack.

However, for GGG, it’s not just about money, they have to keep players happy to retain them. Of course, they can also afford to lose players, because these people will still participate in POE 1.

What we want to emphasize here is that there are actually two types of players who have diametrically opposed views on the game. Some POE 1 players like the fast-paced endgame experience, with wide explosions appearing on the screen, blowing up the map one after another, and they only need to wait a moment to click on POE Currency and rare items dropped by the boss. But there is another group of people coming from games like Elden Ring who want the endgame to be like POE 2 campaign. These are completely different audiences.

POE 2 Bugs Appear Frequently

At the same time, there are some serious issues with POE 2 that affect the gaming experience and need to be resolved urgently. I mean some of these issues may even make your computer explode, turn your GPU into a smoke screen, or you will wake up to find that your account has been hacked.

The most serious problems are not game balance, but bugs and crashes. One of the things is the careless Windows 11 24H2 update, which caused a lot of CPU problems in the game, especially a serious crash on our loading screen. When players open portals between maps, we have to enable and disable multi-threading, or sacrifice half of the CPU capacity to run this game.

We must understand that it will take Microsoft a few years to replace the useless DEI to solve these problems. Anyway, we can only hope that GGG will be able to fix their game after this bad Windows update. After all, it is just one of the serious problems they are currently solving.

1.5 months have passed since Early Access release, and POE 2 players are still eagerly waiting for a ton of fixes and endgame issues that need to be changed.

POE 1 Might Be Ready To Terminate?

Meanwhile, POE 1 subreddit is on the verge of a nuclear explosion, because more than 6 months have passed since GGG released POE 3.25 update, and we have never seen such a crisis.

Before, the developer was crucified for testing a new idea in a few leagues, but now suddenly everyone wants to see him resurrected. To be honest, we do live in the age of prophecy, and maybe we may see it soon.

But what’s worse is that more people suspect that this may be their farewell to Path of Exile 1 development. Because unless the two development teams are completely separated, you can’t maintain league updates for 2 games every 3 to 4 months. Chris Wilson himself admitted this as early as 2019.

Developers May Be Stretched Thin

You can feel the pressure from embedding the core content of the old game into the new one. They had less than a few weeks to make the endgame, which they have been working on for years.

I mean, it’s probably been 5 or 6 years since we saw a snippet of POE 2 Act at ExileCon 2019. And the carefully polished 3 Acts we see today took 6-7 years. Rumor has it that there will be more details on these contents after the official release.

So, like we mentioned before, GGG made millions of dollars from POE 2 Early Access, but their only ongoing income comes from POE 1 League, which also requires development and maintenance costs. It’s a gray area to draw the line between which one must take priority now.

After the release, the developers have clearly shown less enthusiasm for completing the remaining 3 Acts of POE 2. Honestly, ask yourself which is more important? POE 2 endgame or POE 2 Acts 4, 5, and 6?

I believe most people want to fix the endgame and continue its development. But this is where I am deeply critical. If you want to make a brand new game, then why bring back the endgame mechanics from the old game that require you to kill and clear quickly? Many POE 2 players want the endgame to be slowed down, but these mechanics are the same requirements of the old game. So, GGG must decide which group of players they must cater to. If they want to separate the game, then they should completely avoid the content from POE 1 in POE 2.

My point is that if GGG pushes hard now, both games have quite strong momentum, they will succeed in winning over both player bases. This is an opportunity that cannot be missed, and this has been proven many times.

The Success Of POE 2 Sacrificed The Development Of The Previous Game

There are many people who are deeply concerned about POE 1. Because Settlers of Kalguur is the best state of POE 1 league update so far, many players returned because of the update of patch 3.25.

But the thing is, currently GGG is still using developers from POE 1 team to develop POE 2. These developers are literally the best developers in any action RPG.

Nevertheless, GGG has good reasons to allocate more resources to POE 2 at the expense of the expansion of POE 1. Like I mentioned before, POE 2 currently has more players and everyone is a paying customer. Second, POE 2 has been a tremendous success at the beginning. Despite the criticism, once they start adding crafting, endgame mechanics, and challenge leagues, the scope of success of POE 2 will be much larger.

Final Thoughts

However, this is not a priority at the moment, GGG can always balance the game, but for a large group of POE 1 players say, 6 months without any content, it’s really hard! So it is recommended that GGG first put all resources into fixing the major issues in patch 0.2.0, and once that is done as soon as possible, they can save the rest for the release of POE 3.26. In this way, Path of Exile can keep the momentum and effectively complete both without losing more players.

In short, prioritize the right things and let the right people do the right job to improve efficiency. This may help the two games run at the same time. GGG must decide and plan the overall strategy to usher in a better future. Looking forward to seeing the early arrival of POE 3.26!

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