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It's Atlas Strategies for Magic Find in POE Crucible League

Apr 27, 2023

In Path of Exile Crucible League, I have a high-budget strategy for obtaining valuable POE Items while mapping, called the Headhunter on the Ground strategy.

This approach requires a build with a high magic find percentage to maximize its potential. However, it is not a cheap investment as it involves using the Wandering Path atlas tree. I will explain this strategy.

Specifically, I will focus on the eight-mod corrupted map farming aspect of this strategy.

I will explain how the Headhunter on the Ground strategy allows you to obtain eight-mod corrupted maps while magic finding.

These maps are required for the main magic find strategy. The 8-mod corrupted map farming aspect of this strategy is expensive, with a total cost of 13.4 exalts for 16 maps mainly due to the cost of sextants.

To use this approach, we will use four sections, which include two additional abyss maps, eight mod corrupted maps that can be found in your maps, 600% enraged strong boxes, and three additional rare and corrupted strong boxes. We will also use strong boss scarabs in the 8-mod strategy.

It's Atlas Strategies for Magic Find in POE Crucible League

We can use cartography, Scarab, divination Scarab, Abyss Scarab, and Ambush Scarab to focus on mod-corrupted maps.

To make our maps as high-tier as possible, we will also use the atlas tree and singular focus, which lets us pick one map to farm for more rewards and POE Currency. Cemetery, Crimson Temple, and defiled cathedrals are good maps to farm using this approach. We can get Brother's gifts or Apothecary cards from doing about 200 maps using either strategy.

After testing, we find that defiled cathedral provides a little more value than Cemetery.

The strategy requires you to find eight Brother's gifts for every one Apothecary, so it's best to put more weight into finding the 40 Div card instead of the five gift card eight times when doing a magic find. Of course, it all depends on personal preference. Speaking in terms of profitability, I have found more success farming in defiled cathedral than Cemetery. The strategy mainly focuses on Abyss.

The Atlas tree is excellent for mod farming, and I got the idea. I want to note that there is a bug in abysses where the abyss can get stuck in a Crucible League, breaking the abyss and making it stationary.

Also, infinitibus, inspired by Stitch, can break, and the portal stays there, spawning basic white mobs repeatedly, giving you nothing. So, if an abyss is just spawning basic white mobs with nothing else happening, don't sit there waiting for it to break. That's how the eight-mod mapping strategy works. Let's move on to the other strategy.

This is the delirium farming strategy. Delirium has a passive area with increased Quant and Rarity, which we are focusing on in this strategy to get that extra increase.

We are using the Wandering Path Atlas tree strategy but not focusing on dropping maps but getting extra delirium rewards and putting extra points into Abyss. However, note that the difficulty significantly increases with the Delirium strategy, so your build might not be able to handle it.

I have encountered map bricks before, where I have bricked a couple of maps out of 200. So, one out of every 100 maps may break, but that's normal. If you think you're going to break a map or things are getting hard, you can either wait for the delirium to run out to decrease the difficulty or loot what you can and get out to make it not a total waste.

The delirium farming strategy costs 10.4 divines through 16 Maps, and nine chaos for each mod-corrupted map you're running.

If you're not farming them yourself, you can run four sextants on your map containing Mirror of Delirium, two abysses, and 600% increased strongboxes with three extra strongboxes, plus rare and corrupted strongboxes. In this strategy, we are using divination, Ambush, reliquary, and up-as-scarabs, replacing Cartography with Reliquary.

All of these scarabs should be gilded, and it's not worth using wings as they are too expensive. Instead, if you find winged scarabs, I suggest you use the hoarder crafting station for Ambush to roll them, and then take those into your maps whenever you find them. With the eight-mod plus delirium strategy, I have dropped one Apothecary so far in the first 16 maps

I have been running the delirium farming strategy for Apothecary cards since I started, and I have run about 60 maps so far, but I have only found one Apothecary. This is a solo Magic Find (MF) build that I could push even further to get more Apothecaries or even a major blood drop.

I did find a Headhunter during my Cemetery farming using this strategy with the help of a party booster, but I am unsure if the death of the party member had any influence on the Headhunter drop.

I was lucky with the eight-mod map strategy and dropped multiple raw Divines. At one point, I even dropped a double Taste of Hate along with a couple of seven years bad lucks, a Draguitar, and Enlightened.

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This was all within a sample size of 16 maps, with 36 Innocent and 22 Lachrymal Necrosis. Generally, dropping Divine uniques like Aegis Auroras was common too. I even dropped a three white socket Oppressor, which I initially thought was an Anasa Squire.

It's funny that the best drop I got from the delirium strategy was a Storm Shroud, but I also got two Aegis Auroras, along with a bunch of other random Divine drops that were worth one to two orbs. I also got one Dragon Star, one Enlightened, the Apothecary card, two seven years bad lucks, 40 Innocents, and 12 Lachrymal Necrosis. All this was within a sample size of 16 maps. So that's pretty much my strategy.

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