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Potential Ascendancy Reworks We May Get In POE 3.22 And Beyond - New Archetypes & Interesting Stats

Jul 12, 2023 Author: POECurrency.com

I’m going to be discussing the many potential ascendancy reworks that we could be getting in POE 3.22 and beyond. 

Introduction

This became a much more interesting topic following the reworks in POE 3.21, which included some unexpected changes to the Pathfinder and Saboteur.

The main reasons these were so unexpected is because there is a whole line of ascendancies that deserve reworks before these ones did. But the changes themselves align in a big way with some of the comments made by developers during the 2019 ExileCon, when they said that old ascendancies would essentially require rebalances to bring them to a similar level as the new Path of Exile 2 ascendancies.

Potential Ascendancy Reworks We May Get In POE 3.22 And Beyond - New Archetypes & Interesting Stats

We know that the Path of Exile 2 ascendancies will have a focus on granting just one or two impactful stats on each notable. This is something we can already see coming through on the reworked Pathfinder and Saboteur. 

So, the idea of other ascendancies being reworked in a similar way is interesting, especially when you consider the support for new archetypes that were added to the Saboteur with both the Trigger bolts and the cooldown recovery rate notables. I think that most (if not all) of the ascendancies will receive changes in some form prior to Path of Exile 2.

Now, I think all bets are off when it comes to trying to guess which of the ascendancies will be reworked next. We know which ones really need it first. But with the Pathfinder and Saboteur being changed before stuff like the Gladiator and Assassin, who knows what’s next?

So, I’m going to talk a bit about each of the other ascendancies.

Guardian 

Let’s start off with some of the ascendancies that probably need the changes. First, I want to talk about Guardian, which is a Templar ascendancy.

Guardian is largely more favorable in hardcore leagues due to the defensive nature of the class. And these leagues are typically one of the average popularity ascendancies sitting around the middle of the pack when it comes to the play rate of classes.

But in non-hardcore leagues, it’s been largely unpopular ever since the changes to Mana Reservation Efficiency and Aura stacking characters in general.

The Guardian’s kit is mostly made up of stats. And these stats buff nearby allies, which makes it a decent option for many minion builds and a good option as a support character in groups.

But the kit is quite bland, and it really lacks any kind of interesting stats other than the Radiant Faith notable, which provides armor based on Reserved Life and Energy Shield based on Reserved Manner.

Path of Exile Radiant Faith

Guardian is the foster class when compared to Necromancer for minion builds. But, it’s usually outclassed on endgame builds by the Necromancer. 

So, what could a Guardian rework look like? What new archetypes could a reworked Guardian ascendancy support? 

One skill type that I feel is extremely underrepresented on both ascendancies and on the passive tree is Herald abilities. 

  • Herald of Agony
  • Herald of Ice
  • Herald of Thunder
  • Herald of Ash
  • Herald of Purity

And I think support for the Herald archetype would have no better home than on the Guardian. Interesting ways to augment Herald skills, such as things that we already have access to on POE Items, like Storm Secret or The Coming Calamity, would provide new avenues to explore in regards to builds using Heralds as main abilities.

What about Time of Need reduced curse effects? Instead of this stat, imagine a start on Guardian, which converts reduced curse effect into reversed curse effects (something similar to reverse chill), allowing the character to benefit from previously dangerous curses with enough investment and potentially open up the way for new self-curse build options. 

Path of Exile Time of Need

I’d also love to see Radiant Faith explored a little more, especially the life reservation portion and expand on this a little more by using Life as a resource like spending life with things like Blood Magic or Lifetab. 

Assassin 

Next, let’s take a look at another ascendancy, Assassin. Assassin is a Shadow ascendancy and has consistently been one of the least popular ascendancies for many leagues now.

This has been the case since patch 3.15 when poison was globally buffed, making it deal about 50% percent more damage for everybody while Assassin was nerfed by about the same amount to compensate for this change.

As a result, the other ascendancy options became more appealing to poison. Even though I feel this was generally a good change, Assassin lost its niche, so it needs to get that back in some way.

I think one of the main focuses of the Assassin ascendancy should be the Elusive buff. The class should have many ways to augment Elusive. Now, Elusive is above the grant’s movement speed and chance to avoid damage and its effectiveness diminishes over time until it reaches no effect, at which point it’s removed.

Path of Exile Elusive

One of the changes that was made to Elusive recently was to nerf the Nightblade Support by making it so that you couldn’t refresh the Elusive buff. Instead, you now need to wait until its effect is reduced to zero, at which point is removed and then you can reapply on your cell.

One of the augmentations for Elusive that the Assassin should have is the ability to invest into a notable that strips Elusive at a threshold, so you’re able to reapply it sooner. For example, Elusive is removed at 25% of its original effectiveness rather than 0%. This would go a long way in improving Assassin’s defense whilst also buffing the usage of things like Nightblade, specifically on the Assassin ascendancy.

I’d also love to see ways to change exactly what bonuses the Elusive buff provides with additional stats, like attack and cast speed. And I think the Assassin should have support for all critical ailments, not just poison. This is an archetype, which really deserves to be explored further. And I think things like Critical Bleed and Critical Knight should be supported in some way on this ascendancy, too. 

Chieftain

Let’s move on to the Chieftain ascendancy. This is a Marauder ascendancy. And this one is also consistent in the bottom three or four ascendencies in popularity in each league and has been for quite a while.

I do feel this has a lot to do with the general state of melee right now. But I do think that Chieftain’s kit could do some updates, especially as a lot of the stats are available to other classes through unique items and in other places. 

So, let’s start with the Tasalio, Cleansing Water notable and this is the one that’s taken almost universally on all Chieftain builds. This notable is in a good place. I just think it needs one change, and that’s the physical damage taken as fire stat. This shouldn’t be limited to hits in the current Path of Exile. It should also work for damage over time, just like the Cloak of Flame and Dawnbreaker. With that change, this notable would be great.

Path of Exile Tasalio, Cleansing Water

And the Valako, Strom’s Embrace notable. This one should have a way to expend Endurance Charges. Because the problem with this damage modifier that exists on this notable is that it’s limited to spending Endurance Charges. And that interaction is limited to just a few skills and items or waiting for Endurance Charges to run their full course, which is awkward. 

Path of Exile Valako, Strom’s Embrace

So, I’d like to see the Valako notable have a stat, which spends Endurance Charges when you take a Savage hit. And this grants you a short defensive buff, which will help to provide you with the defense you need in that little duration when you don’t have any Endurance Charges. 

The Ngamahu, Flame’s Advance notable really needs to provide consistent damage rather than this rotating damage buff, which is kind of awkward for any character that isn’t a physical conversion ignite build. And it’s even awkward for them sometimes. You’re just kind of waiting for this buff to be active, which is quite annoying.

I don’t feel that Chieftain needs that much else direct changes to the melee will affect this class in a big way. And I thought that melee totems, specifically Ancestor Totems, need to be reviewed. So, it’s possible that the entire part of the Chieftain ascendancies gets changed at some point. 

But that’s one of the worst things about melee right now is having to use these two totem buffs up all the time to be able to get the best damage output. Seriously, just bake these two buffs directly into melee abilities at a baseline level. Then, remove those buffs from the Ancestor Totems altogether and improve them as damage abilities. And then, we’re going on the right path.

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How To Farm Atlas Passive Skill Points In Corrupted Nexus In POE 2 Dawn Of The Hunt?
How To Farm Atlas Passive Skill Points In Corrupted Nexus In POE 2 Dawn Of The Hunt?

When you enter the endgame content provided by the very popular Path of Exile 2 Early Access, the first thing you need to focus on is how to earn corresponding skill points for your Atlas passive tree faster and easier.

Normally, you can get some Atlas passive skill points by defeating the final boss on the map or completing tasks, but in the latest Dawn of the Hunt League, you can also get additional skill points by finding and cleaning Corrupted Nexus.

The addition of this new endgame mechanism has gradually improved the shortcomings of the lack of depth in the endgame content of POE 2 that has been criticized by players before, and has increased the curiosity of many players who love challenges to explore it.

With the exception of the first Corrupted Nexus in the game, the locations of the Corrupted Nexus maps are completely random, So in this guide, we’ll show you a few ways to find and clean up Corrupted Nexus this difficult content and quickly earn Atlas passive skill points.

Corrupted Nexus Overview

In short, Corrupted Nexus is a special map in Atlas that contains some corrupted monsters and a Beyond boss that you need to defeat. This map only appears in zones and biomes affected by combined corruption, so you can identify it by the neon red corruption icon.

To enter Corrupted Nexus, you need to prepare a Waystone with at least 4 modifiers to unlock it. It is worth mentioning that the tier and modifier number of Waystones you have after entering the endgame is not high, so you really need to buy POE 2 Currency to increase and effectively roll the modifiers you have.

However, if you fail to complete this Corrupted Nexus, it will disappear, so make sure the modifiers of Waystones will not interfere with your exploration. In addition, the monsters and bosses in Corrupted Nexus are more challenging than those in the same level maps, so you also need to upgrade and reinforce your own build.

Location Of Corrupted Nexus

Although there is a very obvious red icon on Corrupted Nexus map, you cannot immediately see the location of this special map under the cover of Fog of War. Usually, you may need to unlock all the explorable maps on 2-3 screens to encounter a zone containing a Corrupted Nexus, which is very unfavorable for you who want to effectively farm Atlas passive skill points in it.

But fortunately, there are now two tricks to help you quickly determine the location of Corrupted Nexus and the direction you are heading on Atlas. First, you need to find a Corrupted Nexus, a black stone spire that is clearly corrupted. If you can’t find the exact location of the stone spire, you can keep shrinking the endgame map until it is the smallest, and then identify its location through a black miasma.

In addition, you can also expand the entire POE 2 endgame map to the maximum and check whether each tower is surrounded by red corruption, because in general, there is a prime chance of a Contaminated Nexus being present near a Contaminated Tower. Through these two methods, you can clearly determine the approximate location of this profitable map and start exploring it.

How To Complete Corrupted Nexus?

Once you have found the exact location of Corrupted Nexus, you can start to plan to farm Atlas passive skill points in it. In this process, you can get 2 Atlas skill points every time you unlock and complete a run with the required Waystone.

So you need to repeat the cycle 15 times to get the 30 Atlas skill points that Corrupted Nexus can provide you. The remaining 10 are hidden in other special maps and battles, such as you and Xesht, Kosis or Omniphobia, etc. However, keep in mind that you can’t use a Tier 15 Waystone to unlock Corrupted Nexus and gain 30 Atlas skill points all at once.

The sign of completing a Corrupted Nexus map is that you have cleared the map of Beyond Bosses. There are currently only 3 Beyond Bosses on this map - The Skittermind, The Eater of Flesh, and The Pale Angel. They all have over 10,000 health points, but are not very resistant to elemental damage.

So when fighting them, be sure to prioritize casting elemental attacks that can cause great damage to them, and upgrade your defensive gear in your build as soon as possible to ensure your own safety during longer encounters. After you defeat them, you have completed the task of cleansing Corrupted Nexus.

After cleaning, nearby corrupted maps will be transformed into cleansed maps, which contain multiple monsters and bosses to challenge. On top of that, these maps will also reward you with Fracturing Orbs, which is one of the most valuable currencies in the game.

Above is an overview of the new endgame mechanics called Corrupted Nexus in Path of Exile 2 Dawn of the Hunt League, and a look at how you can explore. Hopefully, with the help of this guide, you can find this special map more quickly and farm Atlas skill points more easily to make your build more powerful. I wish you a happy game.

A Stable Number Of Waystones Will Make Your Mapping Process In POE 2 Dawn Of The Hunt Much Smoother!
A Stable Number Of Waystones Will Make Your Mapping Process In POE 2 Dawn Of The Hunt Much Smoother!

As you explore in Path of Exile 2 Early Access, you will definitely have to deal with the topic of mapping correctly, whether you are in the leveling stage or the endgame stage, and mapping will require numerous Waystones of different levels.

Once your inventory is low, your exploration may be forced to slow down or stop, especially in high-level challenges. So players have been looking for some ways to store Waystones stably in POE 2.

It is worth celebrating that the process of obtaining Waystones in the endgame stage of Path of Exile 2 Dawn of the Hunt League has been greatly simplified and the drop rate is higher, making it easier to keep Waystones.

This means that the previous methods of obtaining Waystones in the game are no longer used, so this guide will introduce you to some effective strategies and steps to keep the number of Waystones within a stable range.

1. Prioritize Boss Maps

In the current POE 2 game content, the most effective way to maintain Waystones is to use some of the high-value Waystones on some more profitable endgame map nodes, such as Boss Maps, which will give you a 100% chance of picking up Waystones of a higher tier than Waystones used to enter the map.

For example, if you enter a Boss map node with a Tier 10 Waystone, after you defeat the boss in it, it will drop at least one Tier 11 Waystone. Although you may need to buy POE 2 Currency to upgrade the offensive and defensive capabilities of the build, this method is the best way to quickly increase your Waystones by one Tier because it has no drop rate.

In addition, even if you enter a map node without a final boss but with a final rare monster, you will at least get a Waystone of the same Tier as you unlocked the map. In short, as long as you complete any Boss Map, you will get at least one Waystone of the same Tier or higher.

You may also get some Waystones from chests or monsters while exploring, but be aware that this strategy does not work for Tier 16 and above Waystones.

2. Use Atlas Skill Nodes that Increase Waystone Drop Rates

Once you complete the quests given to you by Doryani in POE 2 endgame, you will unlock some nodes on Atlas skill tree, some of which will provide you with this buff for increasing the drop rate of Waystones. For example:

  • Constant Crossroads: Increases the number of Waystones by 20%.
  • Fortunate Path: Increases the rarity of Waystones by 100%.
  • The High Road: Increases the chance of getting higher Tier Waystones by 20%.

Once you complete Tier 4 maps, you will be able to unlock all three nodes, and you will have a very efficient experience farming Waystones, as long as you can use them wisely. In addition, if you have previously unlocked other Atlas passive skill points, you can respec them using POE 2 Gold.

3. Perfect Your Endgame Build As Early As Possible

In the endgame exploration, one of the most common confusions among players is why Waystones are consumed so quickly? One of the key reasons is that the build you use is not the most perfect endgame build, which will cause you to die frequently in battles with bosses, rare monsters, or even ordinary monsters.

Once you experience death, all Waystones and POE 2 Currency you just invested in this map will be burned. So the advice here is to go to the player community or social platform as soon as possible to check the best endgame build that suits you best, so as to reduce the number of times you die in battle.

Similarly, some of the combat methods you used in the leveling stage may not be applicable in the endgame, so you also need to change your combat strategy and game style to expand your possibility of earning more and higher-tier Waystones in these maps.

4. Investing Currency In Waystones

Although in the current POE 2, many players have always been impressed by the currency such as Regal Orb and Exalted Orb, which can only be used for trading or crafting, but if you use it to upgrade Waystones, you may be surprised.

You can think of Waystones as a kind of craftable item in the game. The more currency you invest in it, the more rewards you get. This is a very beautiful, virtuous circle, but the premise is that you don’t die in the exploration.

For Tier 1-5 Waystones, you can invest in Orbs of Augmentation and Orbs of Transmutation, which allows you to upgrade your regular items into magical items. For tier 6-10 Waystones, you can invest in Regal Orbs, which turn them into rare items. Regal Orbs, POE 2 Exalted Orbs, Vaal Orbs, and Delirium Instills allow for maximum enhancement of tier 11-16 Waystones.

As you level up your Waystones, you may also roll over the modifiers on them. There are two main types of modifiers you should be looking at: modifiers that increase the drop rate of Waystones (by at least 200%) and modifiers that increase the rarity of items in the exploration area, both of which will make your mapping process very profitable.

In addition, modifiers that increase the number or rarity of monsters in the exploration area are also good results to roll, but this means that you will face a higher difficulty when you enter the map unlocked with this Waystone, so please do it according to your ability.

The above are some methods and strategies you can use to keep your Waystones in a stable range in POE 2 Dawn of the Hunt League. Hopefully, you can use this guide to farm Waystones more effectively and explore more interesting endgame stages with them. Have fun playing!

How To Use Endurance Charges To Make Your Build In Path Of Exile 2 Dawn Of The Hunt Even More Powerful?
How To Use Endurance Charges To Make Your Build In Path Of Exile 2 Dawn Of The Hunt Even More Powerful?

Since the early access release of Path of Exile 2, players have been discussing its complexity and high difficulty, because it is not easy to understand how the game’s level system interacts with each other, even those who have been exploring the original game for a long time cannot fully understand it.

After POE 2 launched the latest Dawn of the Hunt league a few weeks ago, the addition of many new mechanisms and new content has made players more confused about the game, especially the interaction effects of the three types of charges (Power Charges, Frenzy Charges, and Endurance Charges) and other game resources in Path of Exile 2.

Since the source and casting of Endurance Charges in POE 2 are all related to Warrior build, and with Dawn of the Hunt League bringing the new Smith of Kitava Ascendancy to this class with strong survivability and damage capabilities, this guide will provide an introduction to Endurance Charges for players who focus on this play style.

How Endurance Charges Works?

In fact, you can think of Endurance Charges as a kind of buff effect in POE 2, which will give some auxiliary attacks some buffs. The specific way it works is that you need to obtain some Endurance Charges through the skill gems, support gems, gear and activated passive skill nodes you place in your build, and then use the skills, support gems or gear that can consume this charge to achieve the effect of gaining buffs.

It should be noted here that only gear that clearly indicates that it can interact with Endurance Charges in the item description can participate in this operation. In addition, the three types of charges cannot be interchanged because the interaction effects they have are completely different.

Not only that, the effectiveness of the bonus Endurance Charges is related to the skill that consumes it and the rarity and level of the gear, so here it is recommended that you buy POE 2 Currency to upgrade the important items in your build as much as possible.

Sources Of Endurance Charges

As mentioned above, the main way to obtain Endurance Charges in Path of Exile 2 is from the skills of Warrior class, but that is not all. The following are all the specific sources of Endurance Charges and their specific effects.

  • Magma Barrier (Warrior Skill): When you hold up a shield, it fills with magma for a short time. If you block during this time, magma will be sprayed at the attacker, granting them 1 Endurance Charge.
  • Break Endurance (Support Gem): When a supported skill completely destroys an enemy’s armor, there is a 40% chance of gaining an Endurance Charge.
  • Cranial Impact (Passive Notable): Stun buildup is increased by 30% and you gain an Endurance Charge when you apply a Heavy Stun to a rare or unique enemy.
  • Grit (Passive Notable): When you gain an Endurance Charge, you have a 5% chance of gaining up to 1 maximum Endurance Charge instead.
  • Resonance (Keystone): It will convert the types of charges you get on the map activated by this Keystone: Power Charges to Endurance Charges, Endurance Charges to Frenzy Charges, and Frenzy Charges to Power Charges.

What Consumes Endurance Charges?

Once you’ve earned some Endurance Charges, you need to choose the right skills or gear to use them, either for devastating damage or solid defense. Here are the main ways you spend Endurance Charges in POE 2.

  • Infernal Cry (Warrior Skill): When casting this skill, your character will let out a warcry, and then consume all Endurance Charges to gain a strengthened, additional attack. And enemies in the warcry range will become more vulnerable and will burn when they die, causing super fire damage to remaining nearby enemies.
  • Seismic Cry (Warrior Skill): It also causes your Warrior to let out a high-damaging warcry that knocks back nearby enemies, leaving the character in a safe standing position. If you hit an enemy that is already Heavy Stunned, your next Slam is empowered and you can land an additional attack per Endurance Charge spent. If you miss, the cooldown of this skill is reset.
  • Shielding Cry (Warrior Skill): If there are enemies nearby when you cast this warcry, subsequent shield attack skill abilities will consume all Endurance Charges to gain an empowered additional attack.
  • Charge Infusion (Skill): When activated, you gain powerful buffs based on the active charges, including 12% increased defense with Endurance Charges. However, maintaining this buff requires you to expend all your Endurance Charges every few seconds.
  • Rally (Support Gem): Supports melee attacks used by the user. Supported skills consume all durability charges when used and restore a percentage of your maximum life for each Endurance Charge spent.
  • Nebuloch Execratus Hammer (Unique Mace): This powerful weapon relies on Endurance Charges when used to deal a whopping 100 Chaos Critical Damage to enemies.
  • Elemental Infusion (Amazon Ascendancy Passive): It gives Amazon build an active skill called Infuse Weapon, and when you cast this skill and consume an Endurance Charge, you gain 2 Fire Infusion.

How To Increase Maximum Endurance Charges?

Before you start to build the best build for your character, the default maximum number of Endurance Charges you have at a time is 3. However, in actual exploration, this number cannot provide effective benefits for skills or gear that consume high Endurance Charges, so you can try the following methods to increase your maximum Endurance Charges.

  • Endurance (Passive Notable): Allows you to add two Maximum Endurance Charges.
  • Guts & Grit (Passive Notable): Each one adds one Maximum Endurance Charge.
  • Belt Enchantment (Vaal Orb Outcome): Can add 1 Maximum Endurance Charges.

The above is an overview of Endurance Charges in the current POE 2 Dawn of the Hunt League and how to use them. I hope you can use this charge that can greatly upgrade your survivability and damage ability to gain a better exploration experience in this new league and rank among the top. I wish you a happy game!

These Profitable Endgame Maps Can Make Your Exploration In POE 2 Dawn Of The Hunt League Smoother! - Top 4
These Profitable Endgame Maps Can Make Your Exploration In POE 2 Dawn Of The Hunt League Smoother! - Top 4

Path Of Exile 2 Dawn of the Hunt League released earlier this month saw a rework of the endgame content that players have been complaining about, such as the introduction of some new map types and rewards. With this major improvement, the best way for players to progress in the endgame and the best maps to use for farming have also changed.

In order to make your farming experience more comfortable and faster after entering the challenging endgame stage, this guide will introduce you to some of the most profitable endgame maps in POE 2 and their farming strategies.

However, it should be noted that the specific farming efficiency and loot quality you have in each map will largely depend on whether you place gear that can improve the quantity or quality of loot in your build, and whether you buy POE 2 Currency to upgrade their rarity and affixes.

1. Expedition

First of all, Expedition is the most popular one, as it rewards you with Artifacts and Exotic Coinage that can be traded with Expedition crews who can provide you with rare gear.

You can also use some Recombinators on Expedition NPCs to expand their effectiveness if you want to obtain some POE 2 Items that are more beneficial to your endgame exploration.

Expedition also rewards you with Expedition Logbooks, which can allow you to enter larger and more challenging endgame maps, where there will be some unique boss encounters. After these battles are completed, you will gain some Atlas passive skill points related to Expedition.

2. Breach

Before POE 2 Dawn of the Hunt League made major changes to the endgame, the endgame with Breach mechanic was the most profitable in the game. Although the difficulty and rewards of each endgame activity will be more balanced after the changes, making Breach not so prominent, the rewards it provides are still irreplaceable.

You can find Breach Rings, which are exclusive to Breach mechanic, and double the modifiers you can use when you re-enter Breach endgame map. In addition, Breach Catalysts dropped in this map are an important part of crafting rings and amulets that provide you with high buffs in this extremely difficult game content.

On top of that, you can also collect a lot of Breach Splinters in Breach. Once you have collected 300 fragments, you can place them on Realmgate to enter the encounter with Xesht, We That Are One, a boss who will give you two Breach Atlas Passive Points.

3. Delirium

Delirium mirrors, which you often encounter in the main campaign of POE 2 Early Access, contain a lot of monsters that can provide you with a lot of loot. So the maps with Delirium mirrors in the endgame content will be some of the most challenging for you, especially if you invest in some Keystones that can modify the quality or quantity of loot.

Of all the rewards you get from maps that contain Delirium mechanic, Distilled Emotions are arguably the most worth farming, as they can imbue amulets with some powerful passive abilities and buff Keystones with Delirium modifiers, both of which can make your exploration of endgame content much smoother.

Also, like Breach, you can get a ton of Simulacrum Splinters on Delirium map. Once you’ve collected 300 Simulacrum Splinters, you can use them to enter an encounter with Kosis, Revelation boss, or Omniphobia, the Fear Manifest boss. Also, defeating them will earn you two Delirium Atlas Passive Points.

4. Rituals

Rituals endgame map contains some Ritual Altars, which are very similar to the altars you encountered in Freythorn during the main campaign of POE 2.

After you complete Ritual Altars, you’ll earn Tributes, which grant you important currency at those completed altars, such as Favors and Omens, which are used to obtain higher-quality loot.

These currencies are all rewards for running Rituals endgame map, and after completing this clearing mission, you’ll receive an Audience with the King, which is required to fight The King in the Mists boss in Crux of Nothingness.

However, it should be noted that this important key is not guaranteed to appear in the loot that appears after your first completion of Rituals endgame map, so you may need to farm it multiple times.

In addition, during your fight with The King in the Mists, since it is a two-stage boss, you may want to spend some POE 2 Currency in advance to make your build more defensive. After you successfully defeat it, you will receive two Rituals Atlas Passive Points in addition to the unique loot it provides you.

The above are the most worthwhile endgame maps to try in the current POE 2 Early Access Dawn of the Hunt League. As long as you have a strong enough build, you can get a lot of benefits from it, such as experience points, loot, and currency rewards, so as to get a better exploration experience. I wish you a happy game!

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