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News Tag: POE Build

  • Top 5 Easy to Play Beginner Builds in POE 3.21 Crucible League

    Top 5 Easy to Play Beginner Builds in POE 3.21 Crucible League

    Apr 19, 2023

    Crucible League is the latest challenge league in Path of Exile, prompting many players to search for suitable starter builds. These beginner-friendly builds are ideal for starting fresh, as they don't require a significant amount of POE Currency, unique items, or powerful gems. They should be both powerful and easy for players to pick up, helping to reduce the initial learning curve and minimize frustration.

    Starting out with Path of Exile can be quite stressful, given the vast number of builds available in the game. However, for POE 3.21, there are some great starter builds that are easy to pick up and powerful to play. This article will introduce and briefly explain each of these builds, making them accessible to both new and returning players.

    1. Corrupting Fever Guardian

    In a recent discussion about POE 3.21, we talked about the Corrupting Fever build and its effectiveness in both the Champion and Guardian classes. This build is particularly effective for physical damage dealers and is often paired with attack skills like Kinetic Blast or Reap, as Corrupting Fever is a buff rather than an attack in itself. Splitting Steel is also a good attack skill to start with.

    To maximize damage output in Path of Exile's Crucible League, one effective build is to combine Haemophilia gloves with the Vaal Reap gem. This creates Boiling Blood pools, leading to even greater damage. This build is incredibly powerful, making it ideal for clearing waves of enemies.

    2. Ice Shot Deadeye

    Thanks to updates in Path of Exile, Deadeye build in the POE 3.21 is now capable of blasting through bosses with ease. In the past, this was a challenging task, but Ice Shot is now the skill of choice to build around for both single-target fights and wiping out waves of enemies. The build benefits from several support gems that enhance cold and elemental damage.

    To support damage and mobility, as well as prevent bleed damage, several skills are recommended for the Crucible League's reliable build. These include Herald of Ice, Grace, Steelskin, Sniper's Mark, and Blink Arrow. This build is known for its impressive damage scaling and ability to demolish entire groups of enemies.

    3. Boneshatter Slayer

    The Boneshatter and Slayer synergize exceptionally well in a powerful build that has garnered much interest. Boneshatter can deliver one-shot kills, which results in the accumulation of Trauma stacks. While this may have negative implications, Slayer's leech potential can help you overcome these challenges. Notably, this build doesn't require specific unique items, making it an accessible choice for players looking to try something new.

    While Juggernaut is an option, in my view, Boneshatter Slayer is the superior choice. It's one of my preferred builds for playing in POE 3.21 at the moment, as it can take on maps with ease, defeat bosses, and progressively increase its damage output. The Boneshatter Slayer generates AOE damage pulses upon stunning enemies, and with an optimal setup, it can overwhelm even the strongest foes in the game.

    4. Toxic Rain Pathfinder

    In POE 3.21, Toxic Rain Pathfinder remains a popular and straightforward build. It continues to excel due to Pathfinder's proficiency in dealing Chaos Damage. Additionally, with the support of Multishot, players can further increase the number of arrows fired, culminating in an impressive level of damage output.

    Toxic Rain is a fantastic starter skill that enables new players to saturate maps with spore pod-producing arrows. This build is appealing due to its lack of reliance on unique items, as it has excellent compatibility with a wide range of rare gear. With gear that enhances Attack Speed, AOE Chaos Damage over Time, and Skill Effect Duration, players can achieve swift and significant accomplishments.

    5. Absolution Necromancer

    Absolution Necromancer is widely regarded as one of the most effective Minion spells in Path of Exile, although I haven't personally tried it myself. This build is expected to shine in the Crucible League, as it summons a Sentinel for a limited duration when you defeat an enemy using the ability. To enhance this build, players can acquire +Duration nodes that bolster the Sentinel's performance.

    Also Read: Explosive Trap Trickster Build Tank Everything - Path Of Exile 3.21 League Starter

    Similar to other summon-based builds, the Absolution Necromancer build allows you to summon Raging Spirits, Zombies, Carrion Golem, or your preferred minions to fight for you. To amplify your offensive capabilities, Vaal Absolution is highly recommended, as it summons an additional Sentinel for an enemy's demise. This build is impressive due to its ability to effortlessly clear maps while enabling players to inflict substantial damage to their foes.

    Path of Exile players in the Crucible League has a multitude of options when it comes to their builds. These options are not limited to specific classes, as players can explore various skill trees, gems, and gear. As a result, players have a lot of flexibility and choices, which makes playing this game even more enjoyable. All in all, it's an exciting time for Path of Exile players who are looking for a rewarding and diverse gaming experience.

  • POE 3.21 Mechanism Introduction, Currency Farming, Weapon Reset & Choice Of Synthetic Materials

    POE 3.21 Mechanism Introduction, Currency Farming, Weapon Reset & Choice Of Synthetic Materials

    Apr 15, 2023

    With the upcoming release of Path Of Exile 3.21, I believe that most players are gearing up to start a new game journey. Here I will share with the players a little of my experience in the game, and I hope that players who have watched it can avoid detours.

    Mechanism Introduction

    First, let’s talk about Path of Exile 3.21 season mechanism, which will be reflected on the map this time. They will randomly generate an Altar on the map, and the player can choose the weapon you want to open in your hand or on the left side of the backpack. After that, press and hold the unopened talent on the screen to enter a guidance process.

    During this process, the progress bar below will accumulate. As the progress bar accumulates, more, stronger monsters will be called out. Guide all the way to the end, and you can directly expose your skill at once.

    But the monsters players face will be very strong. Before the player’s body is fully constructed in the early stage, I recommend it to accumulate about half of it first, then use two maps to develop talent.

    It can not only reduce unnecessary death damage but also improve the efficiency and experience of brushing pictures. It would be a waste of time to deal with monsters in place for most of the day.

    Currency Farming

    If you’ve started to understand the mechanics, but don’t have a specific goal yet, you can pick up a few ground Bows. Because in this weapon talent, there are several weapons that can get extra POE Currency. The currency weight ratio of Bow is relatively high. If there is no specific demand, you can open it to try your luck.

    Next is a farming suggestion for some players this time. If you are a novice player, you are welcome to take a look at this part of farming Guide. Here is a reminder for this season. Mainly because of the season mechanism, it is recommended that the environment of farming is safer or that the body is relatively stable after it is formed.

    Related: How I Made Tons Of Currency With Ease In POE 3.21? - Zero Investment Strategy

    Although there are often not so many monsters interfering here, we still recommend that players find a part of the map first to help you have more direction when farming. As long as you have the above prerequisites, it is still very advantageous.

    Weapon Reset

    Furthermore, if your weapon talent is very unsatisfactory and even affects the operation, you can use Reforge Stones on talent points in Altar to reset the weapon talent.

    After that, if the player enters the mechanism map, there is also a forging table inside, and the entire talent can be removed. After removal, it can be opened again.

    Choice Of Synthetic Materials

    In addition to new talents in this season mechanism, players can also combine two weapon talents through the forging table in the mechanism map to synthesize a new set of talents.

    If you want to direct production, please pay attention to the talent tree connection. This connection determines whether the talent position may change. Mastering this principle, players can choose materials that are easier to synthesize without wasting more POE Currency.

    Final

    The above is what I know about this Path Of Exile 3.21 league, and I hope players can pay attention to it. I believe this new patch will definitely bring players a unique experience. Players also don’t forget to keep building before starting the game. Good luck to you.

  • POE 3.20 Build Guide: How to Creat An Omniscience Tornado Shot Deadeye

    POE 3.20 Build Guide: How to Creat An Omniscience Tornado Shot Deadeye

    Dec 28, 2022

    The Crystallised Omniscience Anomalous Tornado Shot Deadeye is an endgame monster capable of farming all Mapping content at the highest efficiency. The build excels at clearing fast while still having good single target damage. 

    It has the best clear speed of any build in the game, and potentially the highest level of min-maxability, making it a great endgame build to sink many hours and poe currency into perfecting.

    Skills
    Tornado Shot
    Tornado Shot is the primary source of damage of this build. Positioning is key as Far Shot significantly increases the amount of damage you deal depending on the distance between you and your target. Tornado shot primary projectiles can hit once, but the secondary projectiles can shotgun.


    Utility And Auras
    Determination grants a base amount of Armour with a means to scale it thanks to its inherent more multiplier. Molten Shell linked to Cast when Damage Taken Support mitigates burst damage, absorbing 75% of incoming damage for a short duration. While you can't use Molten Shell yourself in this setup, Vaal Molten Shell gives you an on demand panic button for an even bigger shield that absorbs 35-40% of incoming damage.

    Hatred and Herald of Purity are your damage Auras. Herald of Purity helps to scale your base Physical Damage. Hatred provides a % of your base Physical Damage as extra Cold Damage as well as a % more Cold Damage multiplier. Precision helps you cap your Accuracy and grant some Critical Strike chance.

    Mark on Hit
    Sniper's Mark suits your Projectile-based build. Enemies take increased damage, and Projectiles split when they hit the target affected by it. We link it to Mark On Hit Support to automate its application. This easily gives us Frenzy Charges and extra damage to bosses and tanky rares/uniques.

    Mobility
    Flame Dash allows for swift mobility in all situations. It allows you to blink over obstacles on a cooldown, and is instant on it's first recent cast.

    Ascendancy

    The Deadeye is our choice as it offers many speed mapping enhancements, Additional Projectiles, Chain and Damage.



    *Gathering Winds provides a total of 20% Action speed when Gale Force is fully stacked, providing a more multiplier to Attack and Movement Speed.
    *Ricochet provides an additional Chain, making your projectiles bounce from enemy to enemy like heat seeking missiles. This effect also applies to 30% of all projectiles which hit walls.
    *Endless Munitions provides two additional projectiles, which is a big damage increase for single target thanks to Anomalous Tornado Shot's shotgunning capabilities and improved clear speed.
    *Focal Point provides damage reduction while mapping, and a substantial damage boost by increasing Sniper's Mark effectiveness.
    *Far Shot grants a massive damage increase for targets that are further away from you, allowing you to deal optimal damage at a safe distance. This notable is granted thanks to Forbidden Flame & Forbidden Flesh.

    Key Build Info
    Tornado Shot is the primary source of damage for this build. Tornado Shot like other projectile based attacks does not shotgun, however the secondary Projectiles which emit from the tornadoes at the targeted locations do. When positioning, make sure to place yourself as far away from your target as possible to get the most out of Far Shot, place down your Ballista Totem Support and fire right on top of your target to deal the highest possible damage.

    To ensure that your Critical Strike Chance is as high as possible do the following:
    *Only equip a bow with a tier 3+ Critical Strike Chance roll.
    *Roll a flask with the #% Increased Critical Strike Chance During Flask Effect suffix.
    *Equip a Diamond Flask.
    *Lioneye's Fall at the Shadow location to convert Claw nodes into Bow.
    *A Watcher's Eye with % to Critical Strike Chance while affected by Hatred.


    Crystallised Omniscience converts all of our attributes into the Omniscience (omni) Stat. This means Dexterity won't grant Evasion and Accuracy, Strength won't grant Life and Melee Damage, and Intelligence won't grant Energy Shield. Omniscience grants 1% elemental penetration and 1% to elemental resistances per 15 Omniscience. It is important to note that how much Omniscience you're getting out of an explicit can be deceptive, for example: +25 to Dexterity and Intelligence is equal to 25 Omniscience, +12 to All Attributes is equal to 12 Omniscience.


    Crystallised Omniscience can be used to almost cap our Resistances, and provides a massive amount of generic Elemental Penetration. This allows builds to avoid focusing on one specific elemental damage type to be efficient.

    Trinity Support and other conditional damage notables found on the passive tree work well with this setup. The sweet spot for Omniscience is approximately 1500. This almost caps our Resistances exclusively from Attributes. Beyond that, it is still a nice stat to stack, however diminishing returns are incurred. The damage increase granted by Penetration damage does not scale linearly, so after a certain amount, other stats become favorable.

    Skill Gems
    Gems are a fundamental part of your build, so getting the correct link setups before taking on content is your main goal.

    *Tornado Shot
    *Awakened Elemental Damage with Attacks Support
    *Inspiration Support
    *Trinity Support
    *Mirage Archer Support
    *Awakened Chain Support

    *Tornado Shot
    *Awakened Elemental Damage with Attacks Support
    *Ballista Totem Support
    *Inspiration Support
    *Awakened Vicious Projectiles Support
    *Focused Ballista Support

    *Enlighten Support
    *Herald of Purity
    *Hatred
    *Determination

    *Sniper's Mark
    *Mark On Hit Support
    *Precision
    *Blood and Sand

    *Flame Dash
    *Blood Rage
    *Molten Shell
    *Cast when Damage Taken Support

    Tornado Shot
    Anomalous Tornado Shot is our main damaging ability. The Anomalous alternative quality is used because it provides an easy way to convert a large portion of your damage to elemental. This conversion along with a Cold Mastery present on the Passive Skill Tree grant a total of 100% Physical to Elemental Conversion. With Trinity Support in your build, an icon appears in the top left corner of the screen indicating the current state of the buff. If you see all three bars filled after attacking an enemy, you are on the right track. If one remains empty, you need to rebalance two of your three elemental damage types so that their average damage done is roughly equal.

    Cast when Damage Taken Support
    Inspiration Support grants us a considerable boost to both our elemental damage and critical strike chance. Most importantly it greatly reduces the Mana cost. Anomalous Awakened Elemental Damage with Attacks Support is a multiplier for elemental attack skills. Anomalous Mirage Archer Support causes linked bow skills to summon a ghostly archer. When the player hits an enemy with the supported skill, a temporary Mirage Archer is summoned above the player that uses that skill. Awakened Chain Support causes projectiles to chain when they hit an enemy. This causes projectiles to target another enemy in range and seek towards them. It continues to chain until all the chains are used up.

    Ballista Setup
    Like your first setup you use Anomalous Tornado Shot linked to Awakened Elemental Damage with Attacks Support & Divergent Inspiration Support. Ballista Totem Support modifies the skill so that instead of you casting, a ballista totem is summoned which uses the skill. Focused Ballista Support makes your ballista totem attack only when you use your primary Anomalous Tornado Shot setup. Awakened Vicious Projectiles Support grants one of the biggest damage multipliers in the game, at the expense of attack speed for your totems.

    Auras
    Hatred is your main active offensive Aura. It provides a large amount of Physical Damge as extra Cold Damage as well as % more Cold Damage that greatly increases your overall DPS. Determination and Grace are your main active defensive auras. They provide a bonus flat as well as a % multiplier to both Armor and Evasion to scale up our base defences. Anomalous Blood and Sand while in sand stance provides Projectile Speed and Damage. Precision is a gem which reserves more Mana and grants more flat accuracy as it is leveled up. Therefore, it is important to balance out its level to ensure we still have enough Mana to play comfortably. If there is ever a point where your accuracy rating is not capped (but you cannot afford to level up precision any higher) you should invest more into passive skills that grant accuracy or find equipment with either % increased or flat accuracy. Link the gems with the highest reservation cost to Enlighten Support level 3-4 to increase the reservation efficiency.

    Guard Skills
    Molten Shell linked to Cast when Damage Taken Support provide us with a massive defensive boost. It is best to keep Cast when Damage Taken Support at level 6 and Molten Shell at level 13. It ensures the buff procs more often with little to no downside. When you take 897 damage the gem automatically triggers, granting the player a huge absorb shield which scales with Armor. The more Armor, the larger the absorb shield, up to a maximum of 10,000. Keep in mind that Molten Shell only works against Hit damage, not Damage over Time.

    Single Target Debuff
    Sniper's Mark linked to Mark On Hit Support triggers when a rare or unique enemy is hit, marking him. This grants a lot of additional damage and splitting projectiles. It's important to keep track of the skill's high Mana cost, which can easily deplete your entire unreserved pool. In that case keep Sniper's Mark at a lower level until you can support it.

    Mobility
    Flame Dash is a movement spell that causes the player to teleport to a target location. It has an instant cast time if not cast continuously, making it a great tool to blink to a spot when you find yourself in a dangerous situation.

  • POE 3.20 Expansion League Start Build for Bossing: Caustic Arrow Ballista Trickster

    POE 3.20 Expansion League Start Build for Bossing: Caustic Arrow Ballista Trickster

    Dec 16, 2022

    Caustic Arrow Ballista Trickster is a great all around League starter. It kills bosses with tons of Poison Stacks and clears entire screens of monsters with its huge amount of overlapping projectiles. This build abuses a clever combination of Unique Items to get huge damage bonuses.

    Caustic Arrow Ballista
    Caustic Arrow is a ranged Bow attack that has an initial hit which triggers area damage, followed by spreading Caustic Ground. In this build, you are focusing on the hit portion, which allows you to Poison enemies.
    What makes this skill special is that it can overlap several times when stacking "additional projectiles", giving it great bossing and clear potential. You do not scale the secondary Caustic Ground effect, since it cannot stack or poison enemies and has therefore mediocre damage potential.

    Ascendancy



    *The Trickster is an easy choice for Caustic Arrow as it offers incredible boosts to damage, Life Recovery and Defensive Capabilities.

    *One Step Ahead increases your Movement and Attack Speed, while making enemies around you slower. It also protects you from certain slowing effects!

    *Polymath is one of the strongest Ascendancies currently available in PoE. It provides damage on top of Life, Mana and Energy Shield Recovery. Can't ask for more!

    *Heartstopper is a versatile defensive boost. It's a little random but also extremely powerful whenever it works in your favor!

    *Swift Killer gives you extra Frenzy scaling and increases the Duration of your Charges, making it easier to keep them up at all times!

    Mistakes to Avoid
    1) Scaling Caustic Ground and not Poison
    Caustic Arrow has 2 separate damage portions:
    *Initial hit, which applies Poisons (which you are interested in)
    *Caustic Ground, which gets applied afterwards and is a Damage over Time effect, however it is NOT A POISON. (which means you are NOT interested)

    This is so important to distinguish, because Poisons scale off your Weapon Physical and Chaos Damage, while the Caustic Ground scales more like a spell. This can be confusing for people when it comes to choosing your weapon, so here's the gist:
    *Get as much Physical or Chaos weapon damage and attack speed on your Bow as possible, just like any other Bow Build.
    *"+ to level of socketed Gems" is worthless, since it does not increase your Poison Damage at all.

    2) NOT having 100% Chance to Poison
    100% chance to poison is not something to just aspire to, it is mandatory and every % missing costs you a ton of damage. Your biggest source of chance to poison is Snakebite, which means keeping your Frenzy Charges up with Frenzy is a must at all times. Thankfully, having Swift Killer means that you have 200% increased Frenzy Charge Duration, making this incredibly comfortable.

    Since your Build changes several times, you have to revisit your chance to poison whenever changing gear and make sure it is at 100%. You can check this by pressing "c" ingame and going to your Caustic Arrow setup.

    3) Ignoring your Accuracy Rating
    Caustic Arrow is an attack skill, therefore it adheres to Accuracy Rating. The amount of Accuracy you need to get 100% chance to hit depends on your Level and the enemies level. The only way to find out how much chance to hit you currently have, is on your character sheet by pressing "c" and select your Caustic Arrow setup.

    You want to focus on Accuracy on Gear (Rings, Quiver and Helmet). If necessary Acuity and Precision can temporarily help out, but you want to remove them at endgame, since everything over 100% chance to hit is wasted!

    4) Not using extra Life Flasks on Bosses
    Before big boss fights, don't hesitate to put on extra Life Flasks. This, coupled with the Ryslatha Pantheon, ensures that you never run out of Life Recovery during prolonged fights!

    Always keep a Quicksilver Flask though, since it allows you to get out of the way of boss mechanics quickly.

    Skill Gems:
    Gems are a fundamental part of your build. Getting the correct link setups before entering Maps and leveling those Gems as you progress through the Atlas is one of your main goals. This is how your Gem setup should look like before entering Maps:

    Caustic Arrow - Ballista Totem Support - Greater Volley Support - Awakened Deadly Ailments Support - Awakened Unbound Ailments Support - Lifetap Support

    Caustic Arrow - Mirage Archer Support - Lifetap Support - Greater Volley Support - Unbound Ailments Support - Awakened Deadly

    Ailments Support - Frenzy - Greater Multiple Projectiles Support
    Culling Strike Support, Steelskin

    Grace - Purity of Elements, Blink Arrow - Faster Attacks Support

    Enduring Cry - Summon Stone Golem - Withering Step - Lifetap Support

    Mark of Submission: Despair


    Skill Tree



    Playstyle in Maps
    Focus on placing your Ballistas down while moving, and having your Quartz Flask up at all times to phase through enemies.

    Since you are a Damage over Time build enemies don't die instantly, so being able to rush through them while they die behind you saves you a ton of time. With a good loot filter, you won't miss any items or Currency.

    Make sure that you keep up your Frenzy Charges, since you otherwise lose the buff from Snakebite. Always be full on charges!

    Periodically activate your Mirage Archer, Vaal Haste and Enduring Cry!

    Playstyle against Bosses
    Focus on having your Ballistas up at all times. A lot of Bosses move, so make sure your Ballistas are not out of range or dead.

    Always keep your Frenzy Charges at full stacks.

    Always keep your Curses up. Temporal Chains and Despair together nearly double your damage!

    Cast your Mirage Archer Support setup every 4 seconds, for maximum DPS.

    You don't need to stand still, just let your Ballistas do the work while you dodge enemy attacks. This is one of the huge advantages these builds have, so use it!

  • Quick guides on Seismic Trap Saboteur Builds in POE 3.20 Expansion

    Quick guides on Seismic Trap Saboteur Builds in POE 3.20 Expansion

    Dec 15, 2022

    The Seismic Trap Saboteur is a league start All-rounder that excels in single target and can take on most Endgame Bosses on a moderate budget. This build is a fast mapper and has no issues running straight to Red Maps. Throw your traps swiftly, and escape easily with this hit and run play style.

    Ascendancy

    The Saboteur is our choice as it offers many Trap bonuses and important defensive improvements.



    *Born in the Shadows Blinds all nearby enemies & gives you 15% reduced damage taken from Blinded enemies.

    *Pyromaniac is our main source of recovery, granting 10% Life Regeneration and Immunity to Ignite and Shock.

    *Perfect Crime grants additional damage for each Trap out. Make sure to use many Traps while Seismic is out to boost your damage.

    *Chain Reaction for Trap Cooldown Recovery and Area of Effect gives a HUGE boost to overall Seismic Trap damage output.


    Key Build Infor
    There is a respec out of Toxic Strikes. Only do this after you've Anointed your Amulet with Toxic Strikes. Make sure to synchronize the Gear, Skill and Passive Tree progression. The Mid Game Passive Tree and Skill Gems should only be swapped to after obtaining The Devouring Diadem.

    Playstyle
    When playing as Seismic Trap Saboteur your primary focus is to lay down your Seismic Trap in good spots and to make sure you keep enemies within your Traps AOE to maximize your damage output.

    Mapping
    While mapping, Exsanguinate Traps are your main source of clear. Spam them near targets; only throw Seismic Trap to help clear out very dense screens and tougher enemies. Shield Charge and Flame Dash to get you quickly to the next monster or out of danger.

    Bossing
    Use your Malevolence to activate it's temporary Aura effect. Throw all Seismic Trap charges onto the boss before triggering the fight when possible (Lab, Map bosses, starts of Pinnacle Bosses). Then throw 6-9 Blade Traps (making sure to not hit your trap limit and over-ride your Seismic Trap). Trigger the boss, curse them with Despair and Temporal Chains while also proccing your Focus cooldown (when you get one).

    Pantheon
    For Major Pantheon, select Brine King to gain Immunity to Freeze and Reduction of Chill Effect. This bonus is not baseline and needs to be acquired with a Divine Vessel.

    For Minor Pantheon, select Shakari and upgrade it. This gives you defences against Poisons and Chaos Degens.

    Skill Gems
    Purchase 2 Items that have 3 Green sockets for your weapon swap. Put six Seismic Trap in your Weapon Swap to Level while your progress your Atlas. Corrupt them to Level 21 once they hit Level 20. This is how your Gem setup should look like before entering Maps:

    *Armour: Seismic Trap - Awakened Unbound Ailments Support - Advanced Traps Support - Trap and Mine Damage Support - Awakened Deadly Ailments Support - Empower Support.

    *Grace - Herald of Agony - Summon Skitterbots - Determination.

    *Malevolence - Divine Blessing Support - Shield Charge - Faster Attacks Support

    *Boots: Exsanguinate - Trap Support - Cluster Traps Support - Chain Support

    *Boots: Withering Touch Support - Cluster Traps Support - Additional Accuracy Support - Blade Trap

    *Cast when Damage Taken Support - Molten Shell - Flame Dash

    *Despair - Temporal Chains - Withering Step

    *Ring: Defiance Banner


    End Game Gem Setup
    Purchase and use a Level 3 Empower Support to link in your Body Armour after you've obtained a Skin of the Lords. You need a Divergent Herald of Agony to drop some Poison Chance on the tree, and an Anomalous Molten Shell for an extra boost in your defence.

    Skill Tree


    Recommended Farming Content
    The first step is to progress through the Atlas following our Atlas Progression Guide. This build can farm all the content in POE, so these are just general guidelines. If you're struggling in higher tier content it is always recommended you go a step back and farm up more Currency and Gear. Clicking the League Mechanics below takes you to either a full Explanation Guide or a detailed Currency Farming Guide based around maximizing your profits from that mechanic or content.

  • Allrounder Build Guide in POE 3.20: Explosive Arrow Ballista Elementalist for League Start

    Allrounder Build Guide in POE 3.20: Explosive Arrow Ballista Elementalist for League Start

    Dec 14, 2022

    The Explosive Arrow Ballista Elementalist is a great Allrounder Leaguestarter. It kills bosses with huge Ignites and clears whole screens of monsters with the Ignite Proliferation Support. For how strong the build is, it does have some intricate mechanics, which means attention to detail matters! This build doesn't require any Uniques or specific stats to start with but can upgrade to an absolute monster in the late game, making it perfect for a leaguestart scenario.



    Important Skills

    1) Explosive Arrow
    Explosive Arrow supported with Ballista Totem Support is our main damage dealer.
    It applies Fuses that explode after a short duration. The more Fuses the enemy had, the more damage they take.
    Firing this skill with Ballistas enables us to apply more fuses in a shorter time period, resulting in bigger Ignites overal.

    Ascendancy
    1) The Elementalist is an easy choice for Explosive Arrow as it offers incredible boosts to Damage, Area of Effect and Defensive Capabilities.

    2) Shaper of Flames allows ALL of your damage to Ignite, not just Fire Damage (this even includes Chaos Damage). Shaper of Flames also makes "Hits always Ignite", which means you don't need any Chance to Ignite at all.

    3) Mastermind of Discord reduces Elemental Resistances of our enemies, making it a great tool against Bosses and highly resistant enemies.

    4) Heart of Destruction gives you a huge Area of Effect Bonus while clearing hordes of monsters, converting the bonus to Damage instead whenever you face a Unique Enemy.

    5) Bastion of Elements gives you a huge defensive layer against elemental damage, while also making it so your Ballistas' damage can't be reflected back to them.



    Mistakes to Avoid
    1) Getting Added Fire Damage on Gear
    This disables your Exposure caused by Elemental Equilibrium (explained above).
    Remember that with Shaper of Flames, all damage Ignites, not just Fire Damage. This means Cold and Lightning Damage do the same thing as added Fire Damage without disabling Exposure!
    While "added Fire Damage" is bad, "increased Fire Damage" is completely fine and a great stat to have to increase your Ignite Damage!

    2) Having a Source of Pierce/Chain or Fork
    Explosive Arrow only puts a Fuse onto the last enemy it hits.
    If you, for example, have "Projectiles Pierce 1 additional Target" and are up against a boss, it pierces through that enemy and applies no Fuses whatsoever. This completely invalidates your build, so be careful!

    3) Using Barrage Support
    Barrage Support might seem good because it helps you apply your Fuses faster. However, we hit the Maximum Fuse Count of 20 easily without it, so using it more than halves our damage, for no gain.
    Stick to the recommended Support Gems in the Skill Gem Section!

    4) Ignoring Accuracy
    Explosive Arrow kinda looks like a spell, but it's an attack and therefore adheres to Accuracy scaling. If you don't have enough Accuracy (98-100% recommended) your fuses are going to miss, resulting in smaller explosions and Ignites!

    5) Using Slow Bows
    Your Attack Rate is as critical as the damage of your Ignites.
    Slow attacking Bows look good on paper, but are actually really bad due to their low Attack Rate. This is also why Storm Cloud is such a good choice early on!

    Key Leveling Notes
    While this is a build guide for Explosive Arrow, we primarily use Holy Flame Totem and Flame Wall to level until 32. This is because 32 is the correct time to complete the Normal Labyrinth. Upon getting Shaper of Flames, switching over to using Explosive Arrow will be much easier.

    This build will do Library in Act 3 to gain Explosive Arrow, Ballista Totem Support, Determination, Grace, and Purity of Elements. These gems won't be used for now, but are instead put in your gear to level up. Gems gain XP even in your off-hand!

    The "Wand Craft" is the easiest way to make any caster leveling better. Selling a magic wand, an Orb of Alteration, and a normal Topaz Ring produces a wand like this: Snapping Driftwood Wand.

    If you need a magic wand, purchase a 3-linked Wand from Nessa with favorable colors, those being Blue-Blue-Green, Blue-Blue-Blue, or Blue-Green-Red. Then use an Orb of Transmutation on it. If you need a Topaz Ring, you can sell an Iron Ring with any Skill Gem that is colored Green.

    Skill Gems
    1) Two-Handed Ranged: Explosive Arrow - Ballista Totem Support - Ignite Proliferation Support - Lifetap Support - Awakened Deadly Ailments Support - Awakened Burning Damage Support

    2) Arcanist Brand - Flammability - Flame Surge

    3) Determination - Grace - Defiance Banner - Precision

    4) Lightning Spire Trap - Combustion Support

    5) Frenzy - Faster Attacks Support

    6) Vaal Molten Shell

    7) Flame Dash

    8) Summon Lightning Golem


    Skill Tree



    Explosive Arrow Setup
    Explosive Arrow supported by Ballista Totem Support is our main damage dealer. We add Faster Attacks Support to apply fuses faster and Ignite Proliferation Support to improve clearspeed.
    Once you have a fifth link, add Deadly Ailments Support and as a 6th link add Elemental Damage with Attacks Support.
    Once you are at endgame and you have Divine Orbs to buy better gear, replace Deadly Ailments Support with the better Awakened Deadly Ailments Support and Elemental Damage with Attacks Support with Awakened Burning Damage Support.

    Arcanist Brand Setup
    Arcanist Brand triggers supported skills on enemies it is attached to.
    One of the skills you trigger is Flame Surge, which applies a Burning Ground that deals damage to enemies standing on it.
    The other skill is your main curse: Flammability, which reduces enemy Fire Resistances, which is especially important against Bosses and tanky rares.

    Aura Setup
    Your 3 main Auras are used to increase your defensive capabilities.
    First, Determination grants you a huge amount of Armour, which reduces incoming Physical Damage significantly. On top of that, you use Grace which grants a chance to evade enemy attacks outright.

    These Auras are supplemented by Defiance Banner which increases both Armour and Evasion further. Don't think too much about putting your banner down, it's mostly there for the passive bonus it gives.

    On top of the defensive Auras, you also have Precision, which increases your Accuracy substantially. This solves one of your weaknesses, since you are a Bow Build starting in the Witch area.

    The amount of Reservation Precision takes depends on its level, so always check if you can support leveling it up before!

    Combustion Trigger
    Lightning Spire Traps only purpose is hitting enemies to apply the Combustion Support debuff. Because of Ancestral Bond, you don't deal damage yourself, therefore you are unable to Ignite an enemy and apply Combustion Support. To circumvent that, use a Trap because it still deals damage.

    Movement Skill
    Use Flame Dash as your main Movement Skill. No Support Gems are needed.

    Frenzy
    Whenever you hit an enemy with Frenzy, you gain a Frenzy Charge, which gives you more Damage and increased Attack Speed. To refresh them during boss fights you need to land an attack periodically. Faster Attacks Support is only there to make the skill feel smoother.

    Vaal Molten Shell
    Molten Shell gives you a defensive shield that can absorb enemy damage depending on how much Armour you have. Since Molten Shell has no cast-time, put it on your left-mouse button(move) to automatically activate it whenever the cooldown is up. Vaal Molten Shell is something you only press whenever you are in danger. It makes you almost invincible whenever it is active.

    Lightning Golem
    Summon Lightning Golem increases your Attack Speed slightly. It's not important for the build but it's better than nothing. If you are starved for sockets, this is the gem to cut first.

    Summary
    Explosive Arrow Ballista is an incredible Allrounder Build that can take you through everything Path of Exile has to offer.

    You place Ballistas, which are small turrets that shoot and do damage for you, unleashing huge Ignites in the process.

    This playstyle allows you to dodge enemy attacks and deal damage at the same time.

    This build rewards players who care about small upgrades and attention to detail, since there are certain pitfalls you can succumb to. If you overcome those hurdles, you will have an incredibly strong build.

  • Exsanguinate Chieftain - Goodlike Map Clearing and Good Defense Build in Path of Exile

    Exsanguinate Chieftain - Goodlike Map Clearing and Good Defense Build in Path of Exile

    Sep 27, 2022

    Hey guys, after 3.19 version on Path of Exile releasing, Exsanguinate Chieftain becomes more and more popular because of its amazing map clearing capable and tanky ability. So today I would like to show you guys the build of Chieftain.

    I'm going to start with a defense, because I hate dying. In this build I use Leadership's Price, Saffell's Frame and the Brass Dome. Along with some passive skills, we have 90 percent max resistance, in addition we have Determination and some Spell Block. According to the POB this character has 70,000 Effective Hit Pool, and that's without flask and molten shell, so you will very rarely die with this build.




    In addition to the previously shown unique items you will need The Devouring Diadem, Bottled Faith, Gloom Grinder and etc.




    And of course several Clusters.




    For damage, this build perfectly clears maps, you just press a button and everything on the screen is annihilated. Unfortunately this is not a well-rounded and single target damage is less than ideal, but you can still easily kill all the bosses in the game and even some Uber bosses. If you want to farm high quantity Invitations or Uber bosses, then you should look for another build, for example Reap, which is much better because it has more damage. But the main purpose of Exsanguinate Chieftain is not to die and fast maps clearing, with the last point, Reap is much worse because you can't kill mobs off screen.

    Lastly a couple of words about the cost of this build and the possible improvements you can make, as I said before it's not a cheap build, and you need about 30 divine orbs. But if that's too much for you then don't worry because you can find different POE items in Poecurrency.com in cheap price. Fast delivery speed and quick online responds, please click the link and buy POE Currency now and enjoy your new adventures in POE 3.19.
  • Uber Bosses Killer Build in Path of Exile - Ice Trap Assassin

    Uber Bosses Killer Build in Path of Exile - Ice Trap Assassin

    Sep 23, 2022

    Hey guys, today I would like to tell you about the Ice Trap Assassin build in Path of Exile, I wanted to make a character that can kill Uber bosses to complete a challenge and also wanted to farm the Maven, the Shaper and Maven's invitations. As you may have noticed this build perfectly copes with these tasks because we have just an insane amount of DPS, at first I wanted to make a build with an explosive trap, but then I found interesting options with an ice trap, and decided to stop at this particular skill, tell you about it and explain how we get such a huge amount of damage.

    I'll start with power charges, in this build we have 11 of them three by default, additional three we get from the skill tree,





    one from ascendancy,



    another three from items,



    and the last one is corrupted implicit modifiers.



    Then we need items that increase our damage for each power charge plus Badge of the Brotherhood, which will allow us to get 11 frenzy charges.

    Now we need to find a way to get 11 power and frenzy charges very fast and that's where another Unique Item comes in, Ralakesh's Impatience, which gives us a maximum of power, frenzy and endurance charges while we are stationary. But this is not a big problem for us since we use traps, we just place our traps, stand still and watch how the boss will be destroyed in seconds.

    With all these unique items are 11 power charges give us a huge amount of damage, on top of that Heatshiver actually doubles damage, because the action speed of bosses cannot be reduced to zero. but they are still counted as frozen, in addition to this items we used.

    Slavedriver's Hand to solves our mana problem and gives this trap throwing speed for frenzy charges.

    Arn's Anguish gives us brutal charges instead of endurance charges, and a 15% chance to deal triple damage.

    Militant Faith plus Inner Conviction for more spell damage and it is the best way to increase our damage.

    As a result, each of our traps does almost 9 million damage and we can have 24 of them at once. Our skill DPS is around 40 million and that's not counting flask and some other factors, so it will be much higher in the game up to 70 million DPS, crazy numbers for me.


    Skill Damages:



    But in addition to the high DPS, which is the main advantage of this build, it also has weaknesses. Our main goal is to kill bosses quickly, so mapping is not the most comfortable and easy. If you want to do some maps you will need to make some changes in this build. Also we have very bad defense, but if you are a good player you can kill all bosses deathless, if you are an average player like me, you will need several portals to kill some Uber bosses. So if you want to farm bosses while scrolling videos on Tik Tok, then you need to look for another build because this will not work for you.

    Additionally I want to say a few words about leveling, at level 12 I take the Lightning Trap, at level 32 you need Bitterdream, with Ice Trap and Bitterdream you will easily kill almost all the bosses. After completing the campaign, you can only use the Ice Trap, I also recommend starting with Saboteur Ascendancy because it goes better for maps, and fast level ups, at level 90 change to Assassin and switch gears for killing bosses.

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  • The Powerful Flame - Righteous Fire Inquisitor in Path of Exile 3.19

    The Powerful Flame - Righteous Fire Inquisitor in Path of Exile 3.19

    Aug 20, 2022

    With the update of POE 3.19, how to choose your favourite build is significant for players in their adventures. Today we talk about one of the Righteous Fire Inquisitor, one of the most powerful build in Path of Exile 3.19.

    Righteous Fire Inquisitor, it is a spell that engulfs you in fire that burns nearby enemies and you, since you're on fire that's just how fire works. The damage the fire deals scales with your life and energy shield. The more you have, the more damage you deal and while you're under the effects of righteous fire your spell damage is greatly increased, because you're on fire and burning yourself constantly.

    You should stack a ton of life regeneration as well as maximum fire resistance to survive with this build, righteous fire is great for dealing with groups of monsters, but it is not strong enough to against single targets which is why you also have to use the fire trap, you could throw a fire trap which explodes and leaves a burning patch on the ground that will hurt enemies walking through it.

    You start by taking the templar class which is a hybrid strength intelligence class hybrid warrior spellcaster, kind of like path of exile's version of a cleric. Then you take the inquisitor ascendancy class which focuses on enhancing elemental damage perfect for buffing our fire damage. This build is amazing at running maps you activate righteous fire, once at the start of the map then you just run around with shield charge and everything burns to death. It's also great at staying alive thanks to all the defenses and life regeneration you're stacking, now as for downsides this is another build that's not great against single target, until you get good gear killing bosses will take a while but again you'll have the defenses to survive the fight in general though this builds.

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  • Path Of Exile Classes Tier List, Which You Can Refer To Choose The Right Class

    Path Of Exile Classes Tier List, Which You Can Refer To Choose The Right Class

    May 15, 2021

    In Path Of Exile, you can build your characters in a variety of ways, and the worst items, classes, and skills can even be a good combination. Due to the complexity of its passive skill tree, even if you choose the same role, the nature and scope of the build will be different. The game highlights some obscure mechanics, game-changing items, Active and Support skills, and Ascendancy classes. There are a total of 19 Ascendancies in POE, which means that 6 of the 7 basic classes have 3 Ascendancies for each character, and Scion has only one subclass option - the Ascendant.

    S-Tier Ascendancies

    Ascendant

    Scion is the only class that has an Ascendancy, but the flexibility of Ascendant makes it an awesome subclass to choose from different builds. The Ascendant node provides unique rewards based on the other 18 Ascendants, which means that Ascendant can choose 2 Ascendancies.

    Necromancer

    It is good at almost everything, and they will do whatever you can think of. This advantage has consistently proven itself to be a very consistent choice for many builds and all levels.

    Assassin

    Assassin is one of the most popular Ascendancies in every league in POE. Because it is excellent with Critical Strike, Poison, Elusive and Power Charges. This class can be said to be a jack of all trades, but it also has a very clear game style, suitable for many endgame builds.

    Elementalist

    Because of its kinship with Golems, Elementalist can easily be anything it wants to be. It allows the player to summon more Golems, which allows minions to do almost everything for the player. Players can use the borderline-overpowered buffs granted by Golems to make Burning Arrow that destroys everything.

    A-Tier Ascendancies

    Gladiator

    It is one of the most balanced Ascendancies in POE, Gladiator is a very good choice for offense and defense. It combines Block nodes and is suitable for Dual Wielding and Shields with Challenger Charges to increase damage and speed. Bleed nodes contain one of the best clearing skills - Bleedplosion. It is just a compound damage output. This means that killing enemies affected by Bleed will cause them to explode, dealing AOE physical damage to nearby enemies.

    Inquisitor

    When the Ritual League was released, the Inquisitor received a change. It was given a new life, in a form of a hybrid role between casting spells and using attacks.

    Occultist

    A very comprehensive Ascendancy that can be effectively used in many different builds. Its ability to cast an additional curse is always attractive, especially considering that Occultist can also impose curses on Hexproof enemies. And, when it comes to skills that cause damage over time, this class can outperform many other skills.

    Trickster

    It has amazing offensive nodes, great defensive perks, and it is quite versatile.

    B-Tier Ascendancies

    Hierophant

    In the Ritual League, Hierophant was nerfed and lost the ability to summon two additional totems. But it has also received additional rewards, and its nodes have gained Arcane Surge, making it an attractive choice.

    Pathfinder

    This class still provides some benefits for players who are willing to delve into the Flask game style. The best example of an excellent build is Toxic Rain.

    Slayer

    Slayer has a natural high critical strike chance, making it an attractive choice for attack-based builds that rely on critical strikes, AOE, and possible immunity to reflected physical damage. Another attractive element is its built-in enhanced Culling Strike, which means that it can instantly kill enemies with less than 20% Life.

    Raider

    From Dexterity-stacking builds to Toxic Rain, from Elemental Hit to Blade Blast, it is a reliable choice. And it is also very versatile because it is easy to get Frenzy Charges, Onslaught and Phasing.

    C-Tier Ascendancies

    Saboteur

    The Saboteurs are one of the best in the league, and they provide a very strong single-target option for damage.  

    Berserker

    It provides good synergy and builds attempts to get as much raw damage and Rage as possible.

    Champion

    This is a class that focuses mainly on the piercing. This is an incredible damage source that can effectively clear maps and bosses.

    Deadeye

    A node is added, which changes the way Mirage Arches summoned by the Deadeye behave, stacking up to three of them.

    D-Tier Ascendancies

    Guardian

    If you want to stack Auras, this can be said to be one of the best choices, whether it is a team game or a broken Aura-stacking build that requires some Mirrors of Kalandra to work.

    Chieftain

    It is related to Fire damage, Endurance charges, and Totems, but it does not provide anything more unique.

    Juggernaut

    This is a very defensive class and may not be very popular.

    You can choose some suitable classes according to the class tier list, so that you can proceed more smoothly in Path Of Exile. As for other good gear or weapons, you need to spend POE Currency to get them.

    In POE, Exalted Orbs and Chaos Orbs are very popular, but they are not easy to drop in the game, so most players will choose to buy POE Currency, which is a good way to save time.

    If you are looking for cheap POE Currency, then POECurrency.com will be highly recommended.

    On POECurrency.com, you can not only get cheap POE Currency, but also enjoy super fast delivery!

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