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News Tag: POE Settlers Of Kalguur

  • How To Use Your Workers Effectively In Path Of Exile 3.25 Settlers Of Kalguur? - Recruiting & Tips

    How To Use Your Workers Effectively In Path Of Exile 3.25 Settlers Of Kalguur? - Recruiting & Tips

    Aug 14, 2024

    In the current Path of Exile 3.25 Settlers of Kalguur league, workers are the most important component of your Kingsmarch settlement. Without these valuable workers, your Kingsmarch will be a mess and not a prosperous town.

    But at the same time, they do things for you, and you need to pay them with Gold. Generally, these workers have an initial cost and an hourly wage. So before you start spending, shouldn’t you learn about them first?

    This guide will show you how to recruit these workers in your current league, and what you need to pay attention to when sending them. This will allow you to make the best use of your workers and build a prosperous town as quickly as possible.

    Where To Recruit?

    When you first enter Kingsmarch, you will find that you don’t have any workers, so you need to recruit some workers. But at this time, you need to pay attention to whether your recruitment area has been upgraded to the first level. If not, don’t panic, just spend some POE Currency.

    After upgrading, you can go to the town hall and look for a hammer icon next to The King’s Hand Johan. Click this icon to enter the recruitment stage. Here, you can talk to Recruiter Raulf, and he will open the recruitment page for you.

    On this recruitment page, on the left side of the screen are the workers you can currently hire, and on the right are the workers you have hired but are now idle. Each of them has a specialty, but they can also have a combination of multiple specialties, which are waiting for your subsequent exploration. Their specialties include:

    • Mining
    • Farming
    • Smelting
    • Shipping
    • Smelting
    • Disenchanting
    • Mapping

    As I said before, you can combine several specialties into one worker, which means that the salary will increase accordingly. So the best way is to hire the worker who is the best at each specialty and has no other additional specialties.

    If there is no worker you want on a page, or all the workers are unavailable to you, you can press the small button in the middle of the page to refresh the recruitment page, and more workers will appear. But I need to remind you that once workers with level 7 or higher professional skills appear on the page, it will be difficult for you to find some very good workers after refreshing.

    How To Increase The Upper Limit Of The Number Of Workers?

    In the beginning, you can only select 15 workers. If you want more worker capacity, you can upgrade the recruitment area next to Johan, up to 90. By the way, if you have too many idle workers, it will also cause a certain loss of POE Currency and Gold, so please do it within your means.

    Recruitment upgrades in Settlers of Kalguur League are specific resource levels that are available when you upgrade your other specialties, such as mining, farming, and smelting. Generally, you want to upgrade everything that can be upgraded with the resources you have, and then start planting, mining, smelting, and decomposing all new resources to upgrade to the next level.

    While you are upgrading your workers, you can’t be idle. Run as many maps as possible to get more Gold. Because Gold will become very valuable in the subsequent town construction.

    Do You Need To Pay Workers When They Are Idle?

    If you have been curious about the wages of workers, you can go to The King’s Hand Johan and open the manage town option. You will see that the wages of some workers who are working and some idle workers are calculated. And these idle workers are not included in the total wages you need to pay.

    Of course, if you send these idle workers to work, their hourly wages will increase. At the same time, removing or releasing idle workers will not affect the calculation of hourly wages, so the root of the problem is the total hourly wages when you actually have them working.

    Some workers with higher expertise may complete the tasks you send them to faster, while workers with lower expertise will take longer and you will have to pay more wages. At the same time, you should also note that Farming and Mapping are the two jobs that require the highest wages, so you must be careful when choosing workers.

    If you learn the correct strategy to use and send workers, you can spend the least Gold and they will bring you the most POE Currency.

    When Will The Workers Be Paid?

    Since idle workers are not paid, what about the workers who are sent out? Do they still need to be paid after their work is done? Strictly speaking, they are also idle. For example, if you send two workers who specialize in Mapping, their work will be completed after a period, but they will still show Mapping status.

    Don’t worry, they will not consume your gold at first. Once you put a new map into the map device, their hourly wage will increase in the manage town. The same is true for Mining, Smelting, Shipping, and Disenchanting. If the mined ore is smelted, they will stop until new ore is available. Shipping crews will rest after sailing and will not increase their work. So don’t worry.

    The above is some information and tips about Kingsmarch workers in Path of Exile 3.25 Settlers of Kalguur league. I hope this guide can help you in the process of building a commercial town. I wish you a happy game!

  • How To Deal With Bandit King Sasan In Path Of Exile 3.25 Settlers Of Kalguur? - Location & Strategy

    How To Deal With Bandit King Sasan In Path Of Exile 3.25 Settlers Of Kalguur? - Location & Strategy

    Aug 08, 2024

    Path of Exile 3.25 Settlers of Kalguur league launched some time ago has been praised by players as one of the best league mechanisms ever, because it introduced some cool features that many players like. In addition, an interesting city system has been added to this new league mechanism.

    In this city system, you can manage your own town called Kingsmarch, and you can send various workers to run the affairs of the entire town for you. However, this town is definitely not smooth sailing, and Bandit King Sasan will mess it up.

    But unfortunately, Bandit King Sasan is not like other NPCs that you need to fight in the game. There is no way to find him. If you want to build your Kingsmarch town into a prosperous town as soon as possible, you can follow some tips and strategies in this guide to help you find and defeat Sasan faster.

    Who Is Bandit King Sasan?

    Sasan is a new enemy NPC added to Path of Exile 3.25 Settlers of Kalguur league. Although it will not attack your Kingsmarch settlement directly, it will hinder the progress of the town by kidnapping your workers or Map Runners. Occasionally, it will also kidnap your Atlas runners and ask for ransom.

    When this happens, you only have three options: pay the ransom, fight Sasan, or let your workers fend for themselves. The best option of the three is to fight Sasan, because at the end of your battle with it, one of the best unique swords in the game will drop.

    However, defeating it is not a simple matter. It has a very high health value, so you need to be prepared for a long battle. In addition, Sasan’s level is as high as 83, so your character level needs to be 83 or above, otherwise this battle will be more difficult.

    There are two main types of damage that Sasan can deal: Fire and Physical. Before the battle, remember to equip some armor or helmet that can protect against these two types of damage tightly on your body.

    The tricky part is that it has 50% resistance to some common damages you can use, such as Fire, Cold, Lightning, and Chaos. So when choosing your build and weapons, remember to avoid these types, or add some Elemental Damage to your original build to increase your damage to Sasan.

    It currently only has two abilities, Hail of Arrows and Circle of Flame, both of which are AOE attacks, and both can cause significant damage and DoTs. You need to use a little POE Currency before the battle to increase your flexibility so that you can avoid most AOE damage.

    Bandit King Sasan’s Location

    There is no way to find Sasan directly unless you interact with him passively. According to current player feedback, Sasan has a very low chance of appearing, and only appears after he kidnaps your workers.

    If he does hold your people for ransom, you may find him in Abandoned Port zone. You can also use the current league mechanic to increase the chance of spawning if you don’t want to wait all the time.

    How To Find Bandit King Sasan?

    The only way to spawn Bandit King Sasan is to lure him into kidnapping your Atlas Runners. You can increase the chance of this elaborate kidnapping situation by constantly sending your workers to draw or do other activities.

    But the rewards from this method are also very small, so you must let your workers do Atlas as much as possible and keep praying for it to appear quickly. As long as one of these workers is kidnapped by Sasan, you can have a “mandatory” interaction with Sasan.

    Currently, this is the only way to spawn this boss. I hope you can find more ways to make it appear in subsequent games.

    How To Unlock Kingsmarch Map Device?

    Before you can send Atlas runners, you need to unlock Kingsmarch or Kingsmarch Map Device first, which only requires you to raise Town Level to Rank 7. You can use these resources to help your upgrade: 5760 Gold, 225 Verisium Ore, 125 Pumpkin and 250 Orgourd.

    If you unlock Kingsmarch Map Device, you will find that you still cannot send Atlas Runners because you still need to increase Max Town Populations to 60 and Max Job Rank to 7. So you can start your lure plan.

    Other Options

    In addition to fighting Sasan, you can also pay his ransom or abandon your workers. Paying the ransom can be a bit more expensive, as Sasan will demand a lot of gold from you, but you won’t get any reward. If you choose to leave your workers to die, you’ll lose some potentially valuable workers and get nothing in return. You can decide based on your own POE Currency and Gold.

    If you decide to fight Sasan, it’s not clear whether you’ll win or lose. Despite the challenges just presented, you’ll win most of the time if you’re prepared. If you have an Atlas Portal open, you can fight him multiple times.

    What Are The Rewards For Defeating Bandit King Sasan?

    At the end of your fight with Bandit King Sasan, you’ll get some pretty cool rewards, like some runes and gold. But in some cases, it’s possible to trade those runes for one of the best two-handed unique weapons in POE 3.25, Living Blade. If you’re determined to find Living Blade, you can try to fight him multiple times.

    That’s all you need to know about Bandit King Sasan in Path of Exile 3.25 Settlers of Kalguur. Hopefully, you can quickly make your Kingsmarch settlement a very prosperous commercial town, and have fun exploring the game!

  • How To Maximize Your Gold Usage In Path Of Exile 3.25 Settlers Of Kalguur? - Let Workers Run Maps & Reset Skills

    How To Maximize Your Gold Usage In Path Of Exile 3.25 Settlers Of Kalguur? - Let Workers Run Maps & Reset Skills

    Jul 30, 2024

    In the latest Path of Exile 3.25 Settlers of Kalguur, a new City Management System has been added, where you can build your own small town.

    As you explore the action role-playing game, this small village will slowly grow into a thriving commercial and crafting center. When you build Kingsmarch, you can fill it with various people and buildings. These people and buildings have their own uses, some can improve the satisfaction of locals, and some can provide you with more updated facilities, such as item decomposition, agriculture and shipping routes.

    But in this new system, just watching it grow is a bit boring. You can try letting workers run maps or using gold to reset skills. These two fun activities may make your exploration in Path of Exile 3.25 easier and will also increase your gaming experience. This guide will detail how to operate these two fun activities.

    How To Let Workers Help You Run The Map?

    If you want workers to run your map, you first need to build a Mapping area. It should be noted that you can only do this when you reach level 7 Recruitment, so if the level is not enough, remember to upgrade it first.

    After reaching level 7 Recruitment, you can upgrade some areas that can produce Pumpkin, Orgourd, and Verisium Ores. These are very good for the trade of goods in your entire town. In addition to the level requirements, you will also need 10,645 Gold, 5,000 Thaumaturgic Dusts, and 30 Verisium Bars.

    Among these POE Items, Thaumaturgic Dusts are the most difficult to obtain because you can only decompose Thaumaturgic Dusts from some high-level rare items. So before starting to build, be sure to make sure you have enough items.

    After meeting the requirements, you can start building the workers’ mapping equipment. You can assign some workers who specialize in mapping to the mapping equipment and then add some maps in the game. That’s it. Initially, you can only place white-tier maps, and placing yellow maps requires you to reach rank 3 Mapping. Similarly, red maps require rank 6 Mapping.

    How Does Worker Map Device Work?

    After you place a map, you can click the open map button to have your workers start mapping. While they’re working, you can pause mapping, which will stop all the workers’ mapping.

    You can also hover your mouse over the map in Map Device, so you can see the risks involved in the run. For example, there’s a good chance that your workers will die while mapping, which means you’ll lose that workforce forever.

    So you need to make your workers have higher and higher mapping skills, so the risk becomes lower and lower. If one of your workers dies, the entire run will be paused until you find it and restart it.

    After each worker run completes, you will receive a notification in the lower right corner of your screen that the map is complete. But if you place multiple maps at once, they will continue to run them in order, unless your POE Currency is not enough to support their wages.

    In this process, the rewards are completely random. But your goal should be to get at least 100% of the rewards for each run, so that your Gold is worth spending. It is important to remind you that Mappers are the ones with the highest salary in your workforce, so you should use them more efficiently.

    How Do Reassign Passive Skills Using Gold?

    In previous Path of Exile leagues, a very useful but somewhat punitive feature was the ability to reassign or reset your passive skills. You could use a specific POE currency called Orb of Regrets to return passive skills.

    When this feature was discovered, it was met with a lot of opposition from players because it was too expensive to spend. But in Path of Exile 3.25 Settlers of Kalguur, you can use easily available gold to regain this ability.

    Talk to Financier Faustus in Kingsmarch and trade him some gold, and you will reassign your passive skills. Alternatively, you can invite him or The King’s Hand Johan to your hideout.

    Both NPCs are closely related to the new league mechanics in Settlers of Kalguur, so you can talk to them more often. After talking to Financier Faustus, you can look for a Respecialization option on your passive skill tree and click on it, and you can use Gold to refund your previous skill points.

    It is best to use this function in the early actions of your campaign, so that it may help you in the next battle. As long as you have access to Kingsmarch, you can use gold to reallocate.

    How To Use Gold To Reallocate?

    The cost of reallocating skill points is related to your level. The cost will gradually increase as you increase the level, so using Orbs of Regrets may be more effective when you reach the end game.

    Gold is the most valuable thing you have in your settlement in Kingsmarch. If you spend it, all the labor in your town will suddenly stop working and the whole town will fall into hibernation. So you can save your gold for the endgame.

    If you currently have no place to use workers, you can let your workers idle so that you don’t have to pay their wages. At this time, you can prioritize mining other resources, such as Thaumaturgic Dust, which is said to be difficult to obtain. This way, your gold will be utilized to the maximum extent possible.

    That’s all about some of the fun things you can do in the City Management System in Path of Exile 3.25 Settlers of Kalguur, and how to make the best use of your gold. I hope you have fun playing in the new leagues!

  • Unveiling The Core Content Of Path Of Exile 3.25 Settlers Of Kalguur League!

    Unveiling The Core Content Of Path Of Exile 3.25 Settlers Of Kalguur League!

    Jul 20, 2024

    Path of Exile 3.25 is set to launch next week on July 26th, and here we’re unveiling some of the key content for Settlers of Kalguur League to help you get ready before you jump into the game!

    In this guide, we’ll take you deep into the new Settlers of Kalguur Challenge League. We’ll cover the mechanics of League, the old and new crafting systems for League, the new trade market system for currency, overall balance improvements including two Ascendancy Class changes, endgame improvements, and some quality of life feature changes.

    Settlers Of Kalguur Challenge League

    In Settlers of Kalguur, you’ll meet some familiar faces from Expedition League. Dannig, Rog, Tujen, and Gwennen are Kalguuran people who are trying to establish trade between Wraeclast and their homeland.

    They have recruited many outstanding people from Wraeclast, but they are also seeking the help of powerful Exiles like you.

    You will first meet King’s Hand, Johan, at Lioneye’s Watch, where he is recruiting workers, traders, and Exiles. Johan has been sent here by order of King of Kalguur to build a new city called Kingsmarch, which is intended to be a trading center between Wraeclast and Kalguur.

    He will take you to the planned location of Kingsmarch, and you will find that it will initially be just a tavern in a field. But with your help, it won’t stay that way!

    It takes a lot to build a town. Kalguurans will ask you to find resources that can be used to start construction. During your adventure, you may find minerals such as Crimson Iron, as well as other valuable resources. But dangerous enemies will spawn as you get close, and once you defeat these monsters, the mineral deposits will automatically be marked as mineable.

    We need to find people to do the hard labor. However, this is a trade expedition, and nothing comes for free. Miners, as well as other workers hired in Kalguur, must be paid in cold hard gold.

    Eventually, you can build a Harbor and set up trade routes between multiple different Kalguuran and Karui ports. You can stack your resources on these ships and send them to any port, where your traders will haggle for the best deal.

    Each port returns specific rewards based on what you send. They accept all types of resources, but will have a preferred type that they are currently willing to pay more for.

    Currency Trade-Market

    The next update is absolutely huge: Currency Trade-Market. Kalguurans have recruited an NPC from Heist league, Faustus. He allows you to trade currency and most other stackable items asynchronously with other players without being harassed by price manipulators and people who never respond.

    All you have to do is select POE Currency you want, say what currency you have, and your ideal rate. Faustus will complete the trade for you, as long as there’s someone selling at the same or lower price on the other end.

    Since Faustus is an expert at Black Market trade and shady deals, he also offers another service: offering Items for Gold. These items will spawn randomly, and on average, they will have better modifiers than normal. This can be an excellent way to get some targeted items during the campaign.

    New Endgame Bosses

    There are three endgame bosses in Settlers of Kalguur that will approach your operation and want a piece of the action. These bosses may capture and ransom your workers or even your ship. So you have to think about whether to deal with them head-on or pay them?

    One of these bosses is Sasan, Bandit Lord. You won’t encounter this boss by chance. Instead, this unsavory character may enter your town at night and take your Atlas Runners hostage for ransom. What happens next is up to you. I want to remind you, though, that defeating these bosses can drop new unique items.

    Massive Balance Overhaul

    Next, let’s talk about the balance improvements in POE 3.25.

    Gladiator Rework

    The developers have finally rebalanced Gladiator. Like before, there are some passive skills you can invest in, such as Bleeding and Block. In addition, GGG has added new skills to it to replace some old skills. For example: War of Attrition, which is very useful for long-lasting boss battles.

    Finally, there is a new highlight of the reworked Gladiator, that is, you can invest in the newly added Retaliation skills, but you need to meet specific conditions before you can use them.

    New Ascendancy Class: Warden

    Gladiator is not the only Ascendancy class that has changed. The developers directly removed Raider in POE 3.25, and added a new class in its place: Warden. This class is largely inspired by its predecessor from Affliction League, but there are some changes.

    Warden now focuses on Elemental Attacks, changing the behavior of Shock, enhancing Freeze, and replacing Ignite with Scorch. The class also has Barkskin, a skill that can be used to mitigate the physical damage of hits. After a certain number of hits, it increases your Evasion, making it a good defensive option.

    Finally, the last thing a Warden can specialize in is Tinctures. These are the replacement for flasks in Affliction League. Players can only have one Tincture active at a time, and they require a melee weapon to use. Once activated, they provide powerful buffs. They can drop as magic items, or they can be modified with currency to provide additional bonuses.

    Core Mechanic Improvements

    In addition to Ascendancy class, the developers have revisited many of the core mechanics. After this update, players can easily access them through passive trees, skill gems, and simple items, avoiding all the powerful mechanics being hidden behind layers of complexity.

    Endgame Content

    The arrival of each league introduces a lot of exciting endgame content, and POE 3.25 is no exception! Let’s take a look at the countless changes coming to Settlers of Kalguur.

    First and foremost, the developers are changing many of Scarabs. In addition, they have also added an additional Map Device Slot that will be unlocked after completing your first 10-Way Maven Encounter. This simply allows for more Scarab combinations to be used on the map, resulting in more difficulty and more rewards.

    If you’ve seen the trailer, you should know that new special encounters will be added to Endgame. One of these encounters is Nameless Seer, who lurks in Tier 16 and 17 maps. This NPC will offer you a selection of unique items, and you can pick one up for free.

    In addition, the developers have made some updates to several league mechanics, such as Blight and Ritual. Some Atlas Passive Skills have changed, and double-anointed Amulets can now drop in Blight-Ravaged Maps. They’ve also introduced a new type of oil that can only drop from Blighted and Blight-Ravaged Maps.

    Quality Of Life Changes

    Finally, we come to some of the quality of life changes that the developers have added to the new leagues.

    You no longer have to interact with Waypoints to unlock a vault. You can just walk over and they’ll automatically activate. And you’ll be able to pick up items from farther away when using a keyboard and mouse.

    They’re also looking into adding Static Life bars to some bosses. Not all bosses will have them at the moment, but more will be added over time.

    You can now view Divination Cards dropped on each map by hovering over them in Atlas.

    When you die, you can now revive without having to reactivate all reservation effects, such as Auras and Heralds. You can start Harvest encounters with just one action.

    The amount of Quality provided by currency items like Whetstones is now based on item level, not item rarity. These currencies now apply 20% of the quality to very low-level items, and that amount decreases as the item level increases.

    In short, Settlers of Kalguur is a very experimental league, and its new mechanics will completely change the way you play the core game. The above we have shared are just some of the core content in POE 3.25, and there are many more contents that have not been touched. If you want to experience all the gameplay, then please get ready and enter the game together on July 26!

  • What Can We Expect In Path Of Exile 3.25 Settlers Of Kalguur? - Potential Buffs & Nerfs

    What Can We Expect In Path Of Exile 3.25 Settlers Of Kalguur? - Potential Buffs & Nerfs

    Jul 10, 2024

    Path of Exile 3.25 Settlers of Kalguur is about two weeks away from release, so perhaps it’s time to take a look at some of the potential buffs and nerfs that could be coming soon. Buckle up and let’s go!

    Possible Buffs

    Let’s start with the buffs.

    Ancestor Totem

    And Ancestor Totem is definitely at the top of our list of worthy buffs. Ancestor Totem creates an awkward playstyle for the melee. Since their inception, it’s been necessary for a normal melee build to maintain the buffs granted by Ancestral Warchief and Ancestral Protector to gain the increased melee damage and more attack speed buffs they each provide.

    And you can’t ignore these buffs either, they usually make up about 50% of the damage of a melee build together, so you need to maintain these buffs when you need to deal maximum damage.

    The problem is that these buffs are tied to Totem, and Totem can die very easily. There is a workaround for this with the constant buffs from Totem Mastery, but that’s just spending passive points to solve a problem that shouldn’t even exist. Even then, you’re just making the playstyle less annoying. That’s why I think Ancestor Totem is the first and most desperately needed buff in POE 3.25.

    Ever since the developer interview about POE 2 in January this year, changes to this mechanic have seemed very likely in the near future. I thought changes might come to POE 3.24, but it seems that this realization came a little too late in the development cycle to be included in Necropolis League.

    But in this interview, the developer group discussed the topic of Melee Totem in POE 2, and they seemed to finally realize that Ancestor Totem was a poor design and needed to be changed, even questioning why they were added in the first place.

    Finally, the devs also said that marking Ancestor Totem should be changed in POE 1, and revealed that the melee is a tier 1 feature they are looking to address in POE 3.25. So, combining these two pieces of information, I think changes to Ancestor Totem are coming sooner or later.

    Unique Items

    For the second buff prediction, my guess is that it will be a balance, buff, or even a rework of some unique items.

    The number of unique weapons that have completely fallen behind in terms of Power Creep over the past 10-15 leagues is incredible. While I do think that crafted weapons are better than unique weapons in most situations, the problem is that there are too many very interesting unique items in the game. It would be fun to build around these POE items if they weren’t completely crippling your build from the start.

    Some examples of unique weapons that I think should receive numerical buffs or more significant changes are Razor of the Seventh Sun, Fate of the Vaal, Yielding Mortality, Hegemony’s Era, Kaom’s Primacy, and Brain Rattler. Of course, the list could go on and on.

    The last unique weapon balancing was in POE 3.20 Forbidden Sanctum, but that one really only covered a few very rare or endgame weapons. Many of the more common and uncommon unique weapons have lost their place in the game and are in desperate need of balancing, and now is the time for that to happen.

    Ascendancy

    The last buff prediction in POE 3.25 is about Ascendancy changes. Once again, I think this will be melee-focused, with the obvious candidates here being Gladiator and Berserker. However, I think Raider and Assassin are also very realistic choices, especially if they decide to lean towards buffing Melee Dagger Archetype, which needs more support.

    Of these, Gladiator is the most in need of a rework of the four Ascendancy Classes, as its dual-wielding melee skills are too weak.

    We do know that GGG had a series of Ascendancy changes planned long before POE 3.21 Crucible league, but they felt that the changes were not polished enough at the time, so they withheld them. So I expect at least one Melee Ascendancy to be addressed in POE 3.25, and I’m betting on Gladiator.

    Possibly Nerfs

    Next, we have three nerf predictions.

    Detonate Dead

    Let’s start with Detonate Dead. DD’s popularity in Necropolis league has basically pushed this skill to its limit. As we all know, DD has been strong for a long time, but its play style has hindered its popularity in every league.

    In CoC Detonate Dead Of Chain Reaction Inquisitor build in Necropolis, the skill went from a two-button build to a one-button setup enough to make many people pick this skill up for the first time.

    Both Normal and Chain DD have very clear advantages over many other abilities, and can easily surpass other builds with minimal setup and equipment, which can save you a lot of POE Currency. Therefore, I expect Detonate Dead’s corpse explosion damage to be nerfed significantly.

    Overwhelm Modifiers

    Overwhelm component on monsters is something that became very apparent as early as Archnemesis modifiers for Kalandra League in POE 3.19.

    But even before that, the existence of something like 100% Overwhelm on Detonate Expedition Remnants simply didn’t make much sense when other offensive Monster modifiers included 15% Penetration on the same mechanic. The two modifiers were simply not equal in terms of power level.

    But Expedition isn’t the only culprit, as even a Common or Rare monster that appears anywhere in Path of Exile may come with a modifier that Overwhelms 30% physical damage reduction.

    Of course, more recently we have Lantern modifiers as part of the unskippable Necropolis League mechanic, which also includes Overwhelm modifiers on monsters, which stack.

    In addition to the pre-existing modifiers on the monsters on this map, Monster Overwhelm has always had an additional buff compared to other modifiers for reasons no one knows. This has led to a wide range of characters taking damage taken and converting it to other types as the preferred method of dealing physical damage hits in many builds. So I feel that Monster Overwhelm is likely to change in numbers or mechanics.

    Physical Damage Taken As

    The third and final nerf prediction is part of the same problem, and that is Physical Damage Taken As.

    As I just discussed, Physical Damage Taken As has long been an excellent way to deal physical damage hits, and this can be traced back to a few specific changes.

    First, the addition of Eldritch Implicit in POE 3.17, including Physical Damage Taken As on helmets, this change increased the total amount of stacks you can get from this slot. Because you can stack it with existing Explicit modifiers.

    In the same league, Dawnbreaker Unique Shield was introduced, providing more of this property from a gear slot that previously did not have any corrupted implicit.

    Then in POE 3.19, Lightning Coil and Cloak of Flame Body Armour were significantly buffed, providing a large amount of Damage Taken As, as their access to Physical Damage Taken As Modifiers has quietly increased over time.

    While the effectiveness of other methods of mitigating physical damage has waned or been left behind, I expect that either access to damage taken will be restricted by nerfing the values ​​of these modifiers, or the permissions to use these items will increase.

    Outro

    That’s my summary of some of the buffs and nerfs that may appear in the new league. What are your predictions for POE 3.25 Settlers of Kalguur? Are there any more notable changes that didn’t make this list? Let’s wait and see!

  • Breaking Down The Hidden Message In POE 3.25 Settlers Of Kalguur Trailer!

    Breaking Down The Hidden Message In POE 3.25 Settlers Of Kalguur Trailer!

    Jul 06, 2024

    As this Necropolis League draws to a close, it also means it’s time to launch Path of Exile 3.25. The latest trailer released by developer GGG reveals that they have named the new league Settlers of Kalguur. The new league will be launched on both PC and consoles on July 26.

    As usual, Grinding Gear Games will be live showcasing the full version of the expansion a week before the league’s release, on July 18. At this event, we’ll get full details about the new league, including its new features and content and seasonal mechanics and any balance or quality of life changes coming in the update. But before the official release, let’s take a look at what hidden information is worth exploring in this trailer.

    New Quality Of Life Change

    First of all, it’s worth noting that one of the quality of life updates that has been announced is that reservation effects like Heralds and Auras will persist after death. This long-requested feature will allow you to participate in content without having to spend time reapplying all of your Heralds and Auras even if you die. However, if you forget to do this like I did, you will still die as a result.

    Trailer

    I’m curious what this new league mechanic is, and maybe we can find clues in the trailer.

    League Mechanics

    Because the name of POE 3.25 Settlers of Kalguur immediately reminded me of Settlers of Catan. So maybe some kind of resource management, or resource trading between settlements. Or maybe we’ll do an off-map mechanic like a mini-game. And I do think that off-map mechanics work better in Path of Exile recently.

    So I guess maybe there’s some City Builder inspiration here, you know, like Civilization or something like that, maybe a city building mechanic like a mini off-map mechanic.

    NPCs

    In addition, according to this short trailer, we also saw Faustus, the Fence, an NPC that exists in Rogue Harbor in the current version of the game, which is also an important part of Heist league mechanic.

    Faustus is the vendor that players used to trade Heist targets for Rogue’s Marker. It’s worth noting that selling Heist targets to other NPCs does not return any POE Currency.

    In the trailer, we see Faustus boarding a ship, with what appears to be a developing settlement in the background, including sheep, and a structure that looks like a windmill.

    With the introduction of ships and the possibility of visiting various islands, players may be able to embark on a journey to explore and plunder different islands, and perhaps even travel to a whole new continent. This creates a sense of anticipation and excitement for the upcoming League.

    In addition to this, we also spotted a lot of other NPCs in the trailer, including the leader of Expedition, Dannig, and the captain of Marylene of Rogue Harbor, who is obviously from Expedition.

    A lot of people have speculated whether all of NPCs we’ve seen before indicate changes to Expedition or Heist. But I don’t think so, and I think it’s actually a good idea for them to reuse these NPCs in future League mechanics, just like they did with this mechanic.

    Because the developers have already done animation work for these NPCs, and the backstory is already there, it also means that they can build on this more in the new alliance mechanism, and all they really need to do is make some new animations. So I think it’s a good idea to reuse these NPCs, and it looks like that’s one of the things they’re going to do.

    Will There Be A Reversal?

    But I will say that this trailer is a little strange to me, because it’s almost a little too picturesque, bright and colorful, which is a bit strange compared to the past.

    As a seasoned exile, it’s not hard to find that usually POE trailers are a bit ominous, but Settlers of Kalguur trailer is all bright and colorful, especially behind Faustus and Dannig, there are sheep, farmland and windmills, everything looks a little too beautiful.

    So I’m assuming that maybe something will happen, such as these settlements may be attacked by monsters, and the players need to react to this and then go to defend the settlements. In any case, I’m really looking forward to POE 3.25.

    Expansion Return?

    Another point that has caught a lot of players’ attention is the recent announcement’s return to the word “expansion”.

    In the past, Path of Exile has always introduced new bosses, crafting currency, and other significant game additions through expansions. However, GGG has stopped using the word “expansion” for several years.

    We noticed that the words "expansion" and "challenge league" were deliberately separated in this announcement, which has led to speculation about the size and scope of the upcoming POE 3.25 league.

    With PoE 2 beta likely to be released in November, this league could be an important transition point between PoE 1 and PoE 2.

    Outro

    Anyway, while we may find out exactly what Settlers of Kalguur league will be on July 18, we can at least speculate, right?

    The background of the settlement being developed makes me think that we’re going to visit all the new lands in Wraeclast, and the trailer also shows a sign in front of a body of water, so maybe we will actually enter the sea in some way? Maybe go fishing?

    So, what can you expect to see in the new Path of Exile 3.25 Settlers of Kalguur when it goes live on July 26? We’ll have to wait and see!

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