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News Tag: Path of Exile The Forbidden Sanctum

  • Path Of Exile: How Did You Feel After You Clearing Four Floors In The Forbidden Sanctum?

    Path Of Exile: How Did You Feel After You Clearing Four Floors In The Forbidden Sanctum?

    Dec 16, 2022

    Path of Exile 3.20 expansion, The Forbidden Sanctum is now fully live on PC/Mac and consoles. In this expansion, we ushered in many fresh elements, such as new monster mods, new skill gems, new reward mechanism and a new mode called Ruthless, etc. It also includes the Sanctum League.

    After experiencing this new league content, many players have shared their experiences on Reddit. Today I want to share a related experience from the user named and/weikor. He mainly shared some of his personal experiences after exploring the four floors of Sanctum.

    Before starting to share, he first said that he likes this new league very much, because he thinks the new content will be easier than before. Secondly, he also emphasized some of his preparations before challenging the Sanctum League. Specifically, he has 8m dps. And he's playing a totem build.

    At the beginning, and/weikor also felt that if only one avarage build was used, it would be impossible to complete the Sanctum run with four floors. Especially on the third day of his experience, he only got very few relics. At the same time, he has been stuck on the 2nd floor and cannot move forward. This led him to suspect at one point that the Sanctum was just a TLDR sanctuary. As the game progressed, he gradually discovered:

    1. When exploring the third floor of the Sanctum, the rewards start to get better. Especially on the fourth floor, it was full of rewards. Specifically, just after completing the exploration of the fourth floor, you can get a Divne Orb and 28 Chaos Orbs. Rewards that might drop before then, hardly compare to these rewards.

    2. In the new league, relics are very important. Since everything is unknown in the process of exploration, you can't choose what you want to get, so we should focus on restoring influence, weakening the enemy or replenishing our own damage.

    3. After you complete Act 2 Felshrine ruins, you can unlock vendors. And you can use your collected Aureus coins to trade with these vendors. They can provide you with very powerful stuff. You can also use 5-150 Aureus coins to go to the room with the fountain. In these rooms, you can restore your Resolve level.

    4. Boons are also very important. Not only do they give your character 60% movement speed, but the damage your character unleashes increases by 50%.

    5. Curses are also important. You especially can't pick anything that makes enemies faster/makes fights last longer.

    6. DPS plays the biggest role when exploring the Sanctum. If your damage reaches around 10m dps, you can basically fight guards or even bosses one-on-one and shorten the battle time to 2 seconds and eliminate the Resolve loss in daily situations. In particular, you can easily dodge boss attacks and defeat them in 2 seconds.

    7. The room structure in Sanctum has become more interesting. Every time you enter a room, you will have unexpected surprises.

    And/weikor also said that while there are definitely advantages to using totem or minion builds, if they get hit too hard during your exploration, they won't be of much use anymore. As long as your DPS is high enough, you can easily clear Sanctum floor 4 and comfortably do Maven. As long as you have a good build, proper movement speed and damage, you can even run Sanctum floor 4 successfully. And the probability is 90%.

    Relics can drop anywhere. From the normal Generals, to the bosses of each floor. The second floor also has a chance to drop the Sanctified Relic. In addition, the item levels of floors 1 to 4 in Sanctum are different.

    If you feel that getting Divne Orbs or Chaos Orbs through the Sanctum run is too time-consuming and labor-intensive, you may wish to take a look at related services on this website.

  • Some Highlights From POE The Forbidden Sanctum

    Some Highlights From POE The Forbidden Sanctum

    Dec 02, 2022

    Just a few hours ago, Grinding Gear Games finally revealed the mystery of the latest roguelike expansion Forbidden Sanctum in a livestream. Next, I will focus on picking some key points to talk about.

    If you enter Forbidden Sanctum, your characters will be thrown into the foreboding depths of its titular dungeons. Specifically, these dungeons will be spread across four floors. All you have to do is run back and forth between the four floors to make sure your characters survives as long as possible.

    *Each of the four floors has a boss waiting for you to defeat. But in reality, they don't cause you too much trouble. While you're running, you'll also inadvertently enter what Grinding Gear Games's CEO Chris Wilson calls an "affected" room. This is your big problem. At first, your characters will likely suffer only minor and major pain when entering these rooms. You just need to find boons of varying strengths to balance or counteract these pains. However, as you keep running, these pains will continue to accumulate on you. Therefore, the further you run, not only will your condition become worse and worse, but the challenges you face will also become more difficult.

    Grinding Gear Games also stated that the expansion was delayed until December because they were influenced by a bunch of different roguelikes when designing Forbidden Sanctum, including The Binding Of Isaac and Rogue itself. Fortunately, they overcame many difficulties and added many new elements to Forbidden Sanctum.

    *For example, every time you travel through the Sanctum is different. In order to prevent your characters' resolve level from being reduced by enemy attacks and environmental hazards, you must keep a close eye on your characters' resolve level at all times. Therefore, in order to facilitate your characters to replenish the resolve level, some rooms in Forbidden Sanctum will specially provide you with a resolve-refilling fountain. You also happen to have afflicted fountains in some rooms. Here, you can add more resolve levels and even other things. But here, too, you're sure to run into more trouble.

    *When you run the dungeons, you also face choices. That is, do you accept the reward directly, or do you wait until you defeat a floor boss and win to get a better reward. In order to maintain the roguelike experience for players, Grinding Gear Games has decided to link the powerful relics you encounter in the game to your account and make them untradeable. There is also a special altar that your characters will encounter while exploring the Sanctum. You can put one of the relics you got earlier on top of it so the altar won't disappear when you crash out of a run. In all previous Path of Exile expansions, the final bosses you've encountered have been terrifying, and Forbidden Sanctum is no exception. However, as long as you can beat it, you have a chance to get a lot of unique items.

    *In addition to the content mentioned above, Forbidden Sanctum has also rebalanced some endgames and redesigned the Atlas passive skill tree. When this new expansion is officially released, Grinding Gear Games will also launch an alpha version of the Ruthless mode designed for veterans.

    In a few days, December 9th to be exact, Path of Exile The Forbidden Sanctum will be officially released. If you want to continue to stand out in the new expansion, then you can prepare some POE Currency in advance. With sufficient POE Currency, you can quickly level up, fight monsters, challenge bosses, and complete tasks. All in all, POE Currency is your good choice!

  • Adjustments To Eldritch Altars In Path Of Exile 3.20 Expansion

    Adjustments To Eldritch Altars In Path Of Exile 3.20 Expansion

    Nov 25, 2022

    Along with the arrival of Path of Exile 3.20 expansion, The Forbidden Sanctum, Grinding Gear Games announced another major adjustment in the new expansion in advance on November 22. That is, the way Eldritch Altars work in the new expansion will be very different than before.

    First, the rewards players get from Eldritch Altars, maps, gems, unique items and influenced items being removed entirely from its reward pool will be less and less. According to this, Grinding Gear Games explains it like this. They believe that, for now, the Eldritch Altars are too rewarding. And Eldritch Altars will act as a disincentive to any out-of-map play unless they are comparatively rewarding. Therefore, the team has slightly nerfed the total rewards for Eldritch Altars.

    Second, Grinding Gear Games also plans to adjust Eldritch Altar rewards. They said that there is a very bad atmosphere in Path of Exile now. That is, in order to obtain more valuable rewards, most players often choose to kill the map boss first and skip all regular map monsters. Their goal with this adjustment is to prevent boss rushing and encourage players to spend some time taking down regular mobs as well. Another reason is that Altars which offer rewards affecting the map boss are less desirable. So, in the new expansion, as long as the player kills the boss first, these options in the map altars can be eliminated, making the map altars more rewarding.

    The above mentioned situations are generally caused by players focusing too much on the most effective and most valuable game strategy, which destroys the expected game loop. That's why Grinding Gear Games is encouraging players to do things that aren't really fun in the new expansion.

    Of course, in order to achieve the effect of encouragement, they are making some numerical changes to Altar rewards. In this way, players will get more valuable rewards for choosing Boss Drops or Influenced Monster Drops in the new expansion. Although Boss Drop rewards are on average slightly higher than Eldritch Minion rewards.

    In addition to the tweaks above, Grinding Gear Games will reduce the number of Influence Packs spawned in the Eldritch map and plan to redesign the Wrath of Cosmos keystone to be more challenging, but less rewarding.

    All of the aforementioned changes are designed to force players to play the Eldritch-influenced map the way they were intended, and will be deployed alongside The Forbidden Sanctum expansion, which will launch on PC/Mac on December 9 and on console on December 14.

    That's all for this article. If you want to level up quickly in Path of Exile 3.20 expansion or want to kill monsters quickly, then your wisest choice is to buy POE Currency here. Here, you can not only enjoy the best price, but also experience the best quality services. Come and buy now!

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