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News Tag: Ascendancy

  • Uber Bosses Killer Build in Path of Exile - Ice Trap Assassin

    Uber Bosses Killer Build in Path of Exile - Ice Trap Assassin

    Sep 23, 2022

    Hey guys, today I would like to tell you about the Ice Trap Assassin build in Path of Exile, I wanted to make a character that can kill Uber bosses to complete a challenge and also wanted to farm the Maven, the Shaper and Maven's invitations. As you may have noticed this build perfectly copes with these tasks because we have just an insane amount of DPS, at first I wanted to make a build with an explosive trap, but then I found interesting options with an ice trap, and decided to stop at this particular skill, tell you about it and explain how we get such a huge amount of damage.

    I'll start with power charges, in this build we have 11 of them three by default, additional three we get from the skill tree,





    one from ascendancy,



    another three from items,



    and the last one is corrupted implicit modifiers.



    Then we need items that increase our damage for each power charge plus Badge of the Brotherhood, which will allow us to get 11 frenzy charges.

    Now we need to find a way to get 11 power and frenzy charges very fast and that's where another Unique Item comes in, Ralakesh's Impatience, which gives us a maximum of power, frenzy and endurance charges while we are stationary. But this is not a big problem for us since we use traps, we just place our traps, stand still and watch how the boss will be destroyed in seconds.

    With all these unique items are 11 power charges give us a huge amount of damage, on top of that Heatshiver actually doubles damage, because the action speed of bosses cannot be reduced to zero. but they are still counted as frozen, in addition to this items we used.

    Slavedriver's Hand to solves our mana problem and gives this trap throwing speed for frenzy charges.

    Arn's Anguish gives us brutal charges instead of endurance charges, and a 15% chance to deal triple damage.

    Militant Faith plus Inner Conviction for more spell damage and it is the best way to increase our damage.

    As a result, each of our traps does almost 9 million damage and we can have 24 of them at once. Our skill DPS is around 40 million and that's not counting flask and some other factors, so it will be much higher in the game up to 70 million DPS, crazy numbers for me.


    Skill Damages:



    But in addition to the high DPS, which is the main advantage of this build, it also has weaknesses. Our main goal is to kill bosses quickly, so mapping is not the most comfortable and easy. If you want to do some maps you will need to make some changes in this build. Also we have very bad defense, but if you are a good player you can kill all bosses deathless, if you are an average player like me, you will need several portals to kill some Uber bosses. So if you want to farm bosses while scrolling videos on Tik Tok, then you need to look for another build because this will not work for you.

    Additionally I want to say a few words about leveling, at level 12 I take the Lightning Trap, at level 32 you need Bitterdream, with Ice Trap and Bitterdream you will easily kill almost all the bosses. After completing the campaign, you can only use the Ice Trap, I also recommend starting with Saboteur Ascendancy because it goes better for maps, and fast level ups, at level 90 change to Assassin and switch gears for killing bosses.

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  • Path of Exile: Powerful Bow Build for Clearing Monsters in Any Scenarios

    Path of Exile: Powerful Bow Build for Clearing Monsters in Any Scenarios

    Sep 13, 2022

    Hey guys, do you want a build that can clear monsters off screen in Path of Exile? Do you want a bow build that doesn't struggle with scaling single Target damage, or maybe you're growing tired of all ways, so you're looking for a new method to destroy your CPU, then Lightning Arrow Deadeye is the build for you.

    The most amazing things I love about this build is that, even when farming tedious mechanics like all the temples, the Lightning Arrow Dead Eye still clears so incredibly fast. It greatly minimizes the dreadful repetitions that are needed in order to set up a perfect build, even when you farming something as basic as Essences, the Deadeye can quickly kite in clear the necessary encounters, and leave the map before the monsters even knew what hit them.

    The way this build works is just firing some lightning arrows into your enemies off screen, when you hit an enemy, the lightning arrows will smite your foes for some AOE damage. In a single Target boss fight scenario, play some ballista boys and begin firing everywhere. As enemies begin melting under the sheer power of these laser beams, you'll begin to notice a considerable drop in fps as well, but don't let that distract you from the fact that the boss is already dead.

    For our Ascendancy, we're going with the most basic ascendancy for every bow build, the Dead Eye. For our ascendancy passives we'll want to run Endless Munitions, Ricochet, Focal Point and Gathering Winds. Endless Munitions and Vocal Point give us more damage, Ricochet gives us more clearspeed and Gathering wins makes everything go even faster. Need I say more? Clearly, this is the epitome of what every meta end game build should be.

    For our Defenses, we're running Grace, Determination, Define Banner and Inspired Learning. Inspired learning allows you to steal a single mod from every rare monster that you slay. Grace and Determination provide an incredible amount of flat evasion and armor, which also scale multiplicatively with the effects of defined.

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  • Path of Exile: Build Guides on Spellslinger Occultist

    Path of Exile: Build Guides on Spellslinger Occultist

    Sep 09, 2022

    Hey guys, today let’s talk a powerful build in Path of Exile, Spellslingers. But not just any spellslinger, I'm going to be talking about chaos Spellslingers, specifically for the Essence Drain and Soulrend occultists. The build archetype we all thought was dead is now back in action, and to top it all off, I pushed this build all the way to the end game without spending tons of resources.

    So as many of you guys may know, the chaos spellslinger was once a very popular build ever since the introduction of the skill back in patch 3.10, however many leaks have passed ever since then, and the chaos spellslinger has unfortunately been met with various nerfs that have made it widely not popular anymore. You have various issues ranging from poor mana reservation management, poor damage output and of course poor brain development, but that's personal issue. One of the biggest issues with running a spellslinger setup is the inherent mana cost of the spells being slung.

    As we all know the difference between a build doing 3 million dps, and no dps is whether or not it has mana to cast these spells. So what I decided to do was utilize Thrill Killer alongside a few mana notes on the passive tree as well as clarity, in order to sustain the mana needed for general mapping and boss fighting purposes. and as you can see another problem with this build is that you have to reserve auras on your life. Meaning that if you don't get enough energy shield you will be inflicted with a status ailment, otherwise known as death. One of the things I enjoyed about this build is that you can fully automate the process of casting, both Essence Drain and Soulrend into a single button, which allows you to properly kite out severely overtuned monsters.

    The way this build works is you fire an attack into your enemies, overwhelm them with an onslaught of ghostly projectiles, and watch them all die of death. As their souls begin to evaporate and their minds begin to shatter, as you gaze upon the scene of carnage you begin to realize that something is not quite right, their bodies are missing. And that's because we like to run the most satisfying ascendancy passive, by running Profane Bloom with a curse on hit ring, we can detonate the corpses of our slain foes to propagate the most satisfying map clearing experience.

    For our Ascendancy, we'll once again be running with Path of Exile's most popular goth girlfriend, the Occultist. For our Ascendancy passes we'll be running void beacon, withering presence, malediction and of course profane bloom. This is literally the first build I've ever showcased where all Ascendancy passives were actually geared towards dealing more damage.

    For our defenses we have Discipline, Tempest Shield, every Energy Shield Note on the Passive Tree and of course Cast on Death-Portal. Smarter player would tell you that Vitality linked to Arrogance Support would be a much better pairing with Zelen's Oath, but I would tell you, I'd rather have my Portals.

    To gear up this build you need Energy shield, Stats Attributes and Mana Reservation Efficiency. Especially the mana reservation efficiency, to do this we run Prism Guardian to reserve shield on our life pool. Meanwhile, because we're in low life, we'll have to go with Shavronne's Wrapping so that we don't die to chaos damage. Presence of Chayual gives more energy shields, stun immunity and chaos res.

    Use Deafening Essence of Loathing to craft a helmet with increased mana reservation efficiency, and the rest of the gear can be used to cover for stats, elemental resistances and more energy shield. If you're ever struggling to do more damage, consider using the Amulet of the Mine Goblin.

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  • Path of Exile: Build Guides on Corrupting Fever Champion in 3.19

    Path of Exile: Build Guides on Corrupting Fever Champion in 3.19

    Sep 07, 2022

    Hey guys, today let’s talk about my POE 3.19 league starter for Lake of Kalandra. Not only does this build deal no single target damage, but If you're someone looking for a build that clears maps really fast and nothing else, then Corrupting Fever Champion is the build for you.

    So as many of you guys may know patch 3.19 was released with a handful of reworks, and with so many changes coming to the core game, this brought about its own plethora of issues. One of the biggest challenges that players faced on league start this season was how to deal with the massively over powerful monsters that have spawned.

    The way this build works is you fire a slew of projectiles injure enemies that consequently apply a stacking charge of corrupting. while unleashing this attack, a ghostly scythe will alternate with a splatter of blood to ensure that your enemies are properly riddled with diseases while you pummel them with explosive projectiles, as their organs begin to hemorrhage, and their innards begin to collapse, their corpses will explode onto surrounding enemies leading to a severe drop in graphical performance. 

    By running the most cracked unique item in the game, we can ensure that mapping satisfaction is guaranteed. Now for our Ascendancy we're going to be running with path of exile's most viable Ascendancy, the Champion. For our ascendancy passives, we'll be running with Inspirational, Unstoppable Hero, Fortitude, and of course First to Strike, Last to Fall. In this build, First to Strike, Last to Fall as your bread and butter, and will allow you to survive and overcome the 3.19 league start. Meanwhile, Fortitude gives us more defense, Inspirational gives us more reservation efficiency and Unstoppable Hero gives us more attack speed, as you can see this is nearly the perfect ascendancy to survive the massively over powerful monsters of week 1 in 3.19.

    For our defenses we have Determination, Spell Suppression, Ailment Avoidance and of course Cast on Death-portal, no build in is truly viable without Cast on Death-portal. I also have a cast one damage taken molten shell, but as we all know molten shell is just for show, and that the truly superior defense is being able to throw six bodies at the same monster, trust me this setup is gonna change your life.

    Now let's talk about how to gear up this build, to gear up this build we're going to need three things with Life, Elemental Resistance and Unique Items, don't forget to grab Spell Suppression and Ailment Avoidance. To start off on the uniques, we have the Poet's Pen. It will allow us to trigger to reap without needing to reserve mana. Doryani's Invitation will give us some much needed elemental resistances in the early progression and allow us to leech some of our physical damage as life. Finally, we have Hemophilia these gloves enable an incredible clear speed by inflicting bleeds and proliferating damage with explosions that are based on the enemy's life pool.

    Above all are the simple guides on my POE 3.19 starter adventures, if you want to know more inform Poecurrency.com is your best place. Meanwhile, you can also buy POE Currency with the cheap price here, do not wait anymore.


  • Path Of Exile: Inspiring Advice on The Witch Class

    Path Of Exile: Inspiring Advice on The Witch Class

    Jun 22, 2022

    Whether it's Path Of Exile's base game or Challenge Leagues, the witch is always one of our most common occupations. As a class that extends across the multiples builds, it has four subclasses, including Summoner, Fire Witch, Lightning Witch, and Ice Witch. As the Sentinel League progresses, different builds of the Witch Class can provide different levels of fun. The following Pro Tips will help you build more powerful and useful witch builds for more exciting experiences in the game.

    1. The witch can also shine as a supporting role.

    Due to the witch's powerful element and magic useability, she is regarded as the main damage or summoner, but it has to be said that the witch can also become an excellent auxiliary role.

    It cannot be ignored that the witch class can bring multiple auras in a short period of time and can inflict various debuffs on enemies through curses. This significant benefit can open the way for other occupations in the team to lead to smoother team play.

    2. Rational use of witch's Ascendancy.

    Ascendancy is a unique mechanic in the game that can improve different classes. The improvement of the witch class is very representative. It seems that every Ascendancy choice can achieve a different degree of balance.

    3. The witch has potential as a Glass Cannon.

    A Glass Cannon can play a very important role in a team, although the witch class is often seen as a Tank. But the passive skill that converts energy shields into mana through Eldritch Battery may bring more surprises. Proper use of this style of the build will make it possible to get a full set of damage gear.

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