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Apr 11, 2025
While Path of Exile 2 launched its latest Dawn of the Hunt league in early access, it also released a major patch, which greatly weakened the capabilities of some classes in combat and exploration. Grinding Gear Games called it to ensure fairness and equity for players in the game.
But in fact, this cliff-like weakening made players very disgusted, and also caused this update to rapidly reduce the praise of POE 2 on game platforms such as Steam and PlayStation, and many players threatened to give up this sequel that has been tormenting players again.
Under this pressure, the developer announced two days ago that an update would be released to comprehensively enhance the existing classes, such as increasing the gain or effectiveness of some skills, and made some quality of life changes based on player feedback on POE 2, such as reducing the speed of monster group generation.
While there’s no guarantee that the feedback-driven changes will get the loot-driven game back to where it was when it was released late last year, they will improve some builds and gameplay that players are familiar with, and may win back some of the player base. If you want to give POE 2 another chance, the content of this update will be the most powerful reason to convince yourself.
Many of the changes to classes in this update of POE 2 are about the enhancement of the very popular Sorceress, which is one of the more Intelligence-focused classes in the game. But in this update, its power has been greatly improved, so that you will have a better overall sense of balance when making Sorceress builds.
In the subsequent game process, as long as you choose a better build for it, Sorceress can still maintain high survivability while dealing a lot of damage, because Frostbolt projectile spell can double the radius of damage here, which is very effective in clearing maps or farming important loot and POE 2 Currency.
In addition, the strength of the first classes Warrior and Ranger and the newly added Huntress has also been enhanced. For example, the damage to Ranger’s Lightning Rod skill has been increased by 30%; and Warrior’s Shield Wall can be detonated by Warcries.
Next, we will introduce you to some changes you will feel in this update and what impact they will have on your exploration based on the announcement released by GGG.
Among the changes that Sorceress has, most of them are about skill enhancements. For example, Arc now causes a lightning explosion when you hit an enemy that has been affected by the shock status effect, instead of causing it to be affected by the shock status effect again. At the same time, this means that it no longer consumes the enemy’s shock status effect.
After this update, Eye of Winter will gain additional elemental damage when passing through other elemental spheres, such as Solar Orb, Orb of Storms or Frost Bomb, and the exposure time of Incinerate has been increased from 2 seconds to 8 seconds.
These are all enhancements to the fire element damage used by Sorceress, and the freezing element has also been greatly improved. In addition to the 50% increase in the explosion radius of Frostbolt, the cumulative freezing effect of Ice Nova has also been significantly improved, and the exposure time of Frost Bomb has also been increased from 5 seconds to 8 seconds.
Mana Tempest now works on all spells, splitting the improved spell across more targets instead of just chaining or branching. Mana remnants are also getting some changes, so you can now combine them with other elemental ailments, not just shock.
Although Huntress is a new class in the new Dawn of the Hunt league, it has also received some changes in this update, the most notable of which is that the spear that pierces the enemy when using Rapid Assault will cause 67% more damage when it explodes, and the range has been increased by 20%. On top of that, this skill will now always cause Bleeding damage.
Of course, this is just the basic stats that this skill can provide you. If you buy POE 2 Currency to upgrade the rarity and affixes of the spear you use, I think all the damage values or range radius here will become more deterrent. Combined with Parry’s ability to make enemies unable to avoid your attacks, your combat ability will be significantly improved.
Spearfield’s duration increased from 6 to 10 seconds, and now deals 30% more damage at level 20. You will no longer purge the bodies of Rares or Uniques enemies when using Herald of Blood, allowing you to use Ritual Sacrifice on them and gain more modifiers from them.
In the previous exploration of POE 2, players have always felt that Warrior only has brute force and strong survivability, and is not suitable for challenges with extremely high requirements for flexibility and combat ability. POE 2 patch 0.2.0 released some time ago temporarily fixed these defects and became the first choice of most players recently, but it was pushed into hell again in this update.
Temper Weapon skill owned by Ascendancy class Smith of Kitava, which you can now choose for Warrior, will add 3 empowerments for each attack with the weapon and increase the attack speed by 25%, but this cannot completely make you ignore the slight reduction in the damage ability of this skill.
In addition, Armor break effect applied to you by the monsters you challenge will no longer have the ability to provide you with an additional 20% physical damage modifier, and its duration has been reduced from 12 seconds to 4 seconds. This means that to ensure a strong output, you may need to spend more POE 2 Currency on gear that provides high physical damage buffs to your build.
Compared to the previous classes, Ranger has fewer changes, mainly focusing on skills that can cast lightning elemental damage, such as Stormcaller arrow’s ability to spread shock in a small area, and this radius increases by 50%.
At the same time, the arc attack radius of Lightning Arrow has been increased by 50% and the maximum shooting duration of Tornado Shots has been increased to 15 seconds. Based on this update, it is safe to assume that Ranger build focusing on Lightning Arrow and Lightning Rod skill set will definitely become the choice of many players in the future game progress.
In addition to these focused buffs to the classes, there are some other updates, such as a new support gem called Inhibitor, which prevents you from spending charges and increases the damage enemies take from this support skill by 4% for each charge you add.
Additionally, the duration of Delirium encounters has been extended by nearly 2.5 times, which may be stressful for some players. In terms of crafting within POE 2, you will find more Artificers Orbs in some locations during the completion of the campaign, as well as some attribute runes, so that you can solve some leveling requirements in early exploration.
In terms of quality of life, rare items will now be visible on your mini-map to help you farm them faster in the endgame, and Matlan Waterways have also received some improvements, with some waterways being merged together, reducing the average number of levers you encounter in them by 6.
The above is the specific information of the first major update launched by the current POE 2 Early Access after the release of the new Dawn of the Hunt League. In fact, these updates are the strongest evidence that GGG has listened carefully to the feedback of players about this major nerf and responded as quickly as possible, but it is unknown whether it can continue to stick to it. I wish you a happy game!
Apr 08, 2025
Last week, Path of Exile 2 Early Access, which has been at the forefront of the storm since its release, released a major update Patch 0.2.0 Dawn of the Hunt, which added a lot of new game content, such as the new Huntress class, new Ascendancies and a large amount of new endgame content, and most importantly, brought a new league to players.
While adding these new additions to the game, Grinding Gear Games also weakened some of the original classes, skills and gains in order to ensure fairness and justice in the game. The purpose is to bring the thrilling movie-like campaigns of POE 2 to a wider audience and promote the release of its own 1.0 full version.
In this case, some builds that are frequently used by players in the three months after the release will also be affected by the weakening. This guide will show you which builds will no longer be strong in the new leagues after this POE 2 Patch 0.2.0, and which previously unremarkable builds will become more prominent, so that you can make it easier in the future.
We will start with the general adjustments. Now you are more vulnerable to freeze and shock ailments in combat, but it takes longer to accumulate and stack when you inflict this damage type on the enemy. In addition, when you are hit by an enemy attack that causes heavy stuns, the duration you suffer will be tripled and cannot be blocked or dodged.
So, in most cases, you will definitely die if you are hit by such an attack. The only way to get out of this situation is to buy POE 2 Currency to enhance your mobility and defense before the battle to ensure that you can successfully pass this painful stage.
Not only that, the base duration of Endurance, Frenzy, and Power Charges has been reduced from 20 seconds to 15 seconds, which means that you will have a harder time stacking them during combat and casting higher damage capabilities.
Skills that provide buffs to allies around you also have a significant reduction in radius of presence, which you can see visually change by hovering over the relevant skills.
A look at some of the changes made to POE 2’s massive passive skill tree: the twelve Jewel sockets that could provide you with some big buffs in the endgame have all been removed, making the more difficult game content more challenging.
Note that you can use the command /reclaimjewels in the chat interface with other players to retrieve all the gems you have equipped. Meanwhile, the previously popular Eldritch Battery Keystone, which converts energy shields into mana, will greatly increase your mana consumption during combat, making its usable value much lower.
The nerfs to the passive skill nodes of Falcon Technique, Master Fletching and Spaghettification will also have a big impact on the current player’s build, more or less reducing their own offensive and defensive capabilities.
In addition to the usual minor tweaks above, there are some changes that have a direct impact, such as Archmage being severely nerfed and the number of projectiles produced by Spark being greatly reduced, so builds that used to be efficient at clearing endgame maps with these two skill gems in previous game content may have a problem surviving in the new Dawn of the Hunt league.
Flame Wall, one of the players’ favorite auxiliary skill gems before, has now received a significant nerf in the additional damage caused by the projectiles fired when traversing high-level maps. Therefore, many players reasonably suspect that it may be more suitable for leveling builds after Patch 0.2.0, rather than endgame builds.
Decompose skill, which you can get from Corpsewade unique boots, now deals much less poison damage than before, and the range of damage is also reduced.
Additionally, the skills that summon Minions have been significantly impacted: they now deal more damage and have more health when facing higher-level enemies, which means they may not be viable enough to support you through endgame content.
Changes to skills like Cast on Minion Death will significantly hurt the combat power players get when using a Summon Raging Spirits build, as it generates less Spirit each time it is cast, and our skill casting speed and frequency will also be negatively affected.
What’s more, Scepters can now only increase all Levels of all Minion Skills by 4 levels, which is a lot less than the previous maximum. On top of that, the quality of these skills will no longer be multiplied by the amount of Spirit they can provide, which will make builds using minions much less capable of endgame expansion.
The above are some of the nerfs made to the existing game content in the current POE 2 Early Access Patch 0.2.0 Dawn of the Hunt released some time ago. At the same time, we will keep tracking some skills, gems or builds worth trying after the patch is released.
Although the original intention of this change is to promote the fair and just game that players feel in it, judging from the comments on some player communities and social platforms, players want the adjustment to be as a smooth curve, which will give every player enough opportunities to explore Atlas in depth, rather than this cliff-like change. I wish you a happy game!
Apr 07, 2025
The biggest news in the gaming world recently is that the much-anticipated Path of Exile 2 Early Access has launched its first major update, Dawn of the Hunt, which brings a lot of new game content to players, such as the new class Huntress and a whole set of new skill gems built for it.
This latest addition, Huntress is based on agility and excels at using a spear and a small shield as its weapons. Its position on the passive skill tree of POE 2 is the same as the recently redesigned Ranger, but Huntress will play more of a role in initiating attacks and retreating at the end of the battle, as it can switch between melee and ranged attacks at will.
For players who want to build a spear-based Huntress, there are many new skills to consider. Huntress has multiple build specification options, even sticking with spear skills, elemental options such as Lightning Spear, melee bleed skills such as Slash, and many heavy stun-related skills that work with Huntress’s blocking mechanism. For those who don’t know what to choose first, these are the best spear skills added to Path of Exile 2’s Dawn of the Hunt.
If you’re trying to make a Huntress build based on the newly added spear skills, you might be overwhelmed by the variety of skills. To help you find the most powerful spear skills in the current patch faster, this guide will introduce you to the best spear skills in POE 2 at the moment, and you can choose to accord with your play style.
First up is the highest-damaging skill you can cast with a spear in POE 2, but it’s obtained by Level 13 Uncut Skill Gem, and you may have to put a lot of effort into farming skill gems at this level.
But when you equip it in your build and cast it, you’ll see the glory value below the enemy’s health constantly increase when you hit the enemy hard. But you will also see your mana decreasing, so remember to buy POE 2 Currency to upgrade the gear that can provide you with continuous mana before equipping it.
Since the Huntress is equipped with a block that can easily apply heavy attacks, this skill will give you a powerful nuclear bomb in the second half of the battle to end the boss you are facing.
Compared to Spear of Solaris, Thunderous Leap is easier to obtain because it only requires a Level 9 Uncut Skill Gem. But the pole-vaulting movement skill it gives you will save you a lot of time exploring the map.
Not only that, for players who want to focus their Huntress build on elemental damage, the high attack value and lightning damage conversion brought by Thunderous Leap are already very prominent, plus the exploration practicality it provides, it must be one of the most important skills in your early game content.
Bleeding is the ultimate damage ability for players, both in the original game and in the sequel that is currently in the limelight. And for Huntress builds, Bloodhunt at Level 7 will let you focus on this.
This attack is essentially a powerful thrust, but when it hits an enemy that is bleeding, it will cause a blood explosion, causing additional damage and increasing the enemy’s bleeding damage.
Of course, the damage caused by this skill will be more effective when facing groups of enemies, so you can use it as an important helper to farm POE 2 Currency and other loot on low-level maps in the subsequent game process.
In the current POE 2, Barrage is a skill that is applicable to both spears and bows. Although its item description is very confusing, just think of it as a ranged skill enhancer.
The effect is that after casting Barrage, you can cast any ranged skill again to fire multiple projectiles, twice by default. If you have frenzy charges, you can repeat this multiple times.
Although the damage of these repeated projectiles from Level 5 Barrage is 50% less than the original attack, it is easier to accept if you think of it as free extra damage from these ranged attacks.
In addition to Thunderous Leap, players who want to focus on elemental damage with Huntress have another skill option - Storm Lance, which can stab charged spears into the ground. They periodically attack nearby enemies and explode after the duration expires, causing shock damage to the ground.
Similar to the previous skill gem, Storm Lance as a Level 5 skill gem will also make your early exploration of POE 2 easier, because it can continuously deal super-strong attack damage to the entire area and specific targeted enemies.
The above are the top five spear skills and their specific effectiveness in the current POE 2 Patch 0.2.0 Dawn of the Hunt that can provide powerful combat or exploration capabilities for Huntress builds. I hope that with the help of these skills, you can more easily explore POE 2, which has undergone a major update, and stay ahead in the new league. I wish you a happy game!