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Will Planned Currency Changes Destroy Path Of Exile 2? - My Personal Analysis

Aug 01, 2023

I found out about a lot of changes to currency in Path of Exile 2, and unfortunately this isn't limited to just the look of them.

Path Of Exile 2

Great Change To Currency

Some currencies are disappearing completely, namely the alteration that's gone. As Scouring Orb, this means that you can't force a decent magic base on an item to then build on with other currency. It also means if you drop a good base with terrible mods that base is now useless, because you can't drop it down to 0 and start building it back up again.

This is going to be a huge change to the way crafting works, it's going to mean that the gear you drop is going to be far more valuable than it was before. They've also noted that they don't want to change the way that trading works, this is going to mean trading a lot more blue POE 2 Items I feel and I'm not looking forward to that.

Some Other Changes

In addition to the changes, Chaos Orbs are going to work completely differently to how they do now. Today when we hit an item with a Chaos Orb, it re-rolls all of the mods. So all the mods come off and then a random set of mods come back on. In Path of Exile 2, it will take one of the mods and remove it and replace it with a new mod.

Path Of Exile 2 Chaos Orbs

So basically a Chaos Orb is now an annulment followed immediately by an Exalted Orb. Now I can totally see why these changes were made, it really makes the drop of the item much more impactful.

Several Big Problems With This

First use of item filters. They look at item bases, they can't see the roll down item. That means that the use of item filters may actually screw you over.

The other problem I see is not really with items, it's with map sustain. Right now when we drop a map and it has physical reflect on it and our character does fizz, we can't run it.

Path Of Exile 2 Not Expected

So what we do today is we discourage the item, this is no longer an option. We then might hit it with a Chaos Orb to refresh everything. That also isn't an option although we might be lucky and remove the Fizz reflect, but there may be other mods on there we want to get rid of too like cannot leech. This is going to become extremely costly, we also need to think about the impact on Cartographer's Chisel, right now when we drop a magic map we scour it and then chisel it up to full, that also is no longer an option.

How To Face These Problems?

We kind of have this problem today when we fall Urban item, we could get it to the perfect state valid and screws it. But today if I'm running short on maps, I just stop valing maps, I can't control the way the maps drop. Not directly linked to POE 2 Currency changes, but it will seriously affect crafting it is they're removing the crafting bench from Path Of Exile 2. It's going to be so much harder in Path Of Exile 2 to craft the perfect end game item, and this is one of the things I hate so so much about endless delve, there was no crafting bench and you really felt that lack of power that you used to have.

Now they have said that they do intend for vendors in towns to be a bigger part of fixing builds and small things we build like resistances and things. So maybe this completely offsets all of these concerns. But I've just had so many bad experiences with getting decent items from vendors early game, that I just don't see it.

Path Of Exile 2 SSF Player

Also your vendors aren't going to solve the map problem, map problems aside these changes are probably going to affect SSF players more than any other, because they're gonna have to craft all their items. Even though I play trade League, it's going to affect me more than others because I play with an SSF player mentality even in trade League only buying almost what I absolutely have to.

You may have guessed from my tone that I really dislike these changes, I'm just so scared that I'm gonna hate Path of Exile 2 because of this.

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