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It has been confirmed that Path of Exile 2 Early Access will release the latest Patch 0.2.0 Dawn of the Hunt on April 4, which will bring a lot of new game content to players, and the most exciting one may be the addition of an Ascendancy class to the existing 3 classes.
It is worth introducing you to the new Warrior Ascendancy class, Smith of Kitava, which brings some truly fascinating abilities and functions to this character with super survivability and damage capabilities, such as you can create a custom powerful armor for yourself based on the position you choose this class, but the premise is that you already have a Normal body armor with a white description in your build.
This is very beneficial for players who want to use super survivability to challenge and succeed in a onetime challenge in a more difficult encounter. If you are one of these players, you will be very interested in this guide to the passive skills in Smith of Kitava Ascendancy, as this will determine what kind of play style you will explore in POE 2.
Compared to Warrior’s two existing Ascendancy classes, Warbringer and Titan, Smith of Kitava is overall more powerful because of his passive skills that can provide you with additional resistances based on the resistances you stack for him in your build.
For example, Coal Stoke can modify your build’s fire resistance on the one hand, and on the other hand provide you with 50% of its value of cold or lightning resistance. With Forged in Flame activated, your maximum resistance will also have the same buff.
So without worrying about defensive capabilities, you can buy POE 2 Currency as much as you want to upgrade gear that can provide you with super high damage capabilities, so as to create a build with excellent offensive and defensive capabilities.
In addition, Smith of Kitava Ascendancy also has the ability to summon weapons, cause huge fire damage explosions, and increase the damage of minions, which can only be seen with Raging Spirits Gem in the previous Warrior build.
From the current trailer of the passive skill tree of Smith of Kitava Ascendancy, its shape is unique and seems to be only biased to one side. As its name suggests, all of its passive skills can enhance weapons with its own craftsmanship and make an armor that increases all resistances, making it an excellent character for single-player exploration missions.
Currently, POE 2 has only released unlockable passive skill points on 4 branches. Here are their names and specific effects. You can activate them according to your play style. We will also continue to pay attention to any information released by the developers and update them in time.
Among the above passive skills, you may pay attention to the three additional skills granted by Fire Spell on Hit, Temper Weapon, and Manifest Weapon, which are also passive skills that you can activate when using Smith of Kitava.
Unfortunately, the specific effect of Fire Spell on Hit has not been announced yet. We can only know from its name that it should be a skill that can cast fire damage. As for Temper Weapon, it can make your attacks explode on impact, causing devastating AOE impact. Manifest Weapon can make an animated copy of your weapon to fight alongside you.
It is worth mentioning that after you choose this Ascendancy Class you will get a new skill for free, Smith’s Masterwork, which you can insert into your build at will. This skill will allow you to spend Ascendancy points on additional body armor passive skills, but it should be noted that you can only use Normal Body Armor when using this skill.
Below are some of the passive skill options you can equip Smith’s Masterwork with and some benefits it can provide to your armor. These skill nodes are not related to each other, so they cannot be considered a branch. You can choose the corresponding skill node based on your defense requirements.
The above is all the information we know about Smith of Kitava Ascendancy added in Patch 0.2.0 Dawn of the Hunt, which was released on April 4th. There are still many specific character skills and functions in POE 2 that have not been announced. We can look forward to what new gaming experience GGG will bring to players in this major patch!
In a livestream hosted by GGG late last month about Path of Exile 2 Patch 0.2.0 Dawn of the Hunt update, the developers announced that five Ascendancies will be added on April 4th to allow players to create more builds and play styles. The most exciting for players who are used to hitting enemies with spells and dealing tremendous damage is the addition of a Lich Ascendancy Class with increased spell damage for Witch.
If you are very curious about this new playable character, this guide will introduce you to all the passive skills used by Lich from all the current trailers and developer statements, so that you can master the use of this class as soon as possible after the patch is released.
In POE 2, Lich Ascendancy will turn your character into a powerful undead with a lot of magical passive skills, such as Crystalline Phylactery, Eternal Life, and Rupture the Soul. And it will provide you with higher spell damage capabilities based on your mana.
Similar to Witch, Lich is also a class based on non-channeled spells, so when making and building it, you need to buy POE 2 Currency as much as possible and invest on gear that can provide more Energy Shield, so that you can use Curses to create higher damage capabilities.
According to some informed players, Lich will also have the ability to gain an additional Energy Shield in battle to apply an explosion to the enemy. If this can be achieved, it will have a significant advantage in dealing with group enemies, because it can both increase its own defense and successfully kill those groups of enemies.
From GGG’s livestream, Lich Ascendancy’s passive skill tree looks very much like a spider web, spreading from the top to the left and right. So here we will not list all the passive skill points you can unlock in a branching path, but divide them into left and right branches so that you can distinguish them better.
Here we need to remind you that Unholy Might is a buff effect that Lich can obtain, which can cast 30% of all the damage you can cast as additional chaos damage, which makes up for the lack of direct chaos damage in the current POE 2. The following are all the passive skill points that Lich has.
From the above passive skills, it can be concluded that before you choose Lich as your Ascendancy Class, you need to think about whether your mana and energy shield value can support you to complete all the campaigns and successfully challenge all the content in the endgame, because when your energy shield is insufficient, your mana will continue to deplete and it will be difficult to restore to a healthy level.
The above are some of the passive skill nodes of Lich Ascendancy that will be added to the current POE 2 Early Access Patch 0.2.0 Dawn of the Hunt on April 4. At this stage, the beginning of this very strange passive skill tree has not revealed a bit, and we will continue to pay attention to it. Again, you need to really consider which passives are most important to their play style, and which passives will do the most damage to them so that you can have more fun with them.
Ever since the early access of Path of Exile 2, there have been numerous complaints about the endgame content, most notably that it lacks the depth of the original game. So on April 4, the developers will release the most significant patch since the release of POE 2, Patch 0.2.0 Dawn of the Hunt, which aims to completely overhaul the endgame, introducing changes that are both substantive and meta-defining.
The changes we’ve seen so far include the introduction of some new endgame mechanics, the integration of campaign-related changes into the endgame, and major changes to existing mechanics in order to pursue deeper and more meaningful exploration. This guide will show you what new endgame mechanics will be available in patch 0.2.0 and how they work, so that you can explore further.
It’s worth mentioning here that in order to bridge the digital divide between the original and the sequel, there will be a lot of new endgame mechanics coming to POE 2 in Dawn of the Hunt, which indirectly prompted the developers to add 10 additional Atlas passive points for players to farm and grind.
The first new mechanic we need to introduce is Rogue Exiles, which look very similar to you will appear in maps with a lot of POE 2 Divine Orbs that you want to farm, as well as some super-powered Unique gloves.
According to the developers, there will be 12 Rogue Exiles when the patch is officially released, each with different item combinations and unique encounters. Rogue Exiles will use the same skills as you. For example, they can also do evasive rolling and can use very advanced pathing and enemy targeting mechanics. The gear used in the build is no exception, so this encounter is very challenging when they are equipped with Temporalis or Hands of Wisdom and Action.
For this kind of battle, you may want to equip as many gears as possible with higher damage or defense capabilities or buy POE 2 Currency to upgrade the rarity and roll affixes of the same gear to ensure that your combat capabilities are higher than these Rogue Exiles. After you successfully defeat them, the Uniques they are equipped with will become your loot.
Wildwood Wisps in POE have also been added to the sequel to a new name, now called Azmerian Wisps. These little wisps have a very huge impact. They have already appeared in Grelwood in Act 1 of the original game, and become one of the monsters that players must defeat in the endgame.
In POE 2, Azmerian Wisps appear randomly in zones and Waystones, and will infuse monsters in the current zone with additional powers, such as offensive and defensive abilities. When you get close to them, Wisps will fly faster to normal monsters and turn them into rare or unique monsters.
These possessed monsters have additional attacks, such as summoning spectral animals to finish the fight, so you need to be flexible enough in these encounters to get the increased quantity and quality of loot and experience points.
Here are the names and specific effects of the four Azmerian Wisps that have been confirmed to appear in the game. In addition, as part of the endgame content, Azmerian Wisps will also have their own Precursor Tablets and Atlas Passive nodes, which may not be fully known until the official release.
These are all the new endgame mechanics added to the current POE 2 Early Access Patch 0.2.0 Dawn of the Hunt, which is expected to be released on April 4. Of course, as mentioned earlier, this patch also makes very significant improvements to the mechanics that already exist in the game, such as Towers, Strongbox, and Essence.
These improvements and additions are all designed to get players who once gave up on this over-marketed sequel back to the game, and to give all players a better endgame experience. In general, everything GGG has done this time seems to be based on the player’s perspective and carefully listens to the player’s opinions and suggestions, so we are very much looking forward to what surprises it will bring us this spring.
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